I'm using Blender 2.76 (not 2.76b, so sorry for that mislead on the other thread) .
When i export Sheva back to the game again, without modifying or after modifying , she gets broken UV and weird rigging (As if there was missing rig)... Do you know how i can fix this? The 2.77 version its not executing for some reason..
On this screenshot the only thing i modified was her arms.
Last Edit: Mar 25, 2016 18:51:14 GMT 10 by Deleted
Which arc file is? Is it from the game of some modded arc file?
If it's the latter, I only tested a few arc files posted in this site, and some of them crashed Blender on me, but didn't have time to investigate. Sorry for the crash, that should never happen! If you send me the arc file I can look into it today.
You can import back to blender the arc files exported with albam, but if the mod file was exported using the script for 3ds, it seems you can't even import them back to 3ds either. I haven't tested the 3ds script though but that thread says:
brunomula: i searched for the whole internet and i didn't find the jill black widow mod,if someone have,or know where to find,please tell me youtu.be/TDAv-aSBuzI this is the mod,if someone have or know where to find,PLEASE tell me
Jul 2, 2020 7:09:43 GMT 10
alphaz: V Unfortunately, the RE7 Chris we see in RE7 is just a video. He cannot be modded because his model is not in the files. The RE7 Chris model we do have was ripped from RE2, strangely enough
Jul 4, 2020 16:25:06 GMT 10