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Post by ethanwinters on Jun 19, 2018 6:19:38 GMT 10
Hi all,
I'm completely new to modding but found this website and thought some of the mods look ace, however I don’t actually know what to do with them to get them in game on my PC and can’t seem to find the steps on this forum.
Sorry for the dumb question, but I’m hoping y’all can help me download and use the mods on this forum (which are awesome btw).
Many thanks in advance,
Ethan
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Posts: 31
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Post by Mikase on Jun 23, 2018 16:50:50 GMT 10
Hii, so you'll need a few things first before you install a mod. First of all you have to download these files: www.4shared.com/archive/FKGzE-EW/ , www.4shared.com/archive/SnktgYMQ/RE6_Ultimate_Shader_Package_v1.html , www.4shared.com/archive/Mz1U9rYM/Patch_v10_for_RE6_LMT_Tool.html , because some mods use them, so it avoid crashes in game, replace them in the game folder. After that you can download and install your mod! You can use the fluffy manager 5000 ( residentevilmodding.boards.net/thread/507/fluffy-manager-5000-v1-781 - Obs: not every single mod had compability with it - automatically creates a backup ), or the manual way, where you go to your game folder and replace the files, don't forget to make a backup! For example: L:\Steam\steamapps\common\Resident Evil 6, and the mods can be put here L:\Steam\steamapps\common\Resident Evil 6\nativePC\arc\DX9 , in the DX9 folder. Some mods when you donwload have already a nativePC folder then you just have to replace it. Not every single mod will work, some of them need to be used in a specific way (high textures in game for example), or they just crash. I hope I helped you! Have a good time!~
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Post by IJMaster on Jul 11, 2024 14:59:43 GMT 10
Howdy! I'm pretty much new to this website, I wanted to see if anyone knows how to fix an issue that I'm currently having. The issue has to do with the randomizer mod made by RE Duke for RE4UHD (2005). The randomizer works, but that's not the problem. The problem is that whenever I try to play with other mods, the enemy data from the randomizer stay the same. So like if I generated a seed from the randomizer, those enemies from that seed are going to be placed in any mod that you'll play, no matter what mod you play besides the rando. It's frustrating because I've been trying to solve this issue by resetting the enemy values in the randomizer window and also deleting all the randomizer files, (ETC file & rnd.dat), but nothing happened, any mod that I try, the enemies are normal/resetted to their original value, (example: crows are always the first "enemies" that I see whenever I start playing on a new save file). So I'm wondering if anyone knows how to solve this issue, I'll gladly appreciated.
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