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Post by matrixcn on May 3, 2014 17:08:36 GMT 10
MatrixCN RE4HD (PC) TEXTURE TOOL 2014
LINK UPDATED WITH MOST RECENT VERSION!
I've taken some time to figure out the texture archives (pack, yz2) and am releasing this full editor.
100% mapped!
This editor allows for:
-export of the archived images in their native formats (dds and tga) or as png files. -replacement of the archived images with images of the same file types -saving to new pack.yz2 or yz2 files
-real-time preview thumbnails of all images in the texture packs (FIXED)
Tested on different *.pack.yz2 and *.yz2 files with perfect accuracy.
I'm looking for users to test it!!!
SYSTEM REQUIREMENTS -.NET Framework 2.0+ -DirectX for dds functionality -32-bit application
DOWNLOAD HERE
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Post by makc_ar on May 5, 2014 2:01:52 GMT 10
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Posts: 36
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Post by makc_ar on May 5, 2014 2:23:46 GMT 10
MatrixCN RE4HD (PC) TEXTURE TOOL 2014 -real-time preview thumbnails of all images in the texture packs preview in real time (can add the option +100%-, +150%-, +200%- etc)?
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Post by matrixcn on May 5, 2014 6:21:35 GMT 10
MatrixCN RE4HD (PC) TEXTURE TOOL 2014 -real-time preview thumbnails of all images in the texture packs preview in real time (can add the option +100%-, +150%-, +200%- etc)? I could yes...but there's a lot of background processing to convert each image in the pack to bitmaps for viewing already...and I'm sure if I was to add such an option, it would slow the app down too much. I will add thumbnail size options but only to a certain size.
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Post by matrixcn on May 5, 2014 6:23:16 GMT 10
Hm... strange. Why file name another?
This was just the way I set up the counters in the loops. it'll be fixed on the updated version.
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Post by makc_ar on May 5, 2014 10:11:35 GMT 10
can make all files by default?
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Post by matrixcn on May 5, 2014 12:38:32 GMT 10
makc_ar:
THE IDEAS YOU HAD WERE IMPLEMENTED IN LATEST RELEASE. THE LINK IS UPDATED.
FIXES: -FIXED POSSIBLE ERROR AT START -ADDED "ALL SUPPORTED FILES" AS DEFAULT FOR FILE BROWSE -SYNCHED ID'S TO ALL START AT 0 -ADDED FEATURE TO CHANGE THUMBNAIL SIZE. IT'S SAVED ON CLOSE -DISPLAYS IMAGE TYPE WITH EACH FILE IN LISTBOX
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Post by makc_ar on May 5, 2014 14:09:09 GMT 10
makc_ar:
THE IDEAS YOU HAD WERE IMPLEMENTED IN LATEST RELEASE. THE LINK IS UPDATED.
FIXES: -FIXED POSSIBLE ERROR AT START -ADDED "ALL SUPPORTED FILES" AS DEFAULT FOR FILE BROWSE -SYNCHED ID'S TO ALL START AT 0 -ADDED FEATURE TO CHANGE THUMBNAIL SIZE. IT'S SAVED ON CLOSE -DISPLAYS IMAGE TYPE WITH EACH FILE IN LISTBOX WOW (matrixcn you fast) thx bro, nice work. And file names forgot to fix?
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Post by makc_ar on May 5, 2014 15:12:59 GMT 10
Other shows texture of the original. Maybe a bug in the memory file temp.cn
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Post by matrixcn on May 6, 2014 6:36:17 GMT 10
Just at work. Ill check into i quick tonight with beer lol. I think what ur meaning is the thumbnail is not updated with the replaced image right? The texture file itself gets rewritten with the updated file...just the display doesnt get refreshed on the viewer
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Post by makc_ar on May 6, 2014 9:09:51 GMT 10
I think what ur meaning is the thumbnail is not updated with the replaced image right? Right, make updates to textures updated in real time.
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Post by matrixcn on May 6, 2014 13:41:49 GMT 10
updated. bit slow as it reloads all images in array...but thumbnails are refreshed.
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Post by makc_ar on May 6, 2014 14:18:31 GMT 10
updated. bit slow as it reloads all images in array...but thumbnails are refreshed. error when changing the thumbnail
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Posts: 36
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Post by makc_ar on May 6, 2014 14:36:46 GMT 10
аа.. WOW... Уou once again updated 3 the tool? OK. thx. I will test it.
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Post by matrixcn on May 6, 2014 15:09:26 GMT 10
over here all works fine. can u describe the steps ur taking to get that error?
and if u can translate that error. I'm Canadian. English lol
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