Deleted
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Post by Deleted on May 27, 2017 12:53:50 GMT 10
Hi everyone, today I was testing how to create a mod for RE4 using 3ds max 2012, well I used my experience that I use in Resident evil and xnalara, well I used mod attach to do this, and I used the following settings To export and it seems that something good came out. captures: 1° test Only with marked reference SMD after with Explit normals method
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Post by mwesten2 on May 28, 2017 7:19:53 GMT 10
u should reskin this model.
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Post by Deleted on May 28, 2017 10:24:18 GMT 10
I did not understand
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