Posts: 268
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Post by DINNER SUPREME on Mar 20, 2018 0:49:02 GMT 10
Here is the .mod file that i'm using: www.mediafire.com/file/c4vkpzcpa187kgy/pl1400.modIf you need any other file from the arc then lemme know. I would do it myself but I suck at 3DS Max and 3D/Model Modding stuff. If you do this, I will highly credit you in something awesome that I'm about to pull off. I might give this another shot as I'm speculating if I should combine the weapon with the ones attached to her legs as the same mesh but somehow still keep it attached to the left hand so that the gun can share the same skinning textures. I'm not too sure.....but if I have somebody who's more confident and experienced with this type of stuff then I'd highly appreciate it. This is how far I got....I was close but I ultimately ended up either exporting with the gun refusing to stay attached after export OR disfiguring her hand when I made it part of one of her left hand meshes when attaching to it lol:
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Posts: 268
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Post by DINNER SUPREME on Mar 20, 2018 10:14:42 GMT 10
Hmm, I'm wondering if it matters if the gun is used from the pawn folder or the archive folder....
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