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Post by belladonna on Sept 25, 2016 12:16:04 GMT 10
Ok, so I'm trying to replace the H&K P8 with the M92F. (If it helps, I'm using the M92F Samurai Edge mod found @ residentevilmodding.boards.net/thread/5908/weapons-modification) I unpacked the Arc and found the model files and re-named the M9 model files to match the names of the P8 ones and placed them into the P8's arc and placed the ARC back into the game. However when I attempt to select the gun in-game, it crashes and reports that it failed to load a file that isn't even in the arc's files (It requests a .tex from Weskers Samurai Edge, and I'm guessing that it has to do with the way in which the gun was made, possibly using assets from the base-game Samurai Edge). I tried placing the actual wp29 (Weskers HG) .tex files inside of the arc where the game insists that it failed to load from, but I am given the same error. I have no clue how to fix this, so my question now is, is there any simple way to replace a weapons model? Or does it have to be specifically encoded to match a certain weapon? Any help would be appreciated, I'd like to use multiple M92F mods in a single game. (Equilibrium over M92F, Samurai Edge over P8, Weskers SE over P226, and Berry's SE over L. Hawk.)
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Post by KamiA on Sept 25, 2016 13:12:21 GMT 10
I tried placing the actual wp29 (Weskers HG) .tex files inside of the arc where the game insists that it failed to load from, but I am given the same error. I have no clue how to fix this, so my question now is, is there any simple way to replace a weapons model? Or does it have to be specifically encoded to match a certain weapon? inside of the .mod files contains info about directories for their original textures. just copy modded uWp02\pawn\wp\wp02 and uWp02\pawn\wp\wp29 then put them into your H&K P8 uWp10\pawn\wp\ and it should work.
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Posts: 9
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Post by belladonna on Sept 25, 2016 13:31:52 GMT 10
So, leave everything inside of the P8 files original, but replace the uwp10/pawn/wp/wp10 with the wp02 and wp29 ?
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Post by KamiA on Sept 25, 2016 13:37:33 GMT 10
not replace , but put them together, so inside your uWp10\pawn\wp\ you should have wp02,wp10,wp29 and then replace wp1000.mod inside wp10 with the wp0200.mod (rename to wp1000.mod) from wp02
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Post by belladonna on Sept 25, 2016 13:46:38 GMT 10
Man, that's crazy! That just fuckin' worked. Thanks, man, you're a god.
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Posts: 9
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Post by belladonna on Sept 25, 2016 14:10:12 GMT 10
Ok, so I found a new issue. I'm using a different mod for the M92 than the one I used to replace the P8. it seems now that the M92 is using the P8's model, and the M92 that i replaced the P8 with is missing half of it's model and textures...
That's strange. Know anything about that?
(Edit: The Bug Changed, The M92 is Now Working Normally, and The P8 Is Now Missing Half Of It's Model)
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Post by KamiA on Sept 25, 2016 18:04:15 GMT 10
Can you send the screenshot? I never experienced the missing model issue before.
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Posts: 9
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Post by belladonna on Sept 26, 2016 20:59:47 GMT 10
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Post by KamiA on Sept 26, 2016 22:49:12 GMT 10
Did you bring those 2 guns at the same time? Try bring one at time and see if it works.
And in your other thread, Cutscene's m92f model are inside all of each cutscenes arc,so unless you bring your own modded m92f with you. The game will load m92f from the cutscene arc instead of your modded uWp02.arc.
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Posts: 9
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Post by belladonna on Sept 26, 2016 23:01:19 GMT 10
Same issue occurs. Also, it doesn't always use the modded M92F, even if I have it on me. Any cutscene where the gun is used in high detail (close up shell ejections, shooting scenes) the modded one isn't used. but, I can look inside of the cutscene arcs and try to replace them myself.
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Posts: 9
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Post by belladonna on Sept 26, 2016 23:47:36 GMT 10
Ok, so I tried removing all of my handgun replacing weapon mods and just swapping out the P8 with the Samurai Edge the way you instructed, and the problem persists, along with the default M9 sometimes messing up it's own textures. I also tried swapping the P8 with a different Samurai Edge mod, and to no avail. So for some reason, the P8 just isn't compatible with M9 mods. I tried renaming the Wpo2 files inside of the P8's files to all have a new number, but same thing happens.
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Post by KamiA on Sept 27, 2016 1:59:14 GMT 10
I guess it is gun's motion problems. try swapping wpXX\motion\wpXX.lmt aswell
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