Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
|
Post by Johnny Valentine on Apr 5, 2019 16:09:55 GMT 10
Does the "TAPES" (the videos you take from HUNKs team) have a file? I would like to change william´s look on the one he gets shot
Depends on if they're pre-rendered or not. I don't think anyone has listed out what every cutscene is yet I hope not! pre render crap is SO annoying at this point of life... chezuz!
|
|
|
Post by zombizombi on Apr 5, 2019 22:17:09 GMT 10
If that can be of any help, hunk/birkin tape audio dialogue is cf632 ev710.
Dialogues & custscenes audio list : {Custom Spoiler}ev011 : begining trucker cf001 : arriving at gas station cf005 : entering the shop ev030 : first zombie encounter ev050 : a scenario leon meets claire & escapes gas station ev905 : b scenario leon meets claire & escapes gas station ev051 : trucker runs in cop car ev100 : eliott through security cameras cf092 : crawling under main hall gate cf093 : eliott in half cf094 : saved by marvin ev110 : marvin talk cf095 : dead radio guy cf120 : marvin spots someone in the courtyard ev140 : leon & claire in the courtyard cf190 : marvin won't exit rpd ev220 : sherry encounter cf220 : g1 encounter cf230 : sherry & claire after g1 cf240 : parking ladder ev250 : ada saves leon ev251 : sherry kidnapped by irons ev260 : ben cf290 : leon moans and says "dammit" ? cf320 : ben's record of anette's interview ev330 : ada saves leon's ass twice cf340 : irons & claire on phone 1 cf350 : irons & claire on phone 2 cf360 : irons before chase spots sherry taking keys cf380 : irons in the bathroom ev400 : irons gets infected ev410 : kendo cf420 : before the alligator cf470 : irons & claire on phone 3 cf475 : orphanage gate cf480 : irons chest burst cf520 : sherry & claire elevator escape ev530 : anette encounter cf560 : ada trapped in the oven ev580 : ada trapped on the bridge cf590 : leon wakes up ev620 : claire after elevator cf632 : uss a.kirkpatrick tape cf650 : discovering garbage room ev680 : leon rescues ada in garbage room ev690 : claire rescues sherry in garbage room cf695 : sherry and claire exits garbage room ev700 : cable car cf705 : claire drops sherry in lab's security room cf706 : cooling sequence cf707 : dispensing solution 1 cf708 : dispensing solution 2 ev710 : uss j.martinez tape cf720 : g sample / antiviral agent ev730 : anette shoot at g2/g3 ev740 : leon learns ada is not fbi ev750 : anette rescues sherry ev760 : ada falls cf770 : leon & claire security skype 1 cf780 : leon caught by x cf790 : tyrant jumps on the platform cf800 : ada throws rocket launcher cf850 : claire & sherry after picking the train plug cf860 : leon & claire security skype 2 ev890 : ending a ev900 : ending b
|
|
|
Post by edgarska on Apr 8, 2019 6:20:21 GMT 10
Does the "TAPES" (the videos you take from HUNKs team) have a file? I would like to change william´s look on the one he gets shot
Depends on if they're pre-rendered or not. I don't think anyone has listed out what every cutscene is yet The ones in \natives\x64\streaming\sectionroot\cutscenes are all prerendered videos in a Windows format, looks like VC-1. They include the various security footage videos, along with the 2nd run intro, and a spoiler epilogue. All other cutscenes are real time.
|
|
Posts: 45
|
Post by zeratulsparta on Apr 8, 2019 8:48:18 GMT 10
which .pak files are the Mr X models included? the list above doesnt show the folder number?
|
|
First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
|
Post by JTeghius Kittius on Apr 8, 2019 10:17:06 GMT 10
which .pak files are the Mr X models included? the list above doesnt show the folder number? that's because MR. X isn't in a DLC folder and is just in the main game's .pak file.
|
|
Posts: 45
|
Post by zeratulsparta on Apr 8, 2019 11:02:01 GMT 10
so thats the re_chunk000.pak file?
|
|
First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
|
Post by JTeghius Kittius on Apr 8, 2019 18:44:48 GMT 10
so thats the re_chunk000.pak file? Yes it's in that file
|
|
|
Post by simonsaid13 on Apr 9, 2019 4:37:07 GMT 10
Hi I have a red hair mod 1070 for classic Clarie outfit. 1070 is the common hair color of Claire, so the mod affects other dlcs that use 1070 hair. Which folder can I change the default hair link for classic Clarie.
|
|
Posts: 45
|
Post by zeratulsparta on Apr 9, 2019 9:45:07 GMT 10
I have the Mr X model .mesh file and i am allready created a head mesh and got the .jpg file and the mesh extract from the .jpg and saved as .obj file but idk how to apply right now the texture from .jpg to the head. working with zbrush (totally newbie no idea what i am clicking on Zbrush or 3dsmax)
Here in this forum is not a tutorial how to make an custom model, i know its a lot of work but yeah however if someone is interested for the mesh data and 3d jpg data he can pm me i will send him these datas. want to make a new skins for Mr.X but idk if i get this done to complicated for me.
|
|
|
Post by benjaminsisko on Apr 12, 2019 1:15:57 GMT 10
Is the pk release names file still being updated? I would like to modify the Leon 98 costume in 920565, but half the files are not being identified, inc all the the model mesh and texture files. latest version of the pak release names i can find in r7.
|
|
Posts: 366
|
Post by mangakagirl on Apr 26, 2019 11:34:16 GMT 10
If that can be of any help, hunk/birkin tape audio dialogue is cf632 ev710.
Dialogues & custscenes audio list : {Custom Spoiler}ev011 : begining trucker cf001 : arriving at gas station cf005 : entering the shop ev030 : first zombie encounter ev050 : a scenario leon meets claire & escapes gas station ev905 : b scenario leon meets claire & escapes gas station ev051 : trucker runs in cop car ev100 : eliott through security cameras cf092 : crawling under main hall gate cf093 : eliott in half cf094 : saved by marvin ev110 : marvin talk cf095 : dead radio guy cf120 : marvin spots someone in the courtyard ev140 : leon & claire in the courtyard cf190 : marvin won't exit rpd ev220 : sherry encounter cf220 : g1 encounter cf230 : sherry & claire after g1 cf240 : parking ladder ev250 : ada saves leon ev251 : sherry kidnapped by irons ev260 : ben cf290 : leon moans and says "dammit" ? cf320 : ben's record of anette's interview ev330 : ada saves leon's ass twice cf340 : irons & claire on phone 1 cf350 : irons & claire on phone 2 cf360 : irons before chase spots sherry taking keys cf380 : irons in the bathroom ev400 : irons gets infected ev410 : kendo cf420 : before the alligator cf470 : irons & claire on phone 3 cf475 : orphanage gate cf480 : irons chest burst cf520 : sherry & claire elevator escape ev530 : anette encounter cf560 : ada trapped in the oven ev580 : ada trapped on the bridge cf590 : leon wakes up ev620 : claire after elevator cf632 : uss a.kirkpatrick tape cf650 : discovering garbage room ev680 : leon rescues ada in garbage room ev690 : claire rescues sherry in garbage room cf695 : sherry and claire exits garbage room ev700 : cable car cf705 : claire drops sherry in lab's security room cf706 : cooling sequence cf707 : dispensing solution 1 cf708 : dispensing solution 2 ev710 : uss j.martinez tape cf720 : g sample / antiviral agent ev730 : anette shoot at g2/g3 ev740 : leon learns ada is not fbi ev750 : anette rescues sherry ev760 : ada falls cf770 : leon & claire security skype 1 cf780 : leon caught by x cf790 : tyrant jumps on the platform cf800 : ada throws rocket launcher cf850 : claire & sherry after picking the train plug cf860 : leon & claire security skype 2 ev890 : ending a ev900 : ending b nice found! did you find claires sounds? when she get hurt etc.?
|
|
|
Post by benjaminsisko on May 8, 2019 2:36:00 GMT 10
After several play through's and over 185 million paths scanned. Here is an updated Re2_Pak_Names_Release.list Has an additional 568 files over previous version. What gets me wondering is there are still over 20,000 unknown files in the main archive which the game is apparently not using. How much of that is hidden content that was perhaps planned (but never completed) content? there could be a whole bunch of models, costumes, possibly whole area's that could possibly be hidden away out of reach. food for thought....
|
|
First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
|
Post by JTeghius Kittius on May 8, 2019 7:38:36 GMT 10
After several play through's and over 185 million paths scanned. Here is an updated Re2_Pak_Names_Release.list Has an additional 568 files over previous version. What gets me wondering is there are still over 20,000 unknown files in the main archive which the game is apparently not using. How much of that is hidden content that was perhaps planned (but never completed) content? there could be a whole bunch of models, costumes, possibly whole area's that could possibly be hidden away out of reach. food for thought.... All the "unmapped" files are shown in the folder and there is a few models. Renaming them to have the correct file extension allows you to open them in noesis or 3DS max. Most of it wasn't very interesting but this is the exact method how I found RE7 Chris in the files... Most of the remaining model files are also very small in file size and aren't super interesting. There were some references in the exe file I found before of stuff that wasn't in the game like the scrapped mountain area that is also mentioned in the Dev round table video(s). (References so no actual files for it sadly)
|
|
|
Post by benjaminsisko on May 8, 2019 9:26:50 GMT 10
I did find an additional character model (Not In Your List).
pl8100 The dead cop in the west hallway with his face and neck ripped open, tho I have seen him before in a youtube video, so not new.
|
|
|
Post by grootakkedis on May 18, 2019 13:38:48 GMT 10
I'm starting to get into some modding myself, and I was wondering which file contains Claire's default hair pl1070? I can't find it.
|
|