Posts: 213
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Post by mben67 on Sept 4, 2018 9:56:27 GMT 10
hello friends. i am a rookie modeler in maya, but since i want make my own mods i have to use 3ds max, its fine i learn, but anyone can explain me step by step, once i have the .mod loaded in 3dsmax where i can put extra geometry and how export to .mod file again. because i am having this error when i try export "no execute function for undefined". please someone can explain me, what i am doing wrong?
Thanks in advance
**I am using 3ds Max 2012
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