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Post by matt176 on Feb 13, 2022 7:00:40 GMT 10
how do i change the firepower?
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dale home
Posts: 288
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Post by kTeo on Feb 13, 2022 8:35:21 GMT 10
how do i change the firepower? i have another tutorial for this. you can find it here
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Post by akima on Feb 15, 2022 14:21:43 GMT 10
how do i change the firepower? i have another tutorial for this. you can find it herethx, bro.
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Post by matt176 on Feb 20, 2022 5:26:10 GMT 10
Is there any way to make a gun carry infinite ammo? Something like the handcannon's final upgrade. Yes, just change the capacity values to 00 80 and it should be infinite. hey buddy i have some bad news for 'ya my matilda now has the capacity of 128 instead of ---
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dale home
Posts: 288
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Post by kTeo on Feb 20, 2022 5:39:33 GMT 10
that's because you entered 80 00 instead of 00 80, try checking your array again to be sure you haven't accidentaly skipped any byte :')
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Post by matt176 on Feb 20, 2022 5:48:35 GMT 10
Yes, just change the capacity values to 00 80 and it should be infinite. hey buddy i have some bad news for 'ya my matilda now has the capacity of 128 instead of --- better than that. i've noticed that instead of "00 64" going to "00 80" i need to change it to "00 00 80" so that instead of 128 my gun drops down to 0 ammo
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Post by matt176 on Feb 20, 2022 5:52:29 GMT 10
that's because you entered 80 00 instead of 00 80, try checking your array again to be sure you haven't accidentaly skipped any byte :') well now it's 00 80 and my gun now has 0 ammo with the infinite status
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Post by matt176 on Feb 20, 2022 6:48:57 GMT 10
that's because you entered 80 00 instead of 00 80, try checking your array again to be sure you haven't accidentaly skipped any byte :') Matilda's attributes + capacity: 03 00 00 11 00 00 04 00 0F 00 12 00 15 00 18 00 1B 00 1E 00 64 00 the next byte is the punisher's attributes. if i change to 03 00 00 11 00 00 04 00 0F 00 12 00 15 00 18 00 1B 00 1E 00 00 80 when i boot up my game the exclusive will make the current ammo in the gun drop to 0. let's use the handcannon for this example matilda attributes + capacity: 37 00 00 0F 00 00 1A 00 03 00 04 00 05 00 06 00 08 00 0A 00 (00 80) output: 0 bullets on clip --- when examine handcannon attributes + capacity: 03 00 00 11 00 00 04 00 0F 00 12 00 15 00 18 00 1B 00 1E 00 (64 00) output: ---bullets on clip --- when examine i simply don't get it perhaps something to do with the damage? edit: after testing it with the handcannon's firepower AND with Chicago Typewriter's firepower i'm 100% sure that firepower has nothing to do with it
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Post by metroidguy on Mar 1, 2022 22:44:27 GMT 10
Where can I look-up which weapon ID is which? For example what is the weapon ID of the Chicago Typewritter? I want to make it finite and take TMP ammo.
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dale home
Posts: 288
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Post by kTeo on Mar 3, 2022 8:24:06 GMT 10
Where can I look-up which weapon ID is which? For example what is the weapon ID of the Chicago Typewritter? I want to make it finite and take TMP ammo. There's an item list avaiable on the .ITA tutorial
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Post by plzsuckmaduck2 on Apr 26, 2022 1:28:11 GMT 10
The infinite ammo is not working.
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Post by plzsuckmaduck2 on Apr 26, 2022 1:50:58 GMT 10
Is it possible to remove scope from rifles & use normal laser sight?
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Deleted
Deleted Member
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Post by Deleted on Apr 26, 2022 11:45:59 GMT 10
The infinite ammo is not working. I think it's only affect with Chicago Typewriter & Handcannon
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Deleted
Deleted Member
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Post by Deleted on Apr 26, 2022 11:50:42 GMT 10
Is it possible to remove scope from rifles & use normal laser sight? No, you can't
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