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Post by go1dfinger on Mar 16, 2015 0:55:35 GMT 10
ага ей там в плену джинсы гладили и пальто кашемировое чистили каждый день
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Post by blaytron on Mar 29, 2015 14:37:06 GMT 10
Hey Son of Persia,
First of all, I want to thank you so much for all these tools and the tutorials you've made. Even though it has taken me awhile to get use to using these tools, I've had a lot of fun messing around with RE4UHD's engine, and am thinking about releasing something real soon.
Anyway, I have run into an issue using the EVD tool and figured I would post about it here.
The issue is that there are 4 EVD files that I am unable to extract using the EVD tool, unless I open them with a hex editor first and change a certain value.
Here are the four EVDs that give me trouble, as well as, the hex address's and values: r10bs20.evd Hex Address:00001AF9 Value:20 File:em/pl00/wep16/wep1600.bin(Leon's Knife) r10bs21.evd Hex Address:00001119 Value:20 File:em/pl00/wep16/wep1600.bin(Leon's Knife) r10bs22.evd Hex Address:00001919 Value:20 File:em/pl00/wep16/wep1600.bin(Leon's Knife) r119s00.evd Hex Address:00009FD8 Value:20 File:obj/objmodel/obm0600.bin(Rope)
With each of these EVDs, the value of 20 at the address's listed above, MUST be changed to 00, otherwise, they will crash the program for me.
After changing the values to 00 I can extract and repack the files, but, if I don't change the values back to 20 after repacking them, the items(Leon's Knife, Rope) are not loaded into the cutscenes!
So, just wanted to share this bug in case anyone else runs into it, and to let you know should you want fix it. I'm no programmer, and have no idea what it would take to do so, but would really appreciate it.
Thanks again Son of Persia for all your hard work!
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Mar 29, 2015 23:44:55 GMT 10
Thanks for your valuable feedback dear friend.
Here is an updated version of EVD tool I created a while ago but forget to post here : Updated EVD Tool
Enjoy it.
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Posts: 126
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Post by LegalSoul on Mar 30, 2015 1:32:16 GMT 10
So, just wanted to share this bug in case anyone else runs into it, I have also noticed the non-existent rope in that r119 ElGigante cutscene while making my mod (I was using the updated EVD tool already). But at that time I thought that it was happening due to exceeding some limit of polygons in my custom ElGigante model or something like that. But it seems that it's not the case? The knife in the DelLago cutscenes was non-existent as well.
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Post by blaytron on Mar 30, 2015 7:24:10 GMT 10
@ Son of PersiaThanks for the quick response and tool However, using this still requires editing the hex values in the EVD files after they are repacked. If those addresses listed in my previous post, as well as, one I forgot(below), are not changed back to 20 the items are not loaded into the cut-scenes. Other Hex value that must be changed to 20 after repacking: r119s00.evd Hex Address:0000A058 File:obj/objmodel/obm0700.bin(Second Rope) Thanks again Son of Persia for all you do! @ LegalSoulNo, if you change the values for the repacked EVDs in a hex editor at the addresses specified to 20 instead of 00, the items will load into the cut-scenes. Also, awesome mod and thanks for the facial animation tutorial, never thought I'd see the day custom face animations would be possible!
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Posts: 40
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Post by cevow on Apr 2, 2015 14:20:30 GMT 10
Aww I've wanted this Ashley costume for so long...why haven't you released this yet? I kinda given up when I tried to replace Ashley's cutscene model and couldn't figure out where the game stores it Son of Persia, the CS models are stored on EVD files, right? How can I determine which EVD files contain certain models? Maybe you can shed some light on this ^^
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Apr 2, 2015 20:57:33 GMT 10
cevow you can find some useful info Here at LegalSoul's awesome job on facial animations.
Specially this one :
"Hint: If you want to know what is happening and which characters are present in a particular cutscene you can check the "Movie" folder of the old RE4 2007 port and you will find all prerendered cutscenes with the names just like these .evd files, OR you can download all the cutscenes here in a super-duper low quality for HDD space saving.
For this tutorial let's extract one of the very first cutscenes (the one with the ashley's photo), which is r100s03.evd. The extracting\repacking process is the same as with the .udas files. After extracting we have the r100s03 folder. Animated heads models of any character that we may need are always situated in "r100s03\event\model\evxx00". Where xx stands for the character's ID. So, the ammount of "evxx00" folders may vary depending on the amount of characters that are present in the cutscene.
The IDs are almost the same as in .udas files. Example: Leon's ID: 00 Ada's ID: 02 Krauser's ID: 39 and so on."
Hope this helps my friend.
Have fun.
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Posts: 40
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Post by cevow on Apr 2, 2015 23:09:37 GMT 10
Amazing! I can't believe I missed LegalSoul's thread. Thanks for the help ^^
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Posts: 117
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Post by chrispybreadfield on Apr 4, 2015 20:13:43 GMT 10
Aww I've wanted this Ashley costume for so long...why haven't you released this yet? I kinda given up when I tried to replace Ashley's cutscene model and couldn't figure out where the game stores it Son of Persia, the CS models are stored on EVD files, right? How can I determine which EVD files contain certain models? Maybe you can shed some light on this ^^ What about the ingame model? it looked like you finished It from the picture....am I right?
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Ada... Ada Wong :D
Posts: 9,900
Original Join Date: Aug 21, 2008
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Post by EvilLord on Apr 23, 2015 11:04:15 GMT 10
Thanks for your valuable feedback dear friend.
Here is an updated version of EVD tool I created a while ago but forget to post here : Updated EVD Tool
Enjoy it. i drag and drop the EVD it does nothing XD how do i work with this wretched thing XD
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on Apr 23, 2015 17:34:07 GMT 10
Create two *.bat files, one for extracting and the other for repacking evd files.
In the extractor type: RE4_UHD_evd_tool.exe -x
In the repacker type: RE4_UHD_evd_tool.exe -r
Put these two batch files in the same folder as exe file and double click on them.
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on May 19, 2015 14:55:08 GMT 10
Hi Son of PersiaPreviously,i am really sorry because i don't have any interests in modeling. I just have only one important question,can we replace Leon's ugly low-poly ingame head into the high-poly cutscene head one? thanks in advance
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✫Advanced Coder✫
Posts: 751
Original Join Date: Feb 15 2010
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Post by Son of Persia on May 19, 2015 20:30:02 GMT 10
Hi Son of PersiaPreviously,i am really sorry because i don't have any interests in modeling. I just have only one important question,can we replace Leon's ugly low-poly ingame head into the high-poly cutscene head one? thanks in advance YES. It can be done.
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I don't share links of my mods anymore. Thanks.
Posts: 1,467
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Post by verdugo7 on May 20, 2015 9:25:47 GMT 10
Really?! That would be awesome! Thanks for the answer, Son of PersiaAnyway,have you tried to do that?
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Deleted
Deleted Member
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Post by Deleted on May 20, 2015 10:29:43 GMT 10
it would be really apreciated to have dat head, i though it strange no one alread made this obviously change yet!
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