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Post by sh00ter999 on Jul 16, 2017 8:00:46 GMT 10
Yeah, I so got this idea from The Witcher 3, for which there is a mod to AOE auto-loot everything around you in a given radius, without having to walk up to things like plants and hitting a button to open a submenu, go through the pick-up animation etc. I was thinking that something like that would be quite practical in RE5 as well. Be it in Story mode or Mercs, the randomly scattered Gold Coins and Ammunition often times ruin your tag team melee combos and the animation is long and tedious for 100 - 600 Gold. It's just something that I would enjoy seeing being achieved with a mod or similar. Maybe not through traditional modding but rather a very advanced trainer. I realize this is extremely hard to accomplish, but I wanted to get it out there
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Website Founder
Posts: 7,798
Original Join Date: Sep 28, 2007
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Post by Wizard on Jul 16, 2017 21:57:26 GMT 10
In theory, the most that could probably be done game-file wise, is to adjust the length of the pick-up animation to basically non-existant and blank out the animation itself to give it a Mercenaries 3D kinda feel where you just run up to the item, hit X and it immediately picks up the item and you can move again wtih no animation timing limitations.
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Posts: 2
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Post by sh00ter999 on Jul 17, 2017 5:33:50 GMT 10
In theory, the most that could probably be done game-file wise, is to adjust the length of the pick-up animation to basically non-existant and blank out the animation itself to give it a Mercenaries 3D kinda feel where you just run up to the item, hit X and it immediately picks up the item and you can move again wtih no animation timing limitations. Ohh that is very interesting, I had not even thought about that! That's a fair point. I am wondering whether someone in here could realize something of that sort
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