So I'm very new to modding games, this is my very first mod ever and I'm quite newbie
, the song that I'm trying to replace to start with is the one that plays when either Leon or Claire are running trough the streets before arriving the R.P.D., but I'm not sure what am I doing wrong
Sample from the original song:
The steps that I did were as follows:
1: I downloaded the song I wanted to use and converted into a wav file with a sample rate of 44,100 HZ ( The original WEM song on the PCK has a length of 1:47 minutes, my replacement song has a length of 1:45 minutes)
2: I converted the WAV intro a WEM using Wwise with
this guide 3: I extracted the
re_dlc_000.pak file from the classic soundtrack DLC located in the 920567 folder from the game using
Crazy Potato's guide4: I located the file
music_dlc_classic.pck.3.x64 inside the extracted PAK going trough
natives/x64/streaming/sectionroot/sound/wwise I made a backup and renamed it to
"music_dlc_classic_Modded.pck" deleting
".3.x64" from in order to read it with wwiseutil-gui and adding
"_MODDED" to know it's the one what I'm working with
5: I launched the wwiseutil-gui and opened the new renamed
"music_dlc_classic_MODDED.pck" and exported the WEMS
6: I converted the WEMs into OGGs using the tool that Reikaz uploaded some time ago in order to identify the song I want to replace.
According to wwiseutil-gui, the song is -
45.Wem ID:1039629503 size: 2480081 bytes Offset: 0x4838943
7: I renamed the WEM I want to use for replacement with the same ID is the original ( I think that's not necessary but I did it just in case and also to avoid getting confused)
I followed this guide to perform the next steps...
8: I used the wwiseutil-gui to replace the song and saved the changes in
music_dlc_classic_MODDED.pck, compared to the original file, the new WEM replacement shows size:
1778157 bytes (smaller) , the offset in .45 WEM stayed the same, the one that changed was on .46 WEM, the one below (
it changed from 0x4A96114 to 0x49EAB30 ( not sure if that's supposed to happen)
9: I launched the HEX editor (HxD) and opened both the
music_dlc_classic_MODDED.pck that I've been working with and a backup the of
music_dlc_classic.pck.3.x64 file located in
"natives\x64\sectionroot\sound\wwise" ( not "natives\x64\streaming\sectionroot\sound\wwise")
and compared both files.
10: I copied the stuff from my modded pck all the way from the start up to the point where it says
'RIFFL..' , I went back to the
music_dlc_classic.pck.3.x64, I pressed CTRL + B in order the to replace the HEX data ( all the numbers and letters thingies went red) then I saved both files.
11: I renamed
music_dlc_classic_MODDED.pck to it's original name
"music_dlc_classic.pck.3.x64"
12: I made a rar file including all the edited files with the routes
natives/x64/streaming/sectionroot/sound/wwise/music_dlc_classic.pck.3.x64
natives/x64/sectionroot/sound/wwise/music_dlc_classic.pck.3.x64
13: I copied the RAR file into the
Games/RE2R/Mods folder from
FluffyQuack's mod manager and activated the test mod trough the manager.
Now launching the game and the original DLC music plays the same way as if I didn't do anything at all...
Could anyone lend me a hand on this ?