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Post by KamiA on Oct 10, 2019 4:59:47 GMT 10
Oil Field Refinery :
- ONLINE was the same, just no Irving challenge and cut-scene was immediate. - OFFLINE was kept the same. (Though I will miss the Irving challenge for Online.) Oil Field Indoor :
- Elevator action was fixed. Harder to time since it's {Spoiler}A+B (Xbox) - Josh was removed for ONLINE though, there's now two doors that I had to open to get to safe room. Normal door and LiN door. Also, the music is bugged for some reason in safe room..sounds really weird, looped audio que of something, demonstrated HERE. - OFFLINE, was kept the same. Oil Field Dock :
- ONLINE, everything was the same aside from the pushable object as mentioned and maybe chainsaw door. - OFFLINE, everything is the same. Script was very helpful in this. Thanks for testing! Not sure what happened with the music. I only changed the area detection to not include Josh.
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Post by KamiA on Oct 11, 2019 5:44:23 GMT 10
Updated v.3.1 to the main post. Fix chapter 3-2 and 3-3.
Chapter 3-2: - Co-op fixed. More detail in previous page comment. - QTE for controller fixed. - Easier Dock area. Added one turret. Added a script to teleport Ai partner if it get stuck. Added an explosive mine near the lock door. - Some minor stuffs fixed.
Chapter 3-3: - Fixed a bug where chainsaw majini can't jump properly at high frame rate.
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Chris & Jill are partners...Forever!
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Post by alexious94 on Oct 11, 2019 15:39:56 GMT 10
I have one question. How i can to get key at starting of chapter 3-1 NT? Is it key for case with rocket launcher, right? If spikes were activated, how i can take key? Or it's impossible?
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Post by KamiA on Oct 11, 2019 17:17:09 GMT 10
I have one question. How i can to get key at starting of chapter 3-1 NT? Is it key for case with rocket launcher, right? If spikes were activated, how i can take key? Or it's impossible? Spike and key is in veteran and professional difficulty only. The spike go down in 3 minutes so you have to activate it, go do something else and comeback later. If you die and restart checkpoint, you'll have to activate it again.
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Currently out of business.
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Post by zakizakizaki on Oct 12, 2019 22:35:54 GMT 10
Hey, KamiA just a few questions, if you don't mind? xd Sometimes when Irving's boat leaving the place, there are many "glass" piece's left behind. It is bug or something? I've got the same thing twice during the story mode (not co-op) {Custom Spoiler} Also, a few more xD Why did you use the lowe-st lod for this guy? Ahaha, just want to know. And, is there any way to kill him? How is this thing connected to Wesker's boss battle? Or was it made like an easter egg, so we can't reach to it? So that's what makes that collision work? Ahaha, damn, this is soo goofy Nice. Truly nice easter egg. Wish to see more of it later in the chapters (or maybe even updated old ones) AHHH! So this is the easter egg from nightmare mod? I remember there was a machine gun ammo, that you can't reach, and if you pick them up, you'll get 9999 ammo (still can't get rid of it ) Ones again, ur such a troll, Kami, but was it a reference to "Matrix" movie? My, oh my, I didn't know that you added the boat. And yet, it looks so dope
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Post by KamiA on Oct 13, 2019 16:35:35 GMT 10
Hey, KamiA just a few questions, if you don't mind? xd Sometimes when Irving's boat leaving the place, there are many "glass" piece's left behind. It is bug or something? I've got the same thing twice during the story mode (not co-op) {Custom Spoiler} Also, a few more xD Why did you use the lowe-st lod for this guy? Ahaha, just want to know. And, is there any way to kill him? How is this thing connected to Wesker's boss battle? Or was it made like an easter egg, so we can't reach to it? So that's what makes that collision work? Ahaha, damn, this is soo goofy Nice. Truly nice easter egg. Wish to see more of it later in the chapters (or maybe even updated old ones) AHHH! So this is the easter egg from nightmare mod? I remember there was a machine gun ammo, that you can't reach, and if you pick them up, you'll get 9999 ammo (still can't get rid of it ) Ones again, ur such a troll, Kami, but was it a reference to "Matrix" movie? My, oh my, I didn't know that you added the boat. And yet, it looks so dope I'm amazed that you find some of those xD - Those glasses are from window. It's how I add "Jump out" command. Those should be invisible though, did you change something in /effect/ ? - I think the game automatically use low-poly version when it's too far away. - Just an easter egg. I thought about making it link to 3-2 but that is pointless because you can go there from chapter select anyway. - Safe box best collision xD - Yup. - Yeah, it was from Nightmare. I actually forgot that I put it there when I made that stage. - It references to movie trope where they disarm bomb by choosing to cut red or blue wires. In this case, I choose the color that Irving is wearing. Btw, extra gold drops if you don't push the button. - Yup, and you can use the boat to skip directly to the end. I added this because I feel it (the original game) is stupid that Josh can't just drive his boat to your side and get out.
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I neeeeed your launcheeerrr~
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Post by HelptheMage on Oct 17, 2019 8:28:50 GMT 10
Loving the mod <3 I do have a slight issue, on 3-2 I seem to always crash on the oil refinery when Irving spawns- if I "ignore missing files" using a trainer it will just remove Irving and the chapter is still playable but I'm just wondering why this is happening? I have all the model swap patches and installed the latest night terror patch along with the chapters so unsure. Just confused, awesome work though!
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I neeeeed your launcheeerrr~
Posts: 51
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Post by HelptheMage on Oct 17, 2019 10:52:47 GMT 10
Loving the mod <3 I do have a slight issue, on 3-2 I seem to always crash on the oil refinery when Irving spawns- if I "ignore missing files" using a trainer it will just remove Irving and the chapter is still playable but I'm just wondering why this is happening? I have all the model swap patches and installed the latest night terror patch along with the chapters so unsure. Just confused, awesome work though! Also later on in the chapter with the *Spoiler* Safe room after the elevator, for some reason if single player it works fine- Josh is there and functioning and safe room is fine but on online co-op (we both have same mod and same versions of everything) 2 door spawns instead of 1 into the safe room, the safe room music is glitched and josh is just gone xD
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Post by weirdoutworld on Oct 19, 2019 5:32:51 GMT 10
It's so awesome you are still working on this. It seems like so many very large projects like this for a bunch of different games end up in permanent limbo. I was just about literally PRAYING you wouldn't abandon this project! lol
Thanks for all your hard work! Keep it up! 🍪
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Post by KamiA on Oct 22, 2019 3:49:03 GMT 10
Loving the mod <3 I do have a slight issue, on 3-2 I seem to always crash on the oil refinery when Irving spawns- if I "ignore missing files" using a trainer it will just remove Irving and the chapter is still playable but I'm just wondering why this is happening? I have all the model swap patches and installed the latest night terror patch along with the chapters so unsure. Just confused, awesome work though! Sorry for late reply. That's weird. Do you remember which missing files it asked for?
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I neeeeed your launcheeerrr~
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Post by HelptheMage on Nov 7, 2019 12:54:41 GMT 10
Sorry for even LATER reply xD I don't remember what the file name was called but I'm pretty sure it was the irving model? I could be wrong, I'll test it tomorrow and get back to you
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Fight with intelligence not negligence.
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Post by Cixon on Nov 13, 2019 14:33:33 GMT 10
Hello Kamia, would like to know when we should expect a update?
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Post by KamiA on Nov 13, 2019 20:58:54 GMT 10
Hello Kamia, would like to know when we should expect a update? Maybe around February-March. Chapter 4 is short so I shouldn't take to long.
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Posts: 149
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Post by FearlessFoxX on Dec 23, 2019 19:18:39 GMT 10
This mod is Fantastic! I played an earlier version of this 2 years ago and wow the amount of change that was done is Jaw dropping! Really nice work with everything and the cutscenes are great! Overall best mod on here, i legit am enjoying playing through and thats saying something becuase i hate playing vanilla re5 story currently on chapter 4-1 and there has been alot of holy fuck and howd he do that moments! xD what you did with crocidiles was cool and the merchant was just Spooky asf xD the more i play the more i keep getting Impressed! Nicely done B)
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Post by hdr on Dec 28, 2019 9:26:18 GMT 10
Hands down the best mod I've played for any game EVER! I mean, you even create your own story with this!! You said you wouldn't change text files because you want the mod mod to be compatible with other languages, but have you tried translating them? With the followers you have it shouldn't be hard to get some translators, hell, if you are down with the idea I'm down to help you with translating stuff, anything to make this mod even more enjoyable.
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