Posts: 323
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Post by RhonMBLSxModding on Sept 17, 2017 13:12:22 GMT 10
any idea why? as you can see.Jill's body remain visible.any help?
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Sad, my PC comming die!
Posts: 1,009
Original Join Date: Oct 8, 2012
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Post by Darknessvaltier on Sept 17, 2017 13:33:05 GMT 10
You need change the LOD names of all jill's mesh to LODx0, all LOD named 0 disappear ingame
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Posts: 323
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Post by RhonMBLSxModding on Sept 17, 2017 14:00:17 GMT 10
You need change the LOD names of all jill's mesh to LODx0, all LOD named 0 disappear ingame thnx for the info darkness.i will try it :3
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Posts: 323
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Post by RhonMBLSxModding on Sept 23, 2017 5:53:16 GMT 10
well i can mod RE5 now and finally understand how it works. but somehow when i try to rig Marie Rose i've got this problem. Darknessvaltier you have any idea about this? PS: i dont think it was in texture's.cause i double check the align area's and it doesn't have any problem.except some vertice became corrupted.
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Sad, my PC comming die!
Posts: 1,009
Original Join Date: Oct 8, 2012
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Post by Darknessvaltier on Sept 24, 2017 5:21:24 GMT 10
This is because when you export, the script broke UV you need do: you need export the model to 3DS to store the UV map, after it import the 3DS again and copy weight of the original mod
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