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Post by bio91 on Aug 1, 2015 22:17:11 GMT 10
Hi, I have a question. Earlier this script worked perfectly with DMC4, now with version Special Edition, it became impossible to import.Who knows what is the reason? Sorry but that script will not work with the special edition of dmc4 since uses an updated version of MT Framework the format is diferent , this script only works with Normal Edition/RE5/Lost planet. Script for Re 6 opens the model of the game Devil May Cry 4 Special Edition and probably replace it
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Always on a quest...
Posts: 3,756
Original Join Date: Apr 6, 2013
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Post by ΛLISTΞR on Aug 1, 2015 22:44:17 GMT 10
The re6 script does not work the only script we had was stopped being worked on so we can only wait
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Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
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Post by Mister T on Aug 18, 2015 18:42:09 GMT 10
Hey Aman, could you tell me why this error is showing up all the time I try to export Uroboros Wesker? It is very annoying trying everytime something else and still this error shows up... It happens only if I attach meshes.
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Enjoy!
Posts: 1,266
Original Join Date: Nov 21, 2012
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Post by Mister T on Aug 19, 2015 6:41:06 GMT 10
Ok I have fixed it myself! Thanks Aman for this great tool!
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Mar 11, 2016 10:13:19 GMT 10
Ok guys just to report that stay away from Max 2013 the riggin on the model its seems to be assigned to the wrong bones and when you export a new model its totally bad XD so i decide to install max 2011 and works fine also a similar problem i found on max 2009 but the problem were that if you rename the lods to 255 still the new model become invisible when you get far so yea stay with max 2011 and 2012. Does 3DS max 2014 works correctly with the script? I got word that 3DS Max 2015 was bad news. However 2016 is out, and 2014 is undocumented. Any news on this? Hi Sorry i only have max 2011 and 2012 never tried on new versions such as 2013,2014,2015 and 2016 =/
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Posts: 116
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Post by schnippshly on Aug 21, 2016 14:12:23 GMT 10
I'm having an issue. I've been working on the BSAA Alpha model, trying to turn it into a playable character. However, any time I export its head, this happens: {Corruption} Has anyone else run into this issue? Is there some kind of fix? As you can see from the character's head on the left, I have used this script successfully to export a custom model to RE5. However, when I put even one part of the Alpha soldier onto the model, it gets massively corrupted like this.
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Busy, but still here
Posts: 326
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Post by on Aug 21, 2016 14:38:43 GMT 10
I'm having an issue. I've been working on the BSAA Alpha model, trying to turn it into a playable character. However, any time I export its head, this happens: Has anyone else run into this issue? Is there some kind of fix? As you can see from the character's head on the left, I have used this script successfully to export a custom model to RE5. However, when I put even one part of the Alpha soldier onto the model, it gets massively corrupted like this. There is another meshes inside their heads. Another version of the head or something like that. I don't remember what exactly. But I remember, that I had to delete alternative versions of the head inside the actual head, when I was testing this models.
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Posts: 116
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Post by schnippshly on Aug 26, 2016 14:37:45 GMT 10
Think it might have something to do with skin wrapping a head that has a big hole in the face?
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Post by blacmalealice on Nov 1, 2016 13:20:30 GMT 10
Sir the video footage was deleted 😢
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Deleted
Deleted Member
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Post by Deleted on Oct 7, 2017 11:08:42 GMT 10
Which script is the best?
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Post by Nero on Mar 26, 2018 9:30:22 GMT 10
Is there any tutorial on how this works? I would love to learn so I can stop making requests >_<
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Post by Jason Claws on Nov 25, 2020 22:04:25 GMT 10
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Posts: 1,735
Original Join Date: Jul 27, 2007
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Post by George on Nov 26, 2020 4:21:26 GMT 10
Hey bro, what the **** is mesh? ?? i can't open anything because that said "select the mesh first" ? This will sound obvious but do you unpack first the characater you want to import? for example unpack the default costume of chris called "uPl00ChrisNormal.arc" then you open maxstudio run the script and select the model on "uPl00ChrisNormal\pawn\pl\pl00\model"
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Post by Jason Claws on Nov 26, 2020 13:05:05 GMT 10
Where i can find model to mod?
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,571
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Mar 12, 2021 5:04:08 GMT 10
Aman made a new version but it was never posted here: v0.33a: download: link
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