Posts: 46
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Post by Mind Crusher on Mar 9, 2017 21:06:50 GMT 10
Hi everyone, I have some problem with reskinning Sherry's Europe fur. I need to make it black, but when I recolor it and add alpha channel, in game it have some stripes instead fur. I did it without alpha, but then it's not clear. Maybe I'm doing something wrong? I'm not good with alphas actually. Hope for your help And sorry for my english, I tried to explain clearly
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sed.akoson@gmail.com
Posts: 651
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Post by seda on Mar 9, 2017 21:30:04 GMT 10
hi
don't add any alpha it already has it
so don't even touch the alpha channel
just recolor it and save it without changing the size or resoloution or any of other parameters it shouldn't have any problem
but maybe the problem is about a shader or one of materials
so that makes it difficult to find out, because they have used several different files
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Posts: 46
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Post by Mind Crusher on Mar 10, 2017 4:15:10 GMT 10
hidon't add any alpha it already has it so don't even touch the alpha channel just recolor it and save it without changing the size or resoloution or any of other parameters it shouldn't have any problem but maybe the problem is about a shader or one of materials so that makes it difficult to find out, because they have used several different files The first time I made it I didn't change anything, just recolor it and save with DXT5 and there was the same mistake. But I will try again, thank you
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Posts: 409
Original Join Date: Oct 25, 2009
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Post by Martins on Mar 10, 2017 14:43:38 GMT 10
Save it as DXT1 ARGB with 1 bit alpha,just like the original texture , on RE6 DXT5 won´t work for materials with displacement maps applied, save for hair materials.
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Posts: 46
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Post by Mind Crusher on Mar 10, 2017 17:18:07 GMT 10
It works now! seda, Martins, thank you very much
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