Post by JTeghius Kittius on Jan 11, 2019 20:06:58 GMT 10
BEWARE OF SPOILERS!
I will update this thread whenever new stuff is found.
feel free to contribute and i will update to the list and add you to the special thanks list
When posting new contributions please post them in a SPOILER to prevent people getting spoiled and to prevent having gigantic posts
SPECIAL THANKS TO:
ΛLISTΞR, FluffyQuack, Frank Alcantara, Snipz, MaVeRicK, savemewhoami, r636eoss
Player models:
pl0000 - LEON
pl0000 (RPD)
pl0001 (RPD Injured)
pl0002 (Casual)
pl0003 (Classic costume)
pl0006 (Classic costume Injured)
pl0050 (Head)
pl0070 (Hair)
DLC 920561 - LEON NOIR (Costume A)
pl0004 (body)
pl0050_04 (noir face - textures only no mesh)
pl0074 (hair)
DLC 920560 - ARKLAY SHERRIF LEON (costume B)
pl0005 (body)
pl0075 (HAT)
DLC 920565 - Leon Costume: '98 (costume D)
pl0007 - body
pl0057 - head
PFB files:
default - jacket
costume_1 - remake RPD
costume_2 - remake RPD dirt variation
costume_3 - injured
costume_4 - injured RPD dirt variation
costume_5 - classic police
costume_6 - classic police
costume_7 - classic police
costume_8 - classic wounded
costume_9 - classic wounded
costume_A - Noir
costume_B - Arklay Sherrif
costume_D - '98
pl1000 - CLAIRE
pl1000 (Jacket)
pl1001 (Tank Top)
pl1002 (Classic Costume)
pl1003 (Classic Costume with no Vest)
pl1050 (Head)
pl1070 (Hair)
pl?? (motorcycle helmet + hair)
DLC 920562 - CLAIRE MILITARY (Costume B)
pl1006 (Body)
pl1050_04 (Head - no mesh only textures)
pl1071 (hair + headband)
DLC 920563 - CLAIRE NOIR (Costume A)
pl1005 (Body)
pl1075 (Hat)
DLC 920564 - ELZA WALKER COSTUME (Costume C)
pl1004 (Body)
DLC 920566 - Claire Costume: '98 (costume D)
pl1007 - 98 claire body
pl1057 - 98 head
PFB files:
default - jacket
costume_1 - jacket dirt variation
costume_2 - jacket dirt variation 2
costume_3 - tanktop
costume_4 - tanktop dirt variation
costume_5 - classic jacket
costume_6 - classic jacket
costume_7 - classic jacket
costume_8 - classic tanktop
costume_9 - classic tanktop
costume_A - Noir
costume_B - Military
costume_C - Elza
costume_D - '98
pl2000 - ADA
pl2000 (Dress)
pl2001 (Trench Coat)
pl2002 (Dress Inured)
pl2050 (Head)
pl2070 (Hair)
pl3000 - SHERRY
pl3000 (Schoolgirl)
pl3001 (Claires Jacket)
pl3002 (Classic Costume)
pl3003 (Classic Costume with Claires Vest)
pl3050 (Head)
pl3070 (Hair)
pl4000 - HUNK
pl4000 (Body)
pl4050 (Head)
pl4100 - TOFU
pl4100 (Tofu)
pl4101 (Uiro-Mochi)
pl4102 (Annin)
pl4103 (Konjac)
pl4104 (Flan)
pl5000 - ROBERT KENDO
pl5000 (Body)
pl5050 (Head)
pl5070 (Hair)
pl5100 - CHIEF BRIAN IRONS
pl5100 (Body)
pl5150 (Head)
pl5170 (Hair)
pl5200 - BEN BERTOLUCCI
pl5200 (Body)
pl5250 (Head)
pl5251 (Squashed Head)
pl5270 (Hair)
pl5271 (Hair from Squashed Head)
pl5300 - ANNETTE BIRKIN
pl5300 (Body)
pl5350 (Head)
pl5370 (Hair)
pl5400 - Chris "I'm Redfield" Redfield (RE7 no helmet)
pl5400 - body (not direct RE7 reuse. the model is in a different pose)
pl5450 - head
pl5470 - hair
pl5500 - Ethan Winters (RE7 protag)
> referred to in EXE haven't found him yet
pl5600 - USS Soldier (ghost survivors)
uses hunk body (unsure if this directly uses a new model in pl5600 or if it just calls hunks body)
pl5650 - head
pl5670 - USS Alpha team mask (one glass broken)
pl5700 - MARVIN BRANAGH
pl5700 (Body)
pl5750 (Head)
pl6000 - WILLIAM BIRKIN (human)
pl6000 (Body)
pl6050 (Head)
pl6070 (Hair)
pl6?00 - "dead man"
pl6?00 - "john"
pl6400 - MAYORS DAUGHTER (Katherine Warren)
pl6400 Body
pl6401 Static Lying down
pl6402 Static Knocked Down
pl6450 Head Textures
pl6470 Hair Textures
pl7100 - HELICOPTER PILOT
pl7100 Body
pl7150 Head
pl7300 - TRUCK DRIVER
pl7300 Body
pl7350 Head
pl7370 Hair + Hat
pl7400 - ZOMBIE TRUCK DRIVER HITS
pl7400 (Body)
pl7450 (Head)
pl7470 (Hair)
pl7500 - ARKLAY SHERIFF (Daniel) WHO GETS BIT AT GAS STATION
pl7500 (Body)
pl7550 (Head)
pl7570 (Hair)
pl7580 (Bitten Neck)
Playable Daniel (ghost survivors)
pl7501 Body
pl7551 Head
pl7571 Hair
pl7600 - first zombie (gas station)
game exe refers to him as "Vance Zombie"
pl7700 - EMMA KENDO
pl7700 (Body)
pl7750 (Head)
pl7770 (Hair)
pl7800 - ELLIOT EDWARD
pl7800 (Body)
pl7850 (Head)
pl7870 (Hair)
pl7880 (Intestines)
pl8000 - BITTEN BALD GUY FROM Gas station (Store Manager)
pl8000 (Body)
pl8050 (Head)
pl8100 - cop with ripped face in west hallway
pl8300 - Zombie Male
pl8300 (Head And Body)
pl8400 - DEAD GUY
pl8400 (Body + Head) - Zombie body annette burns with a G-parasite sticking out of it
pl8500 - generic scientist man (found dead in a few locations, has slightly chubby face)
pl8500 - body
pl8550 - head
pl8600 - TRUCK DRIVER FROM TRUE ENDING (Ending driver)
pl8600 (Body)
pl8650 (Head)
Ghost Survivors hats:
located: natives\x64\sectionroot\character\accessory\ in the pak file from the GS update
Ac0010 - skull hat
Ac0011 - Croc hat
Ac0012 - USS (hunk style) helmet
Ac0013 - creepy doll hat
Ac0014 - Unicorn hat
Ac0015 - Mr Raccoon hat
Ac0016 - molded hat
Ac0017 - G-head
Ac0018 - Ivy head
Ac0019 - Mr. X head
Ac0020 - licker head
Ac0021 - tiger head
Ac0022 - sheep/ram head
Ac0030 - Raccoon hat
Ac0032 - Cat ears
Enemies:
em0000 - Male zombie regular posture
Subfolders:
body:
body00 - male zombie base ("nude" body. underpants only. includes exploded head, after headshots split open)
face:
> em0050 - male zombie face variations:
faceXX:
00 - Zombie Matt Walker hair is textured onto the head
01 - zombie with sunken in cheeks has short spikey hair very visible cheekbones
02 - rounder face, no nose, missing part of cheek
03 - wrinkeled cheeks short hair
04 - Asian face, mid long hair on top, sorter near bottom
05 - older male, longer face, short/balding hair
06 - bald head, hold in forehead, right cheek ripped open
07 - older male, bald head, midlong beard, long eyebrows
10 - ??
11 - zombie head ripped by licker
14 - bald head (seems like base model similar to 00)
70 - ripped mouth (no lips) mid long messy hair
71 - ripped neck, groomed short hair. might be one of the "just turned" zombies? could be zombie Daniel from the gas station?
72 - Zombie marvin's head
73 - zombie elliot
75 - model doesn't load. nothing else in the folder
76 - model doesn't load folder empty
Hat:
00 - police hat
01 - baseball cap
Pants:
I think you can guess these. different sets of pants
Shirt:
guess what's in this folder. multiple tops.
em1000 - female zombies
Subfolders:
Body:
body00 - female base (underwear only. includes exploded head, after headshots split open)
faceXX:
00 - scratched face. mid-long hair (hair is kinda like Rebecca's but longer)
01 - female face with very long hair. reaches past shoulders. thick hair, partially covering face
02 - face with shoulder length hair. hair is thinner than 01. forehead exposed
03 - female face with dreads hairstyle
04 - shoulder length messy hair, hair covers face
no hats for the females
Pants:
Shirt:
em2000 - male zombie (heavy male)
subfolder:
body:
body00 - male zombie base ("nude" body. underpants only. includes exploded head, after headshots split open)
face:
00 - bald (chubby-ish) face, hair only on the sides and back of the head. not on top
01 - left side of mouth is ripped. short haired male
03 - wide nose, short subby hair. wounds on right side of the face next to mouth.
70 - bald chubby faced male head
Pants:
shirt:
em3000 - licker
em4000 - Zombie dogs:
Sub folders:
em4000_00 - Dog (body seems to be intact)
em4000_01 - Dog exposed ribs and bone on back leg
em4000_02 - Dog wounds on behind and no tail
em4000_03 - Dog with colar
em4400 - small (but still kinda big) winged bugs
em5000 - Ivy
em6000 - G-Adult
em6100 - G-Baby "Baby G" small G-goop thing that the G-Adults sometimes drop
em6110 - "Baby G" variation
em6200 - Mr. X body
em6201 - Mr. X body but with some internal guts?
em6250 - Mr. X head
em6270 - Mr. X hat
em6300 - Super tyrant
em6400 - Aligator
em7000 - William Birkin
Subfolders:
em7000 - G-Birkin first form
em7000_01 - Birkin's pipe
em7001 - G-Birkin Second form
em7100 - G-Birkin second form but clothes more torn and looks slightly furter mutated than em7001?
em7200 - G-Birkin 3rd form (fight after aquiring the sample as Leon)
em7201 - Same? maybe heart exposed or something. hard to tell the difference
em7300 - G4 William
em7300 (Body)
em7301 (More Body)
em7400 - G5 William
em7400 (Body)
em7410 (Circle Of Tentacles)
Ghost survivors:
(these enemies have models in sectionroot\character\enemy\em0000\rogue\
em8200 - "bomb" - Zombies with the explosive gas canisters (ghost survivors)
Em8400 - "regenerate" - pale heads/mutated zombies (ghost survivors)
em8500 - "poison" - Purple poison zombies (ghost survivors)
in this bfolder there's also the "backpack" zombies wear and riot "armor" zombies.
em9000 - Irons with G monster coming out of him
em9000 (Body)
em9050 (Head)
em9070 (Hair)
Weapons and ammo:
wp0000 - Matlida (Handgun)
wp0001 - ? (Broken Mesh)
wp0100 - M19 (Handgun)
wp0100 also includes some of the files for upgrades for the Matilda for some reason?
wp0200 - JMB Hp3 (Handgun)
wp0300 - Quickdraw Army Revolver
wp0400 - Glock Handgun (Handgun)
wp0500 - Bronwing HP Textures?
wp0600 - USP (Handgun)
wp0700 - makarov (Adas Handgun)
wp0800 - S&W Model 649 Revolver (Claires Handgun)
wp1000 - W-870 (Shotgun)
wp1001 - Shotgun cartridge
wp1100 - Remington 870 (Shotgun)
wp2000 - MQ 11 (Claires SMG)
wp2100 - MQ 11 (TEXTURES)
wp2200 - H&K MP5 (HUNKS SMG)
wp3000 - Lightning Hawk (Magnum)
wp3200 - Chief Irons' S&W 329 revolver/magnum thing
wp4000 - EMF Visualizer Hacking Tool
wp4100 - Grenade Launcher
wp4110 - Grenade Launcher (Ammo)
wp4200 - Chemical Flamethrower
wp4300 - Spark Shot
wp4310 - Spark Shot (Ammo)
wp4400 - Anti-Tank (RPG)
wp4500 - Combat Knife
wp4510 - infinite/unbreakable knife
wp4530 - Flashlight
wp4600 - M202 Flash (RPG)
wp4610 - M202 Flash (RPG) (Again)
wp4700 - Minigun
wp4701 - Minigun (Ammo)
wp4900 - Annette's Anti-Virus gun
wp4901 - Annette's Anti-Virus gun (Ammo)
wp6200 - Grenade (Defense Item)
wp6202 - Grenade Lever (Defense Item)
wp6300 - Flash Grenade
wp6301 - Flash Grenade lever
DLC:
DLC 920569 - Samurai Edge (Jill)
wp7020 - Jill's Samurai Edge
DLC 920570 - Samurai Edge (Chris)
wp7010 - Chris' Samurai Edge
DLC 920568 - Samurai Edge (Wesker)
wp7030 - Wesker's Samurai Edge
items:
sm70_000 - first aid spray
sm70_001 - Green Herb
sm70_002 - red herb
sm70_003 - Blue herb
sm70_004 - Mixed Herb (Green + Green)
sm70_005 - Mixed Herb (Green + Red)
sm70_006 - Mixed Herb (Green + Blue)
sm70_007 - Mixed Herb (Green + Green + Blue)
sm70_008 - Mixed Herb (Green + Green + Green)
sm70_009 - Mixed Herb (Green + Red + Blue)
sm70_010 - Mixed Herb (Red + Blue)
sm70_051 - Green Herb (Item)
sm70_052 - Red Herb (Item)
sm70_053 - Blue Herb (Item)
sm70_100 - Handgun Bullets
sm70_101 - Shotgun Bullets
sm70_102 - Submachinegun Bullets
sm70_103 - Magnum Bullets
sm70_106 - Grenade Launcher - Acid Bullets (Black?)
sm70_107 - Grenade Launcher - Acid Bullets
sm70_108 - Grenade Launcher - Fire Bullets
sm70_109 - Sparkshot Bullets
sm70_110 - Flamethrower Fueltank
sm70_111 - Big Gun Bullets
sm70_112 - SLS60 Special Bullets
sm70_201 - Ink Ribbon
sm70_202 - Wood Barricade
sm70_203 - C4 Detonator
sm70_204 - 9V Battery
sm70_205 - Gunpowder
sm70_206 - Gunpowder (Large)
sm70_207 - High-Grade Gunpowder (Yellow)
sm70_208 - High-Grade Gunpowder (White)
models located in:
natives\x64\objectroot\setmodel\sm7x_item\sm70
textures located in:
natives/x64/objectroot/setmodel/textures you also have to change them in streaming/objectroot as well for the HQ textures.
stages/levels/environments:
? - Laboratory
? - "mountain" - cut area
? - RPD
? - "laboratory undermost"
? - "wastewater" (sewers)
? - Gas Station
? - Orphan approach
? - orphanage
? - greenhouse
? - CrocodilliaArea
? - RPD_B1
? -
others:
SM files:
sm60_175 - ending truck front (truck car)
sm60_180 - ending truck trailer
DLC:
DLC 920567 - classic OST/SFX
I will update this thread whenever new stuff is found.
feel free to contribute and i will update to the list and add you to the special thanks list
When posting new contributions please post them in a SPOILER to prevent people getting spoiled and to prevent having gigantic posts
SPECIAL THANKS TO:
ΛLISTΞR, FluffyQuack, Frank Alcantara, Snipz, MaVeRicK, savemewhoami, r636eoss
Player models:
pl0000 - LEON
pl0000 (RPD)
pl0001 (RPD Injured)
pl0002 (Casual)
pl0003 (Classic costume)
pl0006 (Classic costume Injured)
pl0050 (Head)
pl0070 (Hair)
DLC 920561 - LEON NOIR (Costume A)
pl0004 (body)
pl0050_04 (noir face - textures only no mesh)
pl0074 (hair)
DLC 920560 - ARKLAY SHERRIF LEON (costume B)
pl0005 (body)
pl0075 (HAT)
DLC 920565 - Leon Costume: '98 (costume D)
pl0007 - body
pl0057 - head
PFB files:
default - jacket
costume_1 - remake RPD
costume_2 - remake RPD dirt variation
costume_3 - injured
costume_4 - injured RPD dirt variation
costume_5 - classic police
costume_6 - classic police
costume_7 - classic police
costume_8 - classic wounded
costume_9 - classic wounded
costume_A - Noir
costume_B - Arklay Sherrif
costume_D - '98
pl1000 - CLAIRE
pl1000 (Jacket)
pl1001 (Tank Top)
pl1002 (Classic Costume)
pl1003 (Classic Costume with no Vest)
pl1050 (Head)
pl1070 (Hair)
pl?? (motorcycle helmet + hair)
DLC 920562 - CLAIRE MILITARY (Costume B)
pl1006 (Body)
pl1050_04 (Head - no mesh only textures)
pl1071 (hair + headband)
DLC 920563 - CLAIRE NOIR (Costume A)
pl1005 (Body)
pl1075 (Hat)
DLC 920564 - ELZA WALKER COSTUME (Costume C)
pl1004 (Body)
DLC 920566 - Claire Costume: '98 (costume D)
pl1007 - 98 claire body
pl1057 - 98 head
PFB files:
default - jacket
costume_1 - jacket dirt variation
costume_2 - jacket dirt variation 2
costume_3 - tanktop
costume_4 - tanktop dirt variation
costume_5 - classic jacket
costume_6 - classic jacket
costume_7 - classic jacket
costume_8 - classic tanktop
costume_9 - classic tanktop
costume_A - Noir
costume_B - Military
costume_C - Elza
costume_D - '98
pl2000 - ADA
pl2000 (Dress)
pl2001 (Trench Coat)
pl2002 (Dress Inured)
pl2050 (Head)
pl2070 (Hair)
pl3000 - SHERRY
pl3000 (Schoolgirl)
pl3001 (Claires Jacket)
pl3002 (Classic Costume)
pl3003 (Classic Costume with Claires Vest)
pl3050 (Head)
pl3070 (Hair)
pl4000 - HUNK
pl4000 (Body)
pl4050 (Head)
pl4100 - TOFU
pl4100 (Tofu)
pl4101 (Uiro-Mochi)
pl4102 (Annin)
pl4103 (Konjac)
pl4104 (Flan)
pl5000 - ROBERT KENDO
pl5000 (Body)
pl5050 (Head)
pl5070 (Hair)
pl5100 - CHIEF BRIAN IRONS
pl5100 (Body)
pl5150 (Head)
pl5170 (Hair)
pl5200 - BEN BERTOLUCCI
pl5200 (Body)
pl5250 (Head)
pl5251 (Squashed Head)
pl5270 (Hair)
pl5271 (Hair from Squashed Head)
pl5300 - ANNETTE BIRKIN
pl5300 (Body)
pl5350 (Head)
pl5370 (Hair)
pl5400 - Chris "I'm Redfield" Redfield (RE7 no helmet)
pl5400 - body (not direct RE7 reuse. the model is in a different pose)
pl5450 - head
pl5470 - hair
pl5500 - Ethan Winters (RE7 protag)
> referred to in EXE haven't found him yet
pl5600 - USS Soldier (ghost survivors)
uses hunk body (unsure if this directly uses a new model in pl5600 or if it just calls hunks body)
pl5650 - head
pl5670 - USS Alpha team mask (one glass broken)
pl5700 - MARVIN BRANAGH
pl5700 (Body)
pl5750 (Head)
pl6000 - WILLIAM BIRKIN (human)
pl6000 (Body)
pl6050 (Head)
pl6070 (Hair)
pl6?00 - "dead man"
pl6?00 - "john"
pl6400 - MAYORS DAUGHTER (Katherine Warren)
pl6400 Body
pl6401 Static Lying down
pl6402 Static Knocked Down
pl6450 Head Textures
pl6470 Hair Textures
pl7100 - HELICOPTER PILOT
pl7100 Body
pl7150 Head
pl7300 - TRUCK DRIVER
pl7300 Body
pl7350 Head
pl7370 Hair + Hat
pl7400 - ZOMBIE TRUCK DRIVER HITS
pl7400 (Body)
pl7450 (Head)
pl7470 (Hair)
pl7500 - ARKLAY SHERIFF (Daniel) WHO GETS BIT AT GAS STATION
pl7500 (Body)
pl7550 (Head)
pl7570 (Hair)
pl7580 (Bitten Neck)
Playable Daniel (ghost survivors)
pl7501 Body
pl7551 Head
pl7571 Hair
pl7600 - first zombie (gas station)
game exe refers to him as "Vance Zombie"
pl7700 - EMMA KENDO
pl7700 (Body)
pl7750 (Head)
pl7770 (Hair)
pl7800 - ELLIOT EDWARD
pl7800 (Body)
pl7850 (Head)
pl7870 (Hair)
pl7880 (Intestines)
pl8000 - BITTEN BALD GUY FROM Gas station (Store Manager)
pl8000 (Body)
pl8050 (Head)
pl8100 - cop with ripped face in west hallway
pl8300 - Zombie Male
pl8300 (Head And Body)
pl8400 - DEAD GUY
pl8400 (Body + Head) - Zombie body annette burns with a G-parasite sticking out of it
pl8500 - generic scientist man (found dead in a few locations, has slightly chubby face)
pl8500 - body
pl8550 - head
pl8600 - TRUCK DRIVER FROM TRUE ENDING (Ending driver)
pl8600 (Body)
pl8650 (Head)
Ghost Survivors hats:
located: natives\x64\sectionroot\character\accessory\ in the pak file from the GS update
Ac0010 - skull hat
Ac0011 - Croc hat
Ac0012 - USS (hunk style) helmet
Ac0013 - creepy doll hat
Ac0014 - Unicorn hat
Ac0015 - Mr Raccoon hat
Ac0016 - molded hat
Ac0017 - G-head
Ac0018 - Ivy head
Ac0019 - Mr. X head
Ac0020 - licker head
Ac0021 - tiger head
Ac0022 - sheep/ram head
Ac0030 - Raccoon hat
Ac0032 - Cat ears
Enemies:
em0000 - Male zombie regular posture
Subfolders:
body:
body00 - male zombie base ("nude" body. underpants only. includes exploded head, after headshots split open)
face:
> em0050 - male zombie face variations:
faceXX:
00 - Zombie Matt Walker hair is textured onto the head
01 - zombie with sunken in cheeks has short spikey hair very visible cheekbones
02 - rounder face, no nose, missing part of cheek
03 - wrinkeled cheeks short hair
04 - Asian face, mid long hair on top, sorter near bottom
05 - older male, longer face, short/balding hair
06 - bald head, hold in forehead, right cheek ripped open
07 - older male, bald head, midlong beard, long eyebrows
10 - ??
11 - zombie head ripped by licker
14 - bald head (seems like base model similar to 00)
70 - ripped mouth (no lips) mid long messy hair
71 - ripped neck, groomed short hair. might be one of the "just turned" zombies? could be zombie Daniel from the gas station?
72 - Zombie marvin's head
73 - zombie elliot
75 - model doesn't load. nothing else in the folder
76 - model doesn't load folder empty
Hat:
00 - police hat
01 - baseball cap
Pants:
I think you can guess these. different sets of pants
Shirt:
guess what's in this folder. multiple tops.
em1000 - female zombies
Subfolders:
Body:
body00 - female base (underwear only. includes exploded head, after headshots split open)
faceXX:
00 - scratched face. mid-long hair (hair is kinda like Rebecca's but longer)
01 - female face with very long hair. reaches past shoulders. thick hair, partially covering face
02 - face with shoulder length hair. hair is thinner than 01. forehead exposed
03 - female face with dreads hairstyle
04 - shoulder length messy hair, hair covers face
no hats for the females
Pants:
Shirt:
em2000 - male zombie (heavy male)
subfolder:
body:
body00 - male zombie base ("nude" body. underpants only. includes exploded head, after headshots split open)
face:
00 - bald (chubby-ish) face, hair only on the sides and back of the head. not on top
01 - left side of mouth is ripped. short haired male
03 - wide nose, short subby hair. wounds on right side of the face next to mouth.
70 - bald chubby faced male head
Pants:
shirt:
em3000 - licker
em4000 - Zombie dogs:
Sub folders:
em4000_00 - Dog (body seems to be intact)
em4000_01 - Dog exposed ribs and bone on back leg
em4000_02 - Dog wounds on behind and no tail
em4000_03 - Dog with colar
em4400 - small (but still kinda big) winged bugs
em5000 - Ivy
em6000 - G-Adult
em6100 - G-Baby "Baby G" small G-goop thing that the G-Adults sometimes drop
em6110 - "Baby G" variation
em6200 - Mr. X body
em6201 - Mr. X body but with some internal guts?
em6250 - Mr. X head
em6270 - Mr. X hat
em6300 - Super tyrant
em6400 - Aligator
em7000 - William Birkin
Subfolders:
em7000 - G-Birkin first form
em7000_01 - Birkin's pipe
em7001 - G-Birkin Second form
em7100 - G-Birkin second form but clothes more torn and looks slightly furter mutated than em7001?
em7200 - G-Birkin 3rd form (fight after aquiring the sample as Leon)
em7201 - Same? maybe heart exposed or something. hard to tell the difference
em7300 - G4 William
em7300 (Body)
em7301 (More Body)
em7400 - G5 William
em7400 (Body)
em7410 (Circle Of Tentacles)
Ghost survivors:
(these enemies have models in sectionroot\character\enemy\em0000\rogue\
em8200 - "bomb" - Zombies with the explosive gas canisters (ghost survivors)
Em8400 - "regenerate" - pale heads/mutated zombies (ghost survivors)
em8500 - "poison" - Purple poison zombies (ghost survivors)
in this bfolder there's also the "backpack" zombies wear and riot "armor" zombies.
em9000 - Irons with G monster coming out of him
em9000 (Body)
em9050 (Head)
em9070 (Hair)
Weapons and ammo:
wp0000 - Matlida (Handgun)
wp0001 - ? (Broken Mesh)
wp0100 - M19 (Handgun)
wp0100 also includes some of the files for upgrades for the Matilda for some reason?
wp0200 - JMB Hp3 (Handgun)
wp0300 - Quickdraw Army Revolver
wp0400 - Glock Handgun (Handgun)
wp0500 - Bronwing HP Textures?
wp0600 - USP (Handgun)
wp0700 - makarov (Adas Handgun)
wp0800 - S&W Model 649 Revolver (Claires Handgun)
wp1000 - W-870 (Shotgun)
wp1001 - Shotgun cartridge
wp1100 - Remington 870 (Shotgun)
wp2000 - MQ 11 (Claires SMG)
wp2100 - MQ 11 (TEXTURES)
wp2200 - H&K MP5 (HUNKS SMG)
wp3000 - Lightning Hawk (Magnum)
wp3200 - Chief Irons' S&W 329 revolver/magnum thing
wp4000 - EMF Visualizer Hacking Tool
wp4100 - Grenade Launcher
wp4110 - Grenade Launcher (Ammo)
wp4200 - Chemical Flamethrower
wp4300 - Spark Shot
wp4310 - Spark Shot (Ammo)
wp4400 - Anti-Tank (RPG)
wp4500 - Combat Knife
wp4510 - infinite/unbreakable knife
wp4530 - Flashlight
wp4600 - M202 Flash (RPG)
wp4610 - M202 Flash (RPG) (Again)
wp4700 - Minigun
wp4701 - Minigun (Ammo)
wp4900 - Annette's Anti-Virus gun
wp4901 - Annette's Anti-Virus gun (Ammo)
wp6200 - Grenade (Defense Item)
wp6202 - Grenade Lever (Defense Item)
wp6300 - Flash Grenade
wp6301 - Flash Grenade lever
DLC:
DLC 920569 - Samurai Edge (Jill)
wp7020 - Jill's Samurai Edge
DLC 920570 - Samurai Edge (Chris)
wp7010 - Chris' Samurai Edge
DLC 920568 - Samurai Edge (Wesker)
wp7030 - Wesker's Samurai Edge
items:
sm70_000 - first aid spray
sm70_001 - Green Herb
sm70_002 - red herb
sm70_003 - Blue herb
sm70_004 - Mixed Herb (Green + Green)
sm70_005 - Mixed Herb (Green + Red)
sm70_006 - Mixed Herb (Green + Blue)
sm70_007 - Mixed Herb (Green + Green + Blue)
sm70_008 - Mixed Herb (Green + Green + Green)
sm70_009 - Mixed Herb (Green + Red + Blue)
sm70_010 - Mixed Herb (Red + Blue)
sm70_051 - Green Herb (Item)
sm70_052 - Red Herb (Item)
sm70_053 - Blue Herb (Item)
sm70_100 - Handgun Bullets
sm70_101 - Shotgun Bullets
sm70_102 - Submachinegun Bullets
sm70_103 - Magnum Bullets
sm70_106 - Grenade Launcher - Acid Bullets (Black?)
sm70_107 - Grenade Launcher - Acid Bullets
sm70_108 - Grenade Launcher - Fire Bullets
sm70_109 - Sparkshot Bullets
sm70_110 - Flamethrower Fueltank
sm70_111 - Big Gun Bullets
sm70_112 - SLS60 Special Bullets
sm70_201 - Ink Ribbon
sm70_202 - Wood Barricade
sm70_203 - C4 Detonator
sm70_204 - 9V Battery
sm70_205 - Gunpowder
sm70_206 - Gunpowder (Large)
sm70_207 - High-Grade Gunpowder (Yellow)
sm70_208 - High-Grade Gunpowder (White)
models located in:
natives\x64\objectroot\setmodel\sm7x_item\sm70
textures located in:
natives/x64/objectroot/setmodel/textures you also have to change them in streaming/objectroot as well for the HQ textures.
stages/levels/environments:
? - Laboratory
? - "mountain" - cut area
? - RPD
? - "laboratory undermost"
? - "wastewater" (sewers)
? - Gas Station
? - Orphan approach
? - orphanage
? - greenhouse
? - CrocodilliaArea
? - RPD_B1
? -
others:
SM files:
sm60_175 - ending truck front (truck car)
sm60_180 - ending truck trailer
DLC:
DLC 920567 - classic OST/SFX