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Post by seda on Feb 22, 2018 15:01:55 GMT 10
Hello dear friends
as you know, our favorite franchise never has been an open world game but we all know that most of gamers love the open world games
so i wanted to know that what other RE fans think about having an open world one in series
albeit by open world i am not talking about a game as big as gta or other big games just big enough to not feel a directed predefined way to play the game
i know that most of fans love the old style, like being restricted and surrounded by walls and fences yeah that was cool but the question is: is it good enough yet in this era?
we all know that a console like ps1 had lots of limitations at the time but what about now?
even our cellphones has atleast 2gb of ram a simple low spec pc has at least 4gb ram
our consoles have 8gb ddr5 ram!
therefore limitations isn't a problem anymore
so what is it? why re6 had a full directed gameplay without any chance to be able to play a game! and not watching a predefined gameplay?
personally i found and feel the re3 bigger and more enjoyable and free in gameplay than re6!
i believe that a game that is telling you what to do, is not a good game even an ultra old game like chess is not forcing you to play exactly same as last time, does it?
so i wonder that why a 2012 and newer game is doing this?
did it make the re6 more cool or indeed it ruined the potential of replay value?
imagine if you were able to choose another way next time of your replay, isn't it much more better and more interesting?
classic ones were amazing at the time based on limitations re4 was a incredible game too according to consoles limitations
but what about now?
i am repeating again that i am not saying that re must be as big as a gta although it can be cool but i believe that having an area like 20 percent of raccon city inside the game can make the game much more better
and also being able to play in stealth way and not like a fps game just to make a records of dead ones behind! therefore you can play the game how ever you like
so what do you think my dear friends?
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Post by Adngel on Feb 22, 2018 19:43:38 GMT 10
In my restless dreams, I see an open world RE sequel...
Yeap, I couuld support the idea, I neither want a huge world like GTA, Assassins Creed or The Witcher 3, these have very good maps full of details, but being so big, they loose some feeling and awareness. (Most of the time, I find myself going symply from A to B without notice the bunch houses and roofs that I left behind). I think that RE should go for a style that makes more memorable their locations, so I woul aim for a smaller approach, like Tomb Raider does.
About the story, I think that RE6 made it well in their story campaigns (I could see effort and planning in the walkthrough to show variety and keep it fun, the rollercoaster approach), but its lack of exploration was a huge drawback, maybe it could have damaged that pace that the team aimed in the story. So I think that what they could do is add the story with a similar rollercoaster approach, so those who are playing just for the story, or simply want to pass quickly a segment, (remplays, speed runs, etc...) could follow the story and have a good excitment like RE6 provide. But at the same time, allows much many open paths leading to rewarding experiences for those who want to explore more, maybe these secondary goals are not compulsory, and they may be harder, challenging and time consuming than the main story. (Perhaps the first time you explore them, you get a good reward, a weapon piece or such, but for next times it gives you points for an account enhacement?).
I am quite excited for the idea if it were applied correctly, but I´m also careful to keep my ilussions down, and after watching their last flagship game, I´m much more worried about Capcom capacity. So I don´t know if we ever see a good big RE game. O_ò
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Post by ToCool74 on Feb 22, 2018 20:25:03 GMT 10
I definitely support a open world Resident Evil so long as its done right, besides it would not be to big of a departure since a vast majority of the series is very non linear to begiin with (as in your able to backtrack across large areas you explored), my only concern would be how they would keep the horror at the right level, The Evil Within 2 did a good job so I guess Resident Evil would be just fine.
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Post by seda on Feb 22, 2018 21:13:47 GMT 10
In my restless dreams, I see an open world RE sequel... Yeap, I couuld support the idea, I neither want a huge world like GTA, Assassins Creed or The Witcher 3, these have very good maps full of details, but being so big, they loose some feeling and awareness. (Most of the time, I find myself going symply from A to B without notice the bunch houses and roofs that I left behind). I think that RE should go for a style that makes more memorable their locations, so I woul aim for a smaller approach, like Tomb Raider does. About the story, I think that RE6 made it well in their story campaigns (I could see effort and planning in the walkthrough to show variety and keep it fun, the rollercoaster approach), but its lack of exploration was a huge drawback, maybe it could have damaged that pace that the team aimed in the story. So I think that what they could do is add the story with a similar rollercoaster approach, so those who are playing just for the story, or simply want to pass quickly a segment, (remplays, speed runs, etc...) could follow the story and have a good excitment like RE6 provide. But at the same time, allows much many open paths leading to rewarding experiences for those who want to explore more, maybe these secondary goals are not compulsory, and they may be harder, challenging and time consuming than the main story. (Perhaps the first time you explore them, you get a good reward, a weapon piece or such, but for next times it gives you points for an account enhacement?). I am quite excited for the idea if it were applied correctly, but I´m also careful to keep my ilussions down, and after watching their last flagship game, I´m much more worried about Capcom capacity. So I don´t know if we ever see a good big RE game. O_ò thank you for saying your opinion dear Adngeli am really appreciate and i love your view and very good mention about tomb rider, yes you are right, exactly they did an awesome work on that , wasn't a real open world but i could feel of being free and also you are right about the being memorable, yeah me too, i love to feel re locations memorable i was always thinking about choosing the ways that i am gonna go through them maybe this street is full of dogs but i rather to face with zombies in other longer street and another gamer is going to hit the dogy one which its shorter and if i wanna take a time record so probably i have to do same next time one of my favorite parts in movies was matrix 2 when the agents and soul brothers were chasing them and morphios said go to the high way!!! so yeah maybe next time i want to choose the faster but more risky way because a bad danger like nemesis is chasing me! and also it could be awesome if the zomies and zombie dogs which they don't have brain anymore were acting indie i mean why they are not beating each other or even using them against the nemesis? so we could runaway of nemesis and make him follow us in to the dog land and then he will be so regret of his act!! then we could make a plan to make a war between enemies and leave the location a little easier? unfortunately i don't know how to explain that what i am on about (my English isn't good ) and it doesn't even need more AI for game just need to make them act individual indeed it will even reduce the coding and thank you too dear ToCool "my only concern would be how they would keep the horror at the right level"yes exactly that is the most important part of keeping it a resident evil game otherwise it can't be enjoyable enough as a re game by the way i have always been wishing for it and i believe that it's very easy to do if they really want to do
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Majini Killer
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Post by Fullbuster23 on Feb 23, 2018 11:02:20 GMT 10
no for open world, and yes for metroidvania style, Capcom thinks RE7 is a metroidvania game just because you unlock a couple of doors on the mansion, on old RE games like RE1, RE2, RECV and RE3 you always would go back to a previous scenarie to progress and explore, I love this on RE3 so many rewards for go back to the begginning of the game <3
RER1 did a little of this and loved so I hope they do this on RE8 and keep this on RE2 and RE3 Remakes.
btw: a linear game like RE4 and TEW1 is fine for me too, but it seems RE Team can't do a good linear game without Mikami, at least for me, I'm looking to you RE5, RE6, REV2.
btw2: when I say "metroidvania" I'm talking about the exploration part that those games offer.
I don't see Open World RE game being a good thing TEW2 is not a Open World game for me, Open World games are Fallout, Zelda BOTW, GTA, Skyrim...
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sed.akoson@gmail.com
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Post by seda on Feb 23, 2018 15:04:18 GMT 10
no for open world, and yes for metroidvania style, Capcom thinks RE7 is a metroidvania game just because you unlock a couple of doors on the mansion, on old RE games like RE1, RE2, RECV and RE3 you always would go back to a previous scenarie to progress and explore, I love this on RE3 so many rewards for go back to the begginning of the game <3 RER1 did a little of this and loved so I hope they do this on RE8 and keep this on RE2 and RE3 Remakes. btw: a linear game like RE4 and TEW1 is fine for me too, but it seems RE Team can't do a good linear game without Mikami, at least for me, I'm looking to you RE5, RE6, REV2. btw2: when I say "metroidvania" I'm talking about the exploration part that those games offer. I don't see Open World RE game being a good thing TEW2 is not a Open World game for me, Open World games are Fallout, Zelda BOTW, GTA, Skyrim... thank you dear Fullbuster for saying your opinion i hadn't play the metroidvania but speaking of being able to go back and explore the stages again, big yesactually when i mentioned about re3 , my point was exactly that advantage of game and yeah i like the re4 too as i said according to time of release it's a masterpiece but what i am trying to say is taking reality into account i mean where in the world alleys and streets or villages are separated by doors!? maybe 1000 years ago people were doing this but our game is not about 1000 years ago! i could understand the reason of this design at the time , (consoles limitations) but as i said already in this era with our new powerful platforms it's not believable and therefore not reasonable and also i want to speak of logic cause we are in 2018 and our favorite heroes are not DC guys or came out of Marvel mind! you know so i want to say that it's not possible that you as a normal human going right into the crisis like that and kill thousands of zombies, dogs, nemesis, sadler, mrx, mendez majinies, ganados, armies, giants, new gigantic creatures, robots ... who i am? hulk?! no i am not and indeed i loved the franchise because it's talking about the real world and not the comic worlds so i am saying that in a logical believable way i have to make a plan for my journey one of my dreams about re2 was always searching in raccoon city for other people to save them i need to use all opportunity that i have to survive and not just like a crazy hulk going to take everybody down i must be able to use a silent method too, i should be able to trap the enemies, and not just killing them all and it will not be possible without an open world like reallity, or atleast having few more ways to go through and then every time i can make a new strategy for my sad fate in that disaster , otherwise i can not survive also it will give the game more replay value and much more value for modding too
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Deleted
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Post by Deleted on Feb 24, 2018 11:01:56 GMT 10
I am greatly in favour of an open world, but not a "sandbox" open world like Alone in the Dark 2008. R
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Post by Rtoo on Feb 24, 2018 18:24:02 GMT 10
No. Unless it's something like Silent Hill, where the "open" world is there to fuel exploration and atmosphere and not to provide "content".
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Keeping calm and go ahead
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Post by Arthas Menethil on Feb 27, 2018 0:35:36 GMT 10
Open world is a good idea. But Dynasty Warriors 9 is still fail because of bugs and old game engine. Open world is great, but not suitable old game engine.
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Keeping calm and go ahead
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Post by Arthas Menethil on Feb 27, 2018 0:38:34 GMT 10
I definitely support a open world Resident Evil so long as its done right, besides it would not be to big of a departure since a vast majority of the series is very non linear to begiin with (as in your able to backtrack across large areas you explored), my only concern would be how they would keep the horror at the right level, The Evil Within 2 did a good job so I guess Resident Evil would be just fine. Maybe they can make a Raccon city map and let player walk,explore and fight free. Like Evil within 2
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sed.akoson@gmail.com
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Post by seda on Feb 27, 2018 15:27:00 GMT 10
Open world is a good idea. But Dynasty Warriors 9 is still fail because of bugs and old game engine. Open world is great, but not suitable old game engine. yes it's true and i am agree they can improve their engines or maybe even make a new one which it can be useful for their feature games ----------------------------------------------------------- just because we all know the capcom so personally i rather to ask just some improve for keeping the costs in the lowest possible level without asking them to turn to a new level of budget albeit i believe that with a budget like re6 they could easily make an open world game but unfortunately they misunderstood the meaning of a game and were trying to make it more cinematic instead of thinking about replay value as a game , and i could feel that as i mentioned above about the matrix 2 and that plan of the movie which somehow i feel that they tried to make something like that in the game (which wasn't good for a re game) and they failed and then they end it up with other movies! (probably the team also loved those Japanese godzilla vs space bugs... movies too!) by the way i rather to keep the ideas cheap and easy to do for company so lets see what we got already they have few ready to use engines which are ready to improve and develop (and it's a routine job for all of companies so in this part no more extra budget) and we are not asking for a gta or something so it will be very easy to do just some simple already exist examples: just 2 fans without any help from the company side, have improved the game as it had to be as its UHD tag wasn't it possible for capcom to do?? or indeed much much more easier for company because they already had the original textures... just one fan without having any access to the game engine or file structures have made tools for the game to improve it just one fan our dear Mr Curious has made a city! A CITY!!! mod inside an Ultra Har D to mode game so i wonder that when just one fan is capable to do such thing like that, wasn't it possible for a huge company to add something new?! so how is that possible for just some fans in their home without any help or budget now i am really curious about re2remake project we all know that just one fan has made it already all by himself and i believe that if he had released his project we already had the game now, with lots of modded new stages and locations by other fans and an amazing level of textures and appearance for the project so as i said we will not asking something unusual or out of budget in my opinion when just one fan can remake your title so it will be a shame for a big company to release just the original locations with just a better appearance i think it will be an awkward situation for an international company like capcom now speaking of the minimum requirements (because companies have to keep the game ready to run on more systems to sell more) i remember that one of my friends played the re5, re6 , mafia 2! codmw3! and some other cool games on a low spec laptop at the time which it was surprising me so in this case i trust the capcom programming team and believe that even re6 engine with a little improve can be good enough for our request and now after 6 years pcs and consoles are much more powerful to handle bigger locations or even a small town like raccoon city which we are not even asking for that, all that we are asking is just a fifth of it to make the game more valuable to replay and not directing the fans' walkthrough exactly as director's fantasies and taste and dreams
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Post by Akeinu on Feb 27, 2018 23:43:09 GMT 10
----------------------------------------------------------- just because we all know the capcom so personally i rather to ask just some improve for keeping the costs in the lowest possible level without asking them to turn to a new level of budget albeit i believe that with a budget like re6 they could easily make an open world game but unfortunately they misunderstood the meaning of a game and were trying to make it more cinematic instead of thinking about replay value as a game , and i could feel that as i mentioned above about the matrix 2 and that plan of the movie which somehow i feel that they tried to make something like that in the game (which wasn't good for a re game) and they failed and then they end it up with other movies! (probably the team also loved those Japanese godzilla vs space bugs... movies too!) ............................. just some simple already exist examples: just 2 fans without any help from the company side, have improved the game as it had to be as its UHD tag wasn't it possible for capcom to do?? or indeed much much more easier for company because they already had the original textures... just one fan without having any access to the game engine or file structures have made tools for the game to improve it just one fan our dear Mr Curious has made a city! A CITY!!! mod inside an Ultra Har D to mode game so i wonder that when just one fan is capable to do such thing like that, wasn't it possible for a huge company to add something new?! so how is that possible for just some fans in their home without any help or budget now i am really curious about re2remake project we all know that just one fan has made it already all by himself and i believe that if he had released his project we already had the game now, with lots of modded new stages and locations by other fans and an amazing level of textures and appearance for the project ................................................ Hmmm at first, your opinion about RE6 is not a fact. The game is for a lot of people super amazing and has a lot of replay value and many people love the new games. just compare how many people play and mod RE 5 and 6. way more than the Classics and Remakes, so these games have enough replay value. RE 6 has 759 mods alone on this side. RE Remake and RE 0 have together only 237 mods, because people dont care that much about these games and they have way less replay value than 4, 5 or 6.... and time will not change that, even in 10 years there will be not more mods for the old games and remakes than for Resi 4, 5 or 6. Just because the classic RE fans scream more than all others, doesnt make them more important. actions count more than just writing in the void of the internet. And regarding ........................ Quote@seda: so i wonder that when just one fan is capable to do such thing like that,
wasn't it possible for a huge company to add something new?! so how is that possible for just some fans in their home without any help or budget
now i am really curious about re2remake project we all know that just one fan has made it already all by himself.................. thats just not true, the guy did one tiny part of game design and stole the others directly from Capcom. Thats not comparable with making a whole game. They just wrote scripts. They did not make an Engine, They did not made any model, texture, Rig, animation, sound or music. They did not create the scenarios, charackters Outfits, gameplay or environment. They just wrote scripts and put other peoples assets together. If your a programming student, that is not really impressive..... anyone with a programming graduation can do that. 10000s of people write way more advanced scripts every day. I myself dont care right now about any future RE games, i have no interest in the RE 2 Remake and since Rosidjunt Övil 7 im done with them until they prove new value to me. I am very happy with the awesome RE games i have and i dont need more, especially not some magical, ridiculous, ironman trash like the last entry. I am not a fan of open worlds. I like the arkham games Dead Rising, Jak 2 and state of decay for example, so it can work for certain types of games and storytelling, but it would just not match that well with the type of story i would like for an RE game. Open World in terms like a building complex, or something like the queen zenobia is okay, but i dont want a complete island or city, there are to many Survival horror games that have that already. I would prefer a new Resi game to be like 4, 5, 6 or The Evil Within, just without the explosions, laughable skyscraper tall enemys and stuff like the Call of Duty Chris campagne.
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Post by seda on Feb 28, 2018 16:41:21 GMT 10
Hmmm at first, your opinion about RE6 is not a fact. The game is for a lot of people super amazing and has a lot of replay value and many people love the new games. just compare how many people play and mod RE 5 and 6. way more than the Classics and Remakes, so these games have enough replay value. RE 6 has 759 mods alone on this side. RE Remake and RE 0 have together only 237 mods, because people dont care that much about these games and they have way less replay value than 4, 5 or 6.... and time will not change that, even in 10 years there will be not more mods for the old games and remakes than for Resi 4, 5 or 6. Just because the classic RE fans scream more than all others, doesnt make them more important. actions count more than just writing in the void of the internet. And regarding ........................ Quote@seda: so i wonder that when just one fan is capable to do such thing like that,
wasn't it possible for a huge company to add something new?! so how is that possible for just some fans in their home without any help or budget
now i am really curious about re2remake project we all know that just one fan has made it already all by himself.................. thats just not true, the guy did one tiny part of game design and stole the others directly from Capcom. Thats not comparable with making a whole game. They just wrote scripts. They did not make an Engine, They did not made any model, texture, Rig, animation, sound or music. They did not create the scenarios, charackters Outfits, gameplay or environment. They just wrote scripts and put other peoples assets together. If your a programming student, that is not really impressive..... anyone with a programming graduation can do that. 10000s of people write way more advanced scripts every day. I myself dont care right now about any future RE games, i have no interest in the RE 2 Remake and since Rosidjunt Övil 7 im done with them until they prove new value to me. I am very happy with the awesome RE games i have and i dont need more, especially not some magical, ridiculous, ironman trash like the last entry. I am not a fan of open worlds. I like the arkham games Dead Rising, Jak 2 and state of decay for example, so it can work for certain types of games and storytelling, but it would just not match that well with the type of story i would like for an RE game. Open World in terms like a building complex, or something like the queen zenobia is okay, but i dont want a complete island or city, there are to many Survival horror games that have that already. I would prefer a new Resi game to be like 4, 5, 6 or The Evil Within, just without the explosions, laughable skyscraper tall enemys and stuff like the Call of Duty Chris campagne. thank you very much my dear friend for your reply , i am glad to read your view yes you are right and i am agree that there are so many gamers which they love re6 and i confirm it and i've said this before (in lots of my posts) and i never said my opinions are fact!!! actually i am always adding this (my personal opinion) to end of my sentences but this time i thought it's not necessary in this thread because the title of thread is obvious
it's a question and as i've already mentioned, this thread is about fans' personal opinions by the way i said right exactly in my post and all of my old posts that re6 has also lots of good stuff but speaking of ??7 do you know that why it became Rosidjunt Övil 7 wasn't it misunderstanding about game making in re6 which i was always warning it after re5 and i even emailed them but re5's sales amount fooled them to go to the top level of their budget in hope of a legendary sole which it didn't sale as they expected so that thing which i always warning it happened: ??7 or as you calling it Rosidjunt Övil 7 and about the classics : i never said that classics are better! (when and where i said that!?) i didn't even play the remakes (boring when i have played the game already, personal opinion) indeed one time i even made a describer image to explain the problems and mistakes in classics (unfortunately the link is broken but i am sure that some of members have seen that image before) and this thread is actually even opposite of classics : ---> Open world ! <---about the mods: it's very good to have 759 mods for re6 i didn't say that it doesn't has mods! so yeah and i am glad to hear it indeed as you can see in my post, i am trying to make it more popular to avoid of having re8 based on ??7 i even said that i rather to see the next game based on an older engine (re6) to bring the re6 back to the feature! now i want to ask something: speaking of amount of mods; which one has more potential of modding an open world game or a game like re6? when i am asking for having just few more streets or alleys in re6 instead of making 4 different campaign and turning it to battlefield and other games so indeed i am trying to make your favorite game more popular and save the franchise of becoming an unknown game like Rosidjunt Övil 7
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Post by seda on Mar 3, 2018 22:20:49 GMT 10
i was thinking that first things first and the most important part of being a cool R.E game is the camera otherwise even being open world worth nothing (at least as a RE game) (this is just personal opinion so re7 and fps fans please forgive me) please capcom , this should be the re8's camera and not this fps can be a good extra option but just as an option to use and not forced to use, please...
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Post by curseofnight86 on Mar 27, 2018 10:27:19 GMT 10
Maybe they can make a Raccon city map and let player walk,explore and fight free. Like Evil within 2 That would be EPIC! Sadly, as awesome as it would be, I don't see Capcom doing this in a main title.... Outbreak File #3 perhaps? Edit: Also, I agree with the poster above about getting the camera right first.
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