I actually wish this was for RER2 too, so I can use Blender 2.78. But I guess I'm just going to have to
1. Retrieve ".arc" file from "nativePCNext" using ARC List 2. Drop ".arc" file on rev2.bat with Arctools.exe in folder to unpack ".arc" file 3. Import ".mod" file into 3DSmax 2014 with RER2-Mod-v0.3.ms, MT_FRAMEWORK.ms & mrl_editor.ms plugins installed 4. Export into ".fbx" or ".obj" 5. Import into Blender (Fix Problems like UV/Texture Map, Place Bones properly) 6. Export in ".fbx" or ".obj" 7. Import into 3DSmax 8. Export into ".mod" > place back into ".arc" folder 9. Repack by dropping ".arc" folder on rev2.bat with ArcTools.exe in folder 10. Place ".arc" file where it came from in "nativePCNext" > Start Game?
Last Edit: Nov 27, 2016 4:55:54 GMT 10 by lukong1515
I can't manage to export REV2 models using Blender 2.73, even an unedited one.
_____START_____ Filepath: C:\Users\Tubul\Desktop\arctool\uPl2240\data\chara\pl\pl2200\model\pl2240.mod file type: b'MOD\x00' Traceback (most recent call last): File "C:\Users\Tubul\AppData\Roaming\Blender Foundation\Blender\2.73\scripts\addons\io_RER_RE6_mod_tool_v0-24.py", line 2301, in execute exported = do_export(self, context, props, filepath, bSmoothOverlapVertex) File "C:\Users\Tubul\AppData\Roaming\Blender Foundation\Blender\2.73\scripts\addons\io_RER_RE6_mod_tool_v0-24.py", line 1448, in do_export SelectMeshInfo = (selection,sName,sName,i) #--#(Mesh, MeshIndex, VertexType) IndexError: list index out of range
location: <unknown location>:-1 aman, could you look into it?
I'm having a similar issue.
I've tried to export an imported Resident Evil 6 model back into Resident Evil 6 without changing anything after importing the Resident Evil 6 model, just to test the script. I've tried this with Blender 2.78.
If I would have to guess what it means.... I think that the index list contains the things that you have to select in the outliner before you run the export script, at least that is what I'm guessing here. (Did I select everything accordingly? You should be able to see that in the screenshot above.)
Hopefully this thread is still getting checked out.
This might seem like a double post, sorry about that....
So apparently the screenshot doesn't show up. It is weird that the screenshot doesn't show up. The screenshot does show up for me. I guess there is no point uploading this to somewhere else.
The solution to my issue was selecting only the names that start with "Mesh" then the export script works. But then I've tried to replace a Piers EX-1 costume with my own 3D model that I've made a few months ago, and then it disappears.
I could tell you that someone replaces the file with a file of their own, before I start playing the videogame, but I'm tired and I'm going to try this all day on the 25th day of December 2019. Failing over and over and over again because that is apparently amusement to the ghosts of Christmas.... I guess.
The reason why I've figured this out? Because I understand what I am doing. Why am I telling you this? Mr. G, watch your back. If you want I could send you the file so that you can try to do it. If this sounds nuts to you, feel free to ignore it. Other wise, download the file I was trying to export into Resident Evil 6 here:
It was just a test if I could export my own mesh into Resident Evil 6, by my reckoning the export should work fine, and the model should show up, but the model doesn't show up, and the hands apparently disappear whilst the hands meshes aren't even touched or changed.
Alright guys, this might seem like a triple post, but for a thread that hasn't been active for a long time, this might be just what it needs to get a little more active again. So I've changed the mesh name into something else. The custom geometry appears in the game now. But apparently the "Christmas ghost" deleted faces of the geometry, and the model doesn't move along with the bones, most likely because the "Christmas Ghost" saved different weights to their file than I did and somehow managed to make me play their file instead of the file that I've created. I am not so much wondering as to why someone would do that. *Cough "Mr. G" * *Cough* I'm getting the results in the following screenshots:
The faces seem triangulated and triangles seem deleted somehow after I've exported. This is not a texture issue or a script issue, although it does occur somehow with Aman's script in the pipeline, which is why I'm asking about this here. Please let me know something. Thanks in advance.
brunomula: i searched for the whole internet and i didn't find the jill black widow mod,if someone have,or know where to find,please tell me youtu.be/TDAv-aSBuzI this is the mod,if someone have or know where to find,PLEASE tell me
Jul 2, 2020 7:09:43 GMT 10
alphaz: V Unfortunately, the RE7 Chris we see in RE7 is just a video. He cannot be modded because his model is not in the files. The RE7 Chris model we do have was ripped from RE2, strangely enough
Jul 4, 2020 16:25:06 GMT 10
388: Where I can find the full more 're2_pak_names_release.list' ,thanks!
Jul 5, 2020 18:07:15 GMT 10
angelina: where can I download the voice on Ashley Graham in resident evil 5?
Jul 6, 2020 9:01:30 GMT 10
liviad34d: alphaz. The free dlc "Not a Hero" where you play as Chris doesn't have a Chris model?
Jul 6, 2020 13:56:25 GMT 10
johnnyfromthe80s: Can a model in fbx. format get rigged for Resident Evil Games ? And if yes wich games ?
Jul 6, 2020 15:51:31 GMT 10
alphaz: liviad34d His head is not in the files, no. His body is, but that just looks like a generic umbrella soldier's
Jul 6, 2020 16:42:24 GMT 10
liviad34d: alphaz Oh, well that sucks. I thought there were some cut scenes. I'll have to play it again. The one I saw for re2 or 3 of the re7 Chris looked good though.
Jul 6, 2020 23:46:46 GMT 10
Adngel: johnnyfromthe80s, importing a character into a game, requires you rig that character into the bones structure that uses that game, so if you have an already rigged model in fbx, unless they were using the game's skeleton, you will have to re-do it.
Jul 7, 2020 19:07:03 GMT 10
felibuni96: Hi, i cant open the YZ2tool , help . hola no puedo abrir la herramienta YZ2tool la inicio pero despues al instante se cerrara, ayuda porfavor.
Jul 9, 2020 6:44:58 GMT 10
jezzica4000: Looking for a the dress when Sherry is taken in Re6 with jake and put in the locked testing room. i need this dress as a mod for Adda for main game mod for DX9 file please... No Panties and without shoes. would like stockings up to just over the knee's
Jul 10, 2020 9:54:30 GMT 10
jezzica4000: any sexy out fits for ada /helena etc all the re6 women that i can play as . not many links i can find to mod from
Jul 10, 2020 9:56:40 GMT 10
leehunter: Thank you very much~ really~ thank you~ Good job~
Jul 10, 2020 11:11:08 GMT 10
DarkSamus: jezzica4000 What you are asking for breaks the rules of this site.
Jul 10, 2020 11:12:08 GMT 10
Mr.Curious: DarkSamus I thought only nude mods were prohibited? Are skimpy outfits, or bathing suits against the rules? What about lingerie?
Jul 10, 2020 16:49:22 GMT 10