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Post by matrixcn on May 6, 2014 15:49:21 GMT 10
UPDATE. no more reloading of all images after an image replacement. all that gets updated is *that image"...therefor a lot less resources used and massive speed increase. instantanious
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Post by makc_ar on May 7, 2014 6:48:19 GMT 10
UPDATE. no more reloading of all images after an image replacement. all that gets updated is *that image"...therefor a lot less resources used and massive speed increase. instantanious Nice work matrixcn, thx. I test the tool on a W7 64-bit system. Maybe we should add to the description? And you can make file name the same as the original (Unpack the Pack)? For example: 001.tga in the original and in the tool was also 001.tga, etc.
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Post by matrixcn on May 7, 2014 20:14:43 GMT 10
Will do. Easy enough. Also whipping up a quick texture file id locator tool. Using a bin model...the tool will display which texture file contains the associated textures for that model.
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Posts: 409
Original Join Date: Oct 25, 2009
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Post by Martins on May 7, 2014 20:51:26 GMT 10
Will do. Easy enough. Also whipping up a quick texture file id locator tool. Using a bin model...the tool will display which texture file contains the associated textures for that model. That´s very useful tool MatriCN, thanks! It works perfectly with Windows 8.1 PRO 64 bits . Since you´ll add an option to display the texture id using a BIN model, Do you think it´s possible to insert extra textures with new id inside a pack file and make the game search and load this new textures ?
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Post by matrixcn on May 8, 2014 8:59:43 GMT 10
FINAL UPDATE COMPLETE. LINK UPDATED.
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Post by matrixcn on May 8, 2014 9:01:24 GMT 10
Will do. Easy enough. Also whipping up a quick texture file id locator tool. Using a bin model...the tool will display which texture file contains the associated textures for that model. That´s very useful tool MatriCN, thanks! It works perfectly with Windows 8.1 PRO 64 bits . Since you´ll add an option to display the texture id using a BIN model, Do you think it´s possible to insert extra textures with new id inside a pack file and make the game search and load this new textures ? Extra textures prob not. but creating a new texture file and linking a model to that file instead of one of the others...I think so.
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Post by makc_ar on May 8, 2014 13:49:52 GMT 10
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Post by matrixcn on May 9, 2014 4:44:03 GMT 10
hmm interesting. it points to the documents folder on default if a previous path was never chosen. if one has it automatically uses that path. anyway I updated to the default folder which should be alright. let me know buddy.
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Old Modder, Artist, Game Dev, Multimedia, Ex-Muslim.
Posts: 1,866
Original Join Date: Oct 29 2010
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Post by JacobMrox on May 10, 2014 1:41:06 GMT 10
Late reply, but I compliment you for this amazing work !!
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Post by matrixcn on May 10, 2014 12:21:22 GMT 10
Late reply, but I compliment you for this amazing work !! Thanks mrox2. means a lot!
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Post by belgari on Nov 6, 2015 12:44:50 GMT 10
link is dead pls reup.
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Resident Button Modder
Posts: 4,537
Original Join Date: Nov 1, 2009
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Post by DarkSamus on Nov 6, 2015 13:06:13 GMT 10
Do not bump old threads. PM the author instead. Locking this now and will unlock it Matrixcn requests it be unlocked so he an update the OP.
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