Post by Fullbuster23 on Feb 29, 2020 0:44:57 GMT 10
I'm looking foward to a list with SFX and BGM, I found a small one here:
residentevilmodding.boards.net/post/102859/thread
I'm planning to modifier the SFX from the classic OST with the RE2R, simple swap so I can have classic OST with the RE2R SFX.
I also want to swap MR. X theme, again from the classic OST with the one from RE2R OST.
SFX from the Classic OST are located on natives\x64\sectionroot\sound\wwise\ inside ui_ingame_media.bnk.2.x64 and ui_title_media.bnk.2 I think
I'm currently following those guides:
residentevilmodding.boards.net/thread/10291/methods-on-editing-audio-files
residentevilmodding.boards.net/thread/10211/method-audio-modding
residentevilmodding.boards.net/thread/10415/modding-changing-points-adding-longer
Oh and this one too:
residentevilmodding.boards.net/thread/10077/extract-pak-use-noesis
There are various MR. X audio mods so once I download them I will know where the MR. X song is located. (I can't download anything from MEGA atm)
Now, what I would like to know is if there is anyway to hear those sound effects with VLC or something
residentevilmodding.boards.net/post/102859/thread
music_dlc_rogue.pck:
- 01: Third piece of music in Kendo mission
- 02: Fourth Sheriff music
- 03: Second music for Katherine
- 04: Sheriff music
- 05: Has to be final Sheriff music
- 06: Second piece of music for Kendo mission
- 07: First Katherine music
- 08: Very short version of Kendo mission intro music
- 09: Intro for third piece of music in Kendo mission?
- 10: Intro for second Katherine music
- 11: Result screen
- 12: Second Sheriff music
- 13: ?
- 14: ?
- 15: Intro to Ghost music?
- 16: Ghost music
- 17: Third sheriff music
- 18: Start of Kendo mission
music_resident.bnk->008.wem - Mr X music. But not actually used?
music_resident.pck->006.wem - Intro to Mr X music (id: 41740675)
music_resident.pck->103.wem - Countdown gauntlet before tyrant/G3 boss fight?
music_resident.pck->104.wem - Additional layer for 103?
music_resident.pck->120.wem - Variant of 103?
music_resident.pck->137.wem - Hunk music
music_resident.pck->138.wem - Tofu music
music_resident.pck->157.wem - Mr X music (id: 881034229. First two instances in BNK are the "B" track, and last two are the "A" track)
music_resident.pck->168.wem - Tyrant boss fight?
music_resident.pck->185.wem - Different layer for 103 or 68?
- 01: Third piece of music in Kendo mission
- 02: Fourth Sheriff music
- 03: Second music for Katherine
- 04: Sheriff music
- 05: Has to be final Sheriff music
- 06: Second piece of music for Kendo mission
- 07: First Katherine music
- 08: Very short version of Kendo mission intro music
- 09: Intro for third piece of music in Kendo mission?
- 10: Intro for second Katherine music
- 11: Result screen
- 12: Second Sheriff music
- 13: ?
- 14: ?
- 15: Intro to Ghost music?
- 16: Ghost music
- 17: Third sheriff music
- 18: Start of Kendo mission
music_resident.bnk->008.wem - Mr X music. But not actually used?
music_resident.pck->006.wem - Intro to Mr X music (id: 41740675)
music_resident.pck->103.wem - Countdown gauntlet before tyrant/G3 boss fight?
music_resident.pck->104.wem - Additional layer for 103?
music_resident.pck->120.wem - Variant of 103?
music_resident.pck->137.wem - Hunk music
music_resident.pck->138.wem - Tofu music
music_resident.pck->157.wem - Mr X music (id: 881034229. First two instances in BNK are the "B" track, and last two are the "A" track)
music_resident.pck->168.wem - Tyrant boss fight?
music_resident.pck->185.wem - Different layer for 103 or 68?
I'm planning to modifier the SFX from the classic OST with the RE2R, simple swap so I can have classic OST with the RE2R SFX.
I also want to swap MR. X theme, again from the classic OST with the one from RE2R OST.
SFX from the Classic OST are located on natives\x64\sectionroot\sound\wwise\ inside ui_ingame_media.bnk.2.x64 and ui_title_media.bnk.2 I think
I'm currently following those guides:
residentevilmodding.boards.net/thread/10291/methods-on-editing-audio-files
residentevilmodding.boards.net/thread/10211/method-audio-modding
residentevilmodding.boards.net/thread/10415/modding-changing-points-adding-longer
Oh and this one too:
residentevilmodding.boards.net/thread/10077/extract-pak-use-noesis
There are various MR. X audio mods so once I download them I will know where the MR. X song is located. (I can't download anything from MEGA atm)
Now, what I would like to know is if there is anyway to hear those sound effects with VLC or something