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Post by MaVeRicK on Mar 25, 2019 16:22:43 GMT 10
This mod introduces the Grenade Launcher to Leon by adding it to the Weapons Locker alongside the shotgun. That's right it doesn't replace the grenade launcher, Claire gets both weapons! DownloadRequires: FluffQuack's Mod ManagerStarting a new game is required for this to work properly. In order to make this mod work without editing too many files I've decided to add everything GM79 needs within the weapons locker room. You'll find its upgrade and enough flame & acid rounds inside the lockers. Note: I'm fully aware that this isn't a perfect way of doing this, but this is the best I can do for now until I get a bit better with hex editing. Plus I plan on making further swaps to give Leon\Claire each others' weapons so I'm trying to keep future compatibility in mind. CreditsThanks to archerpz who's helped me a lot in finding hex codes
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Posts: 176
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Post by archerpz on Mar 25, 2019 16:43:47 GMT 10
That's right it doesn't replace the grenade launcher, Claire gets both weapons! poor Leon, no secondary weapons for him all jokes aside, good job man, and thanks for the shoutout you're really creating these mods at breakneck speed
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Post by MaVeRicK on Mar 25, 2019 16:55:01 GMT 10
That's right it doesn't replace the grenade launcher, Claire gets both weapons! poor Leon, no secondary weapons for him all jokes aside, good job man, and thanks for the shoutout you're really creating these mods at breakneck speed Np, thanks for all the help, whenever I run out of ideas I usually get a good lead from you. Breakneck speed? You're too kind, I've spent longer than I care to admit testing for that shotgun for claire mod. This mod is just a mirror of it that's why it didn't take long. My biggest obstacle right now in weapon swaps isn't the weapons themselves but their ammo. Where to put them, how to, and how much are such headache inducing problems to solve.
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Post by jdfred06 on Mar 26, 2019 3:33:19 GMT 10
Holy shit. Love it man. So glad you got around to it!
I swear half the mods I download are yours. I think putting all the ammo in there is fine. I mean realistically it makes sense. Why would you find military grenade launcher rounds in a sewer?
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Post by MaVeRicK on Mar 26, 2019 8:39:36 GMT 10
Holy shit. Love it man. So glad you got around to it! I swear half the mods I download are yours. I think putting all the ammo in there is fine. I mean realistically it makes sense. Why would you find military grenade launcher rounds in a sewer? lol... true but I mean if we go about pulling at the thread of realism this whole game falls apart. I'm glad you like it!
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Posts: 88
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Post by cael on Mar 26, 2019 9:39:55 GMT 10
poor Leon, no secondary weapons for him all jokes aside, good job man, and thanks for the shoutout you're really creating these mods at breakneck speed Np, thanks for all the help, whenever I run out of ideas I usually get a good lead from you. Breakneck speed? You're too kind, I've spent longer than I care to admit testing for that shotgun for claire mod. This mod is just a mirror of it that's why it didn't take long. My biggest obstacle right now in weapon swaps isn't the weapons themselves but their ammo. Where to put them, how to, and how much are such headache inducing problems to solve. I can imagine it is. When I saw this mod i had the question of whether or not there would be enough (or any) white gunpowder to make enough ammo rounds to stun lock G3 birkin (almost) to death in his final phase as Leon. But limited ammo would force one to think tactically about where and when to use that ammo.
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Post by contraingame on Mar 26, 2019 13:54:42 GMT 10
Np, thanks for all the help, whenever I run out of ideas I usually get a good lead from you. Breakneck speed? You're too kind, I've spent longer than I care to admit testing for that shotgun for claire mod. This mod is just a mirror of it that's why it didn't take long. My biggest obstacle right now in weapon swaps isn't the weapons themselves but their ammo. Where to put them, how to, and how much are such headache inducing problems to solve. I can imagine it is. When I saw this mod i had the question of whether or not there would be enough (or any) white gunpowder to make enough ammo rounds to stun lock G3 birkin (almost) to death in his final phase as Leon. But limited ammo would force one to think tactically about where and when to use that ammo. or knife the crap out of G3.
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Post by MaVeRicK on Mar 26, 2019 14:08:06 GMT 10
I can imagine it is. When I saw this mod i had the question of whether or not there would be enough (or any) white gunpowder to make enough ammo rounds to stun lock G3 birkin (almost) to death in his final phase as Leon. But limited ammo would force one to think tactically about where and when to use that ammo. or knife the crap out of G3. I find that immersion breaking.
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Posts: 88
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Post by cael on Mar 26, 2019 14:11:05 GMT 10
or knife the crap out of G3. I find that immersion breaking. lol. Like shooting the eye at g5 a million times with ammo only for the knife to work after a few slashes if timed right.
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Post by MaVeRicK on Mar 26, 2019 14:24:10 GMT 10
I find that immersion breaking. lol. Like shooting the eye at g5 a million times with ammo only for the knife to work after a few slashes if timed right. Timing it could be fun, but I hate doing for example the lickers exploit where you can keep circling them and knife-knife-knife... kinda looks off.
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Posts: 104
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Post by echelon5 on Mar 31, 2019 3:59:55 GMT 10
I have a suggestion: why not replace the flamethrower with the grenade launcher? There's only two flame fuel pickups iirc, and having a full 20 pack of flame rounds for each one would seem pretty evened out. Or maybe just 10 each if you wanted to keep things really balanced.
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Post by contraingame on Apr 2, 2019 19:37:21 GMT 10
That's what he needs XD
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