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First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Jan 5, 2020 20:22:53 GMT 10
Trainer stopped working after the last Rev 2 patch, but it only had one feature anyway if I recall. Which was removing the "low on health" effect. The other feature (enabling 2-player support) became obsolete as Capcom added official 2-player support. oh, would there be any way to script/add in a feature to unlock characters or bonuses? Such as the raid mode characters I'm not planning on updating my Revelations 2 trainer. You can search for other Rev 2 trainers or Cheat Engine tables, they might have what you're looking for. Any chance you can update this for Resident Evil 6 1.1.0 update? I can't get 1.0.6 to run anymore since I accidentally updated the game. Updating the RE6 trainer for a new version would be a massive undertaking so I doubt I'll ever do that, but the first post of the thread has a link to the 1.0.6 executable so that should work as a solution.
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Posts: 7
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Post by jhondick on Jan 6, 2020 7:07:10 GMT 10
Any chance you can update this for Resident Evil 6 1.1.0 update? I can't get 1.0.6 to run anymore since I accidentally updated the game. Updating the RE6 trainer for a new version would be a massive undertaking so I doubt I'll ever do that, but the first post of the thread has a link to the 1.0.6 executable so that should work as a solution. As someone did as well, I tried the exe file replacing it with the update, but on the first boot up I get this message 1drv.ms/u/s!ArAtc6wzTOWlgnCF89Xj7ZvnMsd9 . After the first boot up I just get a infinite loading screen, any idea how to fix this?
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Posts: 361
Original Join Date: Nov 26 2007
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Post by Wakka387 on Jan 6, 2020 9:55:09 GMT 10
oh, would there be any way to script/add in a feature to unlock characters or bonuses? Such as the raid mode characters I'm not planning on updating my Revelations 2 trainer. You can search for other Rev 2 trainers or Cheat Engine tables, they might have what you're looking for. As far as I can tell, from the trainers that arent in russian. None of them offer that ability. Never used cheat engine so I wouldnt know
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Jan 6, 2020 10:55:39 GMT 10
Updating the RE6 trainer for a new version would be a massive undertaking so I doubt I'll ever do that, but the first post of the thread has a link to the 1.0.6 executable so that should work as a solution. As someone did as well, I tried the exe file replacing it with the update, but on the first boot up I get this message 1drv.ms/u/s!ArAtc6wzTOWlgnCF89Xj7ZvnMsd9 . After the first boot up I just get a infinite loading screen, any idea how to fix this? That sounds like it's failing to load a Chinese font file. Is that with the old exe? Maybe you need to replace even more files. Unfortunately, I'm not sure what they are. This is a lot more work, but you can try this as a way to downgrade the game version: steamcommunity.com/sharedfiles/filedetails/?id=1086279994
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Hi I Love Doing Reskins And Mods Reskins Is just For Fun is All
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Post by Angeles Kennedy on Jan 6, 2020 11:17:35 GMT 10
Updating the RE6 trainer for a new version would be a massive undertaking so I doubt I'll ever do that, but the first post of the thread has a link to the 1.0.6 executable so that should work as a solution. As someone did as well, I tried the exe file replacing it with the update, but on the first boot up I get this message 1drv.ms/u/s!ArAtc6wzTOWlgnCF89Xj7ZvnMsd9 . After the first boot up I just get a infinite loading screen, any idea how to fix this? i been downgraded my game to ver. 1.0.6 with this maybe work for you too
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Posts: 7
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Post by jhondick on Jan 6, 2020 11:18:35 GMT 10
As someone did as well, I tried the exe file replacing it with the update, but on the first boot up I get this message 1drv.ms/u/s!ArAtc6wzTOWlgnCF89Xj7ZvnMsd9 . After the first boot up I just get a infinite loading screen, any idea how to fix this? That sounds like it's failing to load a Chinese font file. Is that with the old exe? Maybe you need to replace even more files. Unfortunately, I'm not sure what they are. This is a lot more work, but you can try this as a way to downgrade the game version: steamcommunity.com/sharedfiles/filedetails/?id=1086279994Yeah error occurs with the 1.0.6 exe. I tried to downgrade the game version with that guide. It goes well until I try to obtain the depotID. There is like 6 updates, however, they all have the same depot number and dates are condensed to 2 months. Basically, it doesn't seem like I can downgrade. Only thing I can think of is uninstalling and reinstalling the game or getting a pirated version of the game in 1.0.6.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Jan 24, 2020 1:48:58 GMT 10
Uploaded new version of the mod manager: fluffyquack.com/tools/modmanager.rarChange log: - SC6: Updated the trainer to support "AI difficulty change" and changing of controller IDs with v2.00 of the game (also works with v2.02, and hopefully future versions). - SC6: Updated the music part of the trainer to include SC4, Broken Destiny, and SC5 soundtracks. - Improved display of warning when a game is patched while mods are installed. - RE2: Updated trainer to work with the latest patch. - Made mod installs using RE Engine games to correctly check against both hashes of each file entry in PAK files. Earlier versions only compared against one hash which prevented 2 files from being modable in DMC5. - Added "Download Mods" button with some direct mod downloads and some links to popular mod sites. (Since mods can be directly downloaded via the mod manager, I've removed the mods which were bundled with the mod manager.) - Added Resident Evil 3 support in the mod manager! This is a pretty big update to the mod manager. The biggest changes being that you can downlaod certain mods directly from the mod manager (if anyone wants their mods available this way, send me a private message), and I've added RE3 support meaning I added the infamous water sample puzzle as part of the mod manager.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Jan 31, 2020 18:20:40 GMT 10
quick question about this.I have a huge mod that replaces over 60 rooms in re4uhd. Kind of like Albert and Chris's mod where there are textures, udas, and other game files that need to overwrite the defaults.
How do I package everything so that the MOdManager reads these files?
Cheers
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Jan 31, 2020 23:55:05 GMT 10
quick question about this.I have a huge mod that replaces over 60 rooms in re4uhd. Kind of like Albert and Chris's mod where there are textures, udas, and other game files that need to overwrite the defaults. How do I package everything so that the MOdManager reads these files? Cheers Download any RE5 or RE6 mod via the mod manager and that should give you a good indication what the structure should be like. It should be a RAR file with this structure: - .\modinfo.ini
- .\screenshot.jpg
- .\[all your modded files as if this is the root directory for the game]
I can't remember the directory structure for RE4, but hopefully the above is clear enough.
I'm not sure how large your mod is, but I should note that my mod manager isn't great at installing gigantic mods as it will stall a bit as it makes a list of every file for the mod.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Feb 1, 2020 4:38:13 GMT 10
FluffyQuack thanks for the info. The mod will be over 10 gigs... too big? also, I downloaded a mod through the MM but cant seem to find it in the MM dir or downloads.. The mod list remains greyed out after downloading mods too.. Where can I find downloaded mods?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Feb 1, 2020 19:59:16 GMT 10
FluffyQuack thanks for the info. The mod will be over 10 gigs... too big? also, I downloaded a mod through the MM but cant seem to find it in the MM dir or downloads.. The mod list remains greyed out after downloading mods too.. Where can I find downloaded mods? If you download an RE5 mod, the mod should appear in "games\RE5\mods". Did that not happen? The mod list probably stayed greyed out because the mod manager could not find the game install directory. The largest mod I've installed via my mod manager was about 3gb. That was slow to install, but it was posssible. I guess you can test how the 10gb mod will fare.
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Feb 1, 2020 20:21:51 GMT 10
FluffyQuack Thanks for the reply. I currently do not have any other games installed other than RE4UHD. Is there a mod I can download for that which will show me how to package things to work with your ModManager?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Feb 2, 2020 4:26:57 GMT 10
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✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
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Post by Mr.Curious on Feb 2, 2020 4:55:03 GMT 10
FluffyQuack Ok I got it working. Thanks for your help! One final question. The backups that are made seem to linger even after the mod has been removed. Do these need to be removed manually?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Feb 2, 2020 11:06:52 GMT 10
FluffyQuack Ok I got it working. Thanks for your help! One final question. The backups that are made seem to linger even after the mod has been removed. Do these need to be removed manually? Yeah, backups have to be removed manually. I never added a function for the mod manager to delete them.
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