First of my name, Queen of Joke Mods, Mother of memes
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Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Jun 15, 2016 8:08:32 GMT 10
capcom confirmed the demo/teaser released today is not even going to be in the final game. sourceThe full game will have a different lead character, and different environment. this is just a playable teaser (yes i chose those words specifically.. it's a PT) the reason why I chose these words is because there actually are (one or more) designers that worked on PT working on RE7. anyway, while the gameplay style is not likely to change much, but there is still the chance of there being more RE like features, mechanics and RE characters revealed later on.
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Post by iceweb38 on Jun 15, 2016 8:30:21 GMT 10
I have to add to the disappointed bandwagon. While I got it as soon as they showed the demo that it was nothing more than a teaser and that I still want to see how the real game will actually look like, the fact that the main series is switching to FPS is one of the worst cases that could happen, along with a complete reboot (thank god that isn't the case).
If they truly want to move forward by setting the series as FPS, I guess I'll just have to contend with the remakes and Revelations games as I probably won't care much about the main episodes. That's got to be the first time I ever feel that way with the series.
To think I was confident in the series future with how Revelations 2 shaped up....*sigh*
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Umbrella's MIA Audio Enthusiast
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Post by D on Jun 15, 2016 8:35:32 GMT 10
anyway, while the gameplay style is not likely to change much, but there is still the chance of there being more RE like features, mechanics and RE characters revealed later on. In Q&A that happened hours ago they said that no main/already known characters will be in 7. But who knows. I still was in the "wait and see" bandwagon the moment I first saw the trailer for a ... PT demo that's not even in the final game? Now there's some hope.
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Always on a quest...
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Post by ΛLISTΞR on Jun 15, 2016 9:19:11 GMT 10
As someone who has played the Demo a few times its definitely not what i wanted from re7. But if this is just a Playable Teaser and doesn't reflect the finale game im willing to keep an open mind about this. Sure the first person is a bummer and Probably only done because Sony paid them to use VR. But i still have alot of complaints about this being RE7. It would make a fine Spin off But it just looks like Sony wanted a VR Main title Resident Evil Game and Capcom was forced to Punch 7 Onto the name.
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Post by letmelive on Jun 15, 2016 10:15:05 GMT 10
I've seen people play the game, and I've noticed that the telephone lady sounds like ada wong, and I saw a figure in the trailer that looks like Leon upside down
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That's a lie!
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Post by campion on Jun 15, 2016 10:28:47 GMT 10
It says a lot that most everyone was surprised to see the Resident Evil 7 title at the end of that trailer, because otherwise they could have fooled us into thinking it was anything else. It's also bizarre seeing this hint at the paranormal when RE was never about those elements in the first place. That's what separated RE from Silent Hill. There are no mutants, or zombies or anything like that here. Most amusing to me is that this grounded, dead serious horror game is supposed to take place in the same canon where Chris hit a giant rock with his bare fists and Leon ran away from a giant midget statue.
It doesn't matter though. Deviating from the RE formula is something Capcom had been successfully pulling off since RE4 so I doubt they would have any reason to start giving a crap about preserving brand identity just now. It's been stretched into something completely unrecognizable at this point than what we could have expected after RE4. Seizing the opportunity to satisfy the demand for PT under the RE name is actually a great idea from Capcom's perspective.
I don't see anything wrong with RE7 as it is right now though. They listened to what people want and are delivering exactly that, a modern return to survival horror for the series that isn't just about shooting literal asshole monsters in the face with Dfactor. Outside of the VR garbage, I remain optimistic for it, and this should at least be a sign that they'll know what to do for RE2make.
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Posts: 200
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Post by letmelive on Jun 15, 2016 10:54:21 GMT 10
I see how everyone is complaining about the paranormal aspect of RE7, and the gameplay for it reminded me that there was a demo of Resident evil 4 that was supposed to have these elements but was scrapped. Im thinking that they are gonna try and implement some of those scrapped ideas and keep the terror by not using well established characters because we aren't gonna be scared if we know that our characters are badasses who do this on the daily. I hate the first person, but it make sense considering the first resident was supposed to be in first person. Also I'm loving that they are gonna bring back the puzzles, I was disappointed by the lack of puzzles in the last few RE's
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ピアス・ザ・ヘヴンズ!
"Man shouldn't have to live on carbohydrates alone, complex or otherwise" *Spike*
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Post by ToCool74 on Jun 15, 2016 10:58:05 GMT 10
I don't see anything wrong with RE7 as it is right now though. They listened to what people want and are delivering exactly that, a modern return to survival horror for the series that isn't just about shooting literal asshole monsters in the face with Dfactor. Outside of the VR garbage, I remain optimistic for it, and this should at least be a sign that they'll know what to do for RE2make. I don't recall there being any kind of outcry from the fans to make the Resident Evil series first person, in that respect they did NOT listen to the fans, but I will give you that they did listen as far as bringing back survival horror, but their words of "going back to Resident Evil's roots" can be a bit misleading when compared to what we are getting with RE7, the only thing it has in common with the "roots of Resident Evil" is that its actually survival horror oriented. Now I to was tired of run and gun Resident Evil formula and wanted it gone and replaced with a new standard, but I had something more in mind with what they did with Revelations 2 for a hypothetical RE7 with them simply polishing it up with true current gen graphics and more emphasis on horror. Heck I would have been perfectly fine with a new and vulnerable character in the lead role, but this first person supernatural experience that looks very similar to Silent Hills isn't something I think fans had in mind for RE7.
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Deleted
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Post by Deleted on Jun 15, 2016 11:22:36 GMT 10
First person kind of ruins it for me. A big part of RE was always SEEING my character; it's part of why I disliked Survivor from a story PoV.
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That's a lie!
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Post by campion on Jun 15, 2016 11:53:34 GMT 10
I don't see anything wrong with RE7 as it is right now though. They listened to what people want and are delivering exactly that, a modern return to survival horror for the series that isn't just about shooting literal asshole monsters in the face with Dfactor. Outside of the VR garbage, I remain optimistic for it, and this should at least be a sign that they'll know what to do for RE2make. I don't recall there being any kind of outcry from the fans to make the Resident Evil series first person, in that respect they did NOT listen to the fans, but I will give you that they did listen as far as bringing back survival horror, but their words of "going back to Resident Evil's roots" can be a bit misleading when compared to what we are getting with RE7, the only thing it has in common with the "roots of Resident Evil" is that its actually survival horror oriented. Now I to was tired of run and gun Resident Evil formula and wanted it gone and replaced with a new standard, but I had something more in mind with what they did with Revelations 2 for a hypothetical RE7 with them simply polishing it up with true current gen graphics and more emphasis on horror. Heck I would have been perfectly fine with a new and vulnerable character in the lead role, but this first person supernatural experience that looks very similar to Silent Hills isn't something I think fans had in mind for RE7. I didn't mean to say that fans were asking for a first person RE game, just that the first person perspective would be an unfortunate possible roll in the dice for the "modernization" of the franchise. Being modern is about following what's popular right now, and first person horror is where the genre is at for the moment.
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ピアス・ザ・ヘヴンズ!
"Man shouldn't have to live on carbohydrates alone, complex or otherwise" *Spike*
Posts: 6,846
Original Join Date: Dec 10 2009
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Post by ToCool74 on Jun 15, 2016 12:02:23 GMT 10
I don't recall there being any kind of outcry from the fans to make the Resident Evil series first person, in that respect they did NOT listen to the fans, but I will give you that they did listen as far as bringing back survival horror, but their words of "going back to Resident Evil's roots" can be a bit misleading when compared to what we are getting with RE7, the only thing it has in common with the "roots of Resident Evil" is that its actually survival horror oriented. Now I to was tired of run and gun Resident Evil formula and wanted it gone and replaced with a new standard, but I had something more in mind with what they did with Revelations 2 for a hypothetical RE7 with them simply polishing it up with true current gen graphics and more emphasis on horror. Heck I would have been perfectly fine with a new and vulnerable character in the lead role, but this first person supernatural experience that looks very similar to Silent Hills isn't something I think fans had in mind for RE7. I didn't mean to say that fans were asking for a first person RE game, just that the first person perspective would be an unfortunate possible roll in the dice for the "modernization" of the franchise. Being modern is about following what's popular right now, and first person horror is where the genre is at for the moment. But that is precisely what the problem is here, we didn't want it to be become what is trendy right now (Silent Hills PT), we already have games like Outlast and a bunch of indie games to give us this kind of experience. Resident Evil used to be known for doing its own thing when it first came out, they should try to be innovative and do things that set them apart from what is out there now and give the fans something that they REALLY wanted and have a Resident Evil game that is unique and completely appeals to the fanbase.
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That's a lie!
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Post by campion on Jun 15, 2016 12:23:13 GMT 10
One thing I fear is that the possible decision for making the game first person in the first place was specifically for VR, because there's not really any other perspective you can really play for that. I've been cool with VR for a while but if it's something developers are going to go out of their way to bend their once original IPs for then it will start to become a serious problem.
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Post by Fenix on Jun 15, 2016 12:39:44 GMT 10
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Post by megamanmodelt101 on Jun 15, 2016 12:40:39 GMT 10
Very very true. While I don't entirely mind the FPS game genre, I still very much prefer seeing the character. Heck, I hardly ever play Left 4 Dead 2 on PC in FPS hardly anymore, even if the mods for characters include FPS arms, I prefer seeing the models in action, so I use a third person mod. While there were Resident Evil FPS games in the past, like Umbrella Chronicles and that one game...I can't recall the name of currently, but those were SIDE titles, not a main series title.
And this FPS depiction of Resident Evil 7...for crying out loud...all I see is a Slenderman/Outlast/SCP and what the heck every single other horror FP game GMOD horror map moronic FNAF knock off trash that's been mass produced the past several years by lazy indie developers have been churning out by the dozen you really can't tell them apart they all follow the same formulas they're all clones of each other in some moronic fashion, that is NOT Resident Evil.
sigh
Resident Evil back in the day had things set for a proper balance of action and suspense horror. And also strategy and memorization along with the puzzle solving. The gameplay involved you starting with the weakest gun initially but then gradually improving your arsenal and hopefully collecting and conserving ammo as much as possible and using specific weapons at the right circumstances. A bit of the horror behind the old games relied on a more simpler yet effective method. A style that's become a bit lost in recent years.
The places you venture into don't necessarily have to be "creepy" like what's been shown in the newest venture of Resident Evil, what with the "old crumbling super creepy wooden house and hospital rooms with everything covered in blood" cliche. The problem is that the stuff doesn't have to be that style of creepy but yet people go with the gross out factor more and more. What did make the older Resident Evils creepy to go through? Well it was more of the fact you were going through places that are in most relative terms, normal, average every day places. Offices, stores, streets, just normal every day places that are now overrun with unnatural nightmarish monsters. The horror and suspense was not knowing where the monsters were placed and in what rooms, so the idea is while it feels like the places should be safe, they aren't.
Like the police Station in Resident Evil 2 "should" have been safer but it was overrun with monsters. Not to mention even if you cleared out particular areas first time around by the time you have to revisit them after a specific point in time things have changed up, so you have to be constantly on your toes. Mind you, after a point you "do" get used to it unless you're a rare exception unless the atmosphere is done just right. Like I mentioned in another thread, Resident Evil 1.5 and the GameCube remake of Resident Evil 1 that's now on PC and has mods here, feels so much creepier even to this day. Even if I perform the grenade launcher ammo trick in the remake the game still feels very creepy because of how it's all setup, how the zombies are.
The zombies FELT unnatural in more or less the proper sense that zombies...well, should. They're lumbering husks of human bodies with only one thing on their mind, eat any kind of meat they can sink their teeth into. If they were to get into a meat locker they'd probably eat the hanging meat off the hooks, they probably don't really care what it is they eat exactly. It's not entirely human fresh they crave but since humans are the only things in abundance usually where these zombies end up being it's what they gravitate towards the most more easily.
Even with the new controls of Resident Evil the mechanic of shooting Zombies in the head as displayed by Revelations 2 shows it wouldn't entirely be easy but it's still reccomended to only use the handgun on them and save ammo for the bigger guns on the tougher enemies like lickers and such. Or even just blast larger crowds of zombies that are too close. I dunno. The whole jump scare thing only really works because you get so focused on what it is you're doing the jump scare gets you because well, you get focused startled. Not to mention the newer games have been focusing on more of gross out weird disgusting and just plain freaky means of horror as well. Again, nasty looking hospital rooms among others. I find playing the incomplete beta of Resident Evil 1.5 with the newest patch hours on end a lot more appealing than playing this sorry excuse of Resident Evil title.
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sed.akoson@gmail.com
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Post by seda on Jun 15, 2016 13:15:07 GMT 10
Yesterday I went to a restaurant to eat kebab. The name of the restaurant was capcom!!! but this image was on kebabs menu this was me i said do you really know anything about kebab?! and they said yeah of course this is exactly the kebab! so I thought maybe i am and i was wrong exactly about 20 years!! i said however it doesn't matter i love spaghetti too and also im so hungry and i have to eat something so i said please serve this for me but i don't know why it's took 10 hours!!! and then they gave me this!!! {Spoiler}{Spoiler}{Spoiler}{Custom Spoiler} now i'm in hospital writing this post! and every time capcom says: Never cared for what they say Never cared for games they play Never cared for what they do Never cared for what they know
And I know, yeah! thank you capcom! but i wish it's just a joke and they are just kidding!!?
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