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Post by dikerjj1986 on Dec 2, 2021 8:36:29 GMT 10
I did exactly as you told me..Yes the game crashes
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Dec 2, 2021 10:46:52 GMT 10
Then your UDAS tool is the problem. You can try downloading it again through my link in the 2018 tools, or you can try a different version of the udas tool that was created by Mariokartn64. Good luck, and by the way.... you're welcome.
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Post by dikerjj1986 on Dec 2, 2021 11:04:20 GMT 10
Ok i will download it .: if there any problem i will tell you 👍🏽👍🏽
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Post by dikerjj1986 on Dec 2, 2021 11:47:45 GMT 10
Well my friend, I added music in room r117, but the music only works when I stand in front of the door where Ashley is. If we assume that I want music since I enter the room, how can I do that?
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Dec 2, 2021 11:56:08 GMT 10
How would I know? You didn't explain anything about how you edited the room other than saying you edited the .txt file. Maybe you should explain in detail what it is you are tying to do and how you went about doing your edit.
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Post by dikerjj1986 on Dec 2, 2021 12:06:32 GMT 10
I just want when I enter the r117 room the music activates instantly + all I did was I copied #Entry 5 into the FSE caption and edited Offset to just add the music file I wanted and that's all I did and the music doesn't work until I'm in front of the door that's Ashley Inside ..
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Dec 2, 2021 12:31:59 GMT 10
Hey thanks for trying, but that doesn't show me any info really. Like I don't know where the door is with Ashely at all and I don't know what you mean by entry #5. Paste the info here for me to see. I'm guessing you didn't change the index properly, and that your triggerzone is in the wrong place. Also, you havent event explained how you edited the triggerzone at all (you just keep asking questions without providing any useful information).
I'm actually getting tired of trying to explain this to you, back and forth so many times. You haven't even said thanks once, so I guess I will just wish you good luck.
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Post by dikerjj1986 on Dec 2, 2021 13:29:22 GMT 10
Thank you for what You explain to me in very complicated ways my friend, but in the end, I am a beginner and I do not understand these very complex ways ... but I thank you for your effort and I hope you do not misunderstand me
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Dec 2, 2021 13:50:16 GMT 10
when someone takes the time our of their busy day to help a stranger, it is nice to at least acknowledge that effort. If you cannot see the value in this, then you have some things to learn in life.
im wlling to help you still. I know its difficult, but I need more information from you. Please paste the entry of the FSE txt file that you edited, and please explain any other edits you made in detail.
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Post by dikerjj1986 on Dec 2, 2021 14:10:00 GMT 10
Perhaps I misunderstood .... I apologize to you, but when I fit into a certain thing, I may forget some things such as thanks or something like that. I hope you will accept my apologies, sir
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Post by dikerjj1986 on Dec 2, 2021 14:13:06 GMT 10
I will send you the details and what I did in the txt file. Later, because at the present time I am at work... I repeat and I thank you for your efforts and I sincerely apologize for not giving thanks to you .....
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Post by . on Dec 3, 2021 1:03:00 GMT 10
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Post by dikerjj1986 on Dec 3, 2021 2:31:02 GMT 10
Hello frined … you can watch this video and understand what i mean ….
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Post by dikerjj1986 on Dec 3, 2021 2:44:00 GMT 10
This is the txt file. Which I modified ...... but as shown in the video, when I stand on the doorstep, the music works, but I want music as soon as I enter this area….
# Entry 5 Data
ID = 0x203 Index = 0x82 Offset[4..7] = 0x8 Offset[20] = 0x1 Offset[21] = 0x1 FootStepZoneHeightBoundary1 = -0.001831 FootStepZoneHeightBoundary2 = 1000.000000 UnknownValue = 500.000000 FootStepZoneCorner0_X = -13879.056641 FootStepZoneCorner0_Y = 17291.673828 FootStepZoneCorner1_X = -12603.895508 FootStepZoneCorner1_Y = 16900.998047 FootStepZoneCorner2_X = -13556.769531 FootStepZoneCorner2_Y = 14822.679688 FootStepZoneCorner3_X = -14687.317383 FootStepZoneCorner3_Y = 15348.590820 Offset[68] = 0x10 Offset[69] = 0x10 Offset[70] = 0x0 Offset[71] = 0x0 Offset[72..75] = 0x0 Offset[76..79] = 0x0 Offset[80..83] = 0x190000 Offset[84..87] = 0x0 Offset[88..91] = 0x0 Offset[92..95] = 0x0 Offset[96..99] = 0x0 Offset[100..103] = 0x0 Offset[104..107] = 0x0 Offset[108..111] = 0x0 Offset[112..115] = 0x0 Offset[116..119] = 0x0 Offset[120..123] = 0x0 Offset[124..127] = 0x0 Offset[128..131] = 0x0
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Dec 3, 2021 3:38:06 GMT 10
oh. You have to edit the triggerzone coordinates to include the area where you first walk in. Do you understand what triggerzones do?
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