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Post by mangakagirl on Jul 9, 2019 22:29:46 GMT 10
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Post by Deleted on Jul 9, 2019 22:33:48 GMT 10
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Post by Deleted on Jul 9, 2019 23:05:06 GMT 10
Can you help me find the name change?
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Posts: 366
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Post by mangakagirl on Jul 10, 2019 0:20:28 GMT 10
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Post by skemooo on Jul 30, 2019 14:18:20 GMT 10
Can anyone point me to where i can find Harley Davidson bike model? I tried looking around on env and props folder to no avail.. i did find gas station map mesh.. but there was no bike in it.
nvm i think most of the props are in location "natives\x64\objectroot\setmodel".. and OP if your still updating this thread.. the helmet location for claire is "natives\x64\objectroot\setmodel\sm6x_event\sm69\sm69_013_helmet". Ill try to find bike model there it should be in one of them folders.
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Post by shadyx49 on Dec 26, 2019 5:14:14 GMT 10
does anybody know what are the files responsible for the zombie types and location spawning?
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Post by steki on Jan 2, 2020 8:26:35 GMT 10
What .pak file do i need to extract to find Annettes 5350 folder? Thanks in advance
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Jan 2, 2020 8:40:11 GMT 10
What .pak file do i need to extract to find Annettes 5350 folder? Thanks in advance the main one. the biggest file it's called "re_chunk_000.pak"
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
Member is Online
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Post by JTeghius Kittius on Jan 2, 2020 8:43:19 GMT 10
does anybody know what are the files responsible for the zombie types and location spawning? I've been looking into enemy spawns for a while. I haven't managed to change enemy type, but I managed to change variations of zombies First zombie replaced by Matt Walker zombie you'll find these (for example for the gas station) files here: natives\x64\objectroot\scene\scenario\scenariono\gasstation2\enemy\ I haven't found how to swap enemies yet, but the info on the zombie variations I posed here: link
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Post by steki on Jan 2, 2020 9:06:43 GMT 10
What .pak file do i need to extract to find Annettes 5350 folder? Thanks in advance the main one. the biggest file it's called "re_chunk_000.pak" Just extracting it. It's a big file. Thank you
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Post by pen15 on Feb 13, 2020 11:44:45 GMT 10
does anybody know what are the files responsible for the zombie types and location spawning? I've been looking into enemy spawns for a while. I haven't managed to change enemy type, but I managed to change variations of zombies First zombie replaced by Matt Walker zombie you'll find these (for example for the gas station) files here: natives\x64\objectroot\scene\scenario\scenariono\gasstation2\enemy\ I haven't found how to swap enemies yet, but the info on the zombie variations I posed here: linkawesome job i wish i can add more enemies but no luck,i managed only to spawn one more brain dead zombie messing around like another guy from the forum.well he spawned one on the lab and i spawn one on the police station,the main problem is that those zombies dont attack,or act like enemies :/.
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Post by nixon2040 on Feb 17, 2020 0:58:01 GMT 10
his face looks familiar to me, I think he's the truck driver's model.
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Post by nixon2040 on Feb 17, 2020 1:08:01 GMT 10
I think he's the truck driver's model.
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Post by jones on Mar 1, 2020 3:53:05 GMT 10
Does anyone have info on all the files in the animation folder?
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Post by macidazari2020 on Mar 8, 2020 0:43:50 GMT 10
hi how to find how to extract Names_Release.list ?
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