Post by ajax on Feb 19, 2014 0:41:05 GMT 10
I would suggest following things:
1. While playing single player, there should be no AI. That alone brings some scare factor when you have to deal with enemies alone. Second player should only be available when playing co-op. RE0 co-op is also fine. I played that game with one character most of the time. Only used second character when needed.
2. Bring back puzzles.
3. Bring back the old health system. In RE 1,2,3,CV you had 50-100% fine, upto 20-50% caution and below that danger. Your animation also changed with the status indicating that you are injured. While in RE6 your wounded animation is only shown when you are in danger state.
4. Make bosses scarier. Ustanak wasn't scary. Compare him with Nemesis and Mr. X (Tyrant 003) which were more scary. Helicopter boss fight is pointless.
5. Rasklapanje is an irritating enemy and not scary. Enemies like Iron Maiden and Regenerator from RE4 were scarier and more challenging to kill and they won't get up again after you have wasted plenty of bullets to kill them.
6. Should include both stealth & finding cover as well as blasting off enemies gameplay. The player has to decide which way he want to play and how to preserve ammos.
7. Return of zombies was good in Leon's campaign but why were they flying and making long jumps as if all of them wanted to go to Olympics. In RE Degeneration Leon says that the zombies are slow and you can just run past them. But in RE6 they can make long jumps and a slight touch in the feet and they are biting your neck?
8. No more infinite spawn of enemies please. Graveyard area in RE6 was irritating. I didn't understand how many dead bodies were put in a single grave. They keep coming out.
9. Please remove dashing. Only include during QTE, like in RE4
1. While playing single player, there should be no AI. That alone brings some scare factor when you have to deal with enemies alone. Second player should only be available when playing co-op. RE0 co-op is also fine. I played that game with one character most of the time. Only used second character when needed.
2. Bring back puzzles.
3. Bring back the old health system. In RE 1,2,3,CV you had 50-100% fine, upto 20-50% caution and below that danger. Your animation also changed with the status indicating that you are injured. While in RE6 your wounded animation is only shown when you are in danger state.
4. Make bosses scarier. Ustanak wasn't scary. Compare him with Nemesis and Mr. X (Tyrant 003) which were more scary. Helicopter boss fight is pointless.
5. Rasklapanje is an irritating enemy and not scary. Enemies like Iron Maiden and Regenerator from RE4 were scarier and more challenging to kill and they won't get up again after you have wasted plenty of bullets to kill them.
6. Should include both stealth & finding cover as well as blasting off enemies gameplay. The player has to decide which way he want to play and how to preserve ammos.
7. Return of zombies was good in Leon's campaign but why were they flying and making long jumps as if all of them wanted to go to Olympics. In RE Degeneration Leon says that the zombies are slow and you can just run past them. But in RE6 they can make long jumps and a slight touch in the feet and they are biting your neck?
8. No more infinite spawn of enemies please. Graveyard area in RE6 was irritating. I didn't understand how many dead bodies were put in a single grave. They keep coming out.
9. Please remove dashing. Only include during QTE, like in RE4