Where the magic is born
Posts: 1,583
Original Join Date: Apr 17 2011
|
Post by Mushrah on Dec 9, 2013 6:42:23 GMT 10
By the S.T.A.R.S Modding Team, the old classic and legendary magnum29 Rig-O-Matic comes reloaded in one exe, you dont need install anything only run it! Yes! this is the magunm29 application to convert Rig-O-Matic but... this is uplloaded and working already! whats this? Basically is the same, this is a EXECUTABLE version of this programs, the difference is that you DONT need perl to use the application. Yes EXACTLY THE SAME application without installing or using perl Thats cool right? This tool has been tested and works exactly like the original. ****************** URE NEW? READ HERE! Well if ure new in the mod maybe u dont know for what is this basically "port" models to re4, when u have ur model in SMD format [converted by PMD to SMD tool] you use this in base of Leon [for example] you can port Carlos from UC. Now this tool is not magic before do this u have to rezise to fit with the base this must be done first on Milkshape or max or the 3D graphic program that u use, aditionally u have to rig manually some details to make ur mod perfect, u can check the VOTC tutorials of howto do this. well i hope be useful! Good luck have good modding! DOWNLOAD THE MOD TOOL
|
|
|
Post by melany06 on Jun 17, 2020 13:11:38 GMT 10
Hello,i have a problem when i rig a character with rig-o-matic the model is really glitched on milkshape here we have the screenshots of the model before being rigged and after we.tl/t-J3atQrbVS3
|
|
Posts: 257
|
Post by Re-Play games on Jun 17, 2020 19:40:43 GMT 10
Hello,i have a problem when i rig a character with rig-o-matic the model is really glitched on milkshape here we have the screenshots of the model before being rigged and after we.tl/t-J3atQrbVS3try to divide the model into parts, for example: torso, head, hair, legs, etc ...
|
|
|
Post by melany06 on Jun 17, 2020 23:26:02 GMT 10
Hello,i have a problem when i rig a character with rig-o-matic the model is really glitched on milkshape here we have the screenshots of the model before being rigged and after we.tl/t-J3atQrbVS3try to divide the model into parts, for example: torso, head, hair, legs, etc ... Okay, so i have to rig the model separately, body parts one after another so
|
|
|
Post by melany06 on Jul 3, 2020 20:52:49 GMT 10
I did it! For start i rigged first the body (missing head, hands) and when i open it with milkshape 3d the groups and materials dissapear.. I think there is a problem with rig-o-matic or the source models rigged i have
|
|
Posts: 257
|
Post by Re-Play games on Jul 5, 2020 3:32:37 GMT 10
I did it! For start i rigged first the body (missing head, hands) and when i open it with milkshape 3d the groups and materials dissapear.. I think there is a problem with rig-o-matic or the source models rigged i have you can use 3ds max to do the rig (using the "'attach"' method) after I switched to windows 10 rigomatic doesn't work here anymore
|
|
✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
|
Post by Mr.Curious on Jul 5, 2020 12:49:18 GMT 10
I did it! For start i rigged first the body (missing head, hands) and when i open it with milkshape 3d the groups and materials dissapear.. I think there is a problem with rig-o-matic or the source models rigged i have you can use 3ds max to do the rig (using the "'attach"' method) after I switched to windows 10 rigomatic doesn't work here anymore Rigomatic seems fine on my WIN10 machine. All bone weights are good.
|
|
|
Post by melany06 on Jul 8, 2020 1:35:22 GMT 10
I did it! For start i rigged first the body (missing head, hands) and when i open it with milkshape 3d the groups and materials dissapear.. I think there is a problem with rig-o-matic or the source models rigged i have you can use 3ds max to do the rig (using the "'attach"' method) after I switched to windows 10 rigomatic doesn't work here anymore aah i am not the only one so thank you very much for this advice, i will do it as soon as i reinstall 3ds max thank you very much!
|
|
|
Post by melany06 on Jul 8, 2020 1:38:05 GMT 10
you can use 3ds max to do the rig (using the "'attach"' method) after I switched to windows 10 rigomatic doesn't work here anymore Rigomatic seems fine on my WIN10 machine. All bone weights are good. in fact I rigged the other parts of the body and its rigged correctly but every time I rig the body with or without the head its no longer works
|
|
✫Advanced Coder✫
gridning hard working on a fan game - Resident Evil Remix
Posts: 2,995
|
Post by Mr.Curious on Jul 8, 2020 3:29:21 GMT 10
i dont understand. With rigomatic you can just input a working body model, and put in an unrigged model as target, and it works fine. Im not sure what you mean when you say rigging other body parts.
|
|
|
Post by melany06 on Jul 8, 2020 7:36:42 GMT 10
i dont understand. With rigomatic you can just input a working body model, and put in an unrigged model as target, and it works fine. Im not sure what you mean when you say rigging other body parts. When I said the other parts of the body I was talking about the parts of the body that I had been told to separate, I am talking about hair, neck, head,face, ... yes i know it about rig-o-matic , in fact, for rigged my models each time I use the same model that I had downloaded ie that of ashley which replaces leon (pl000a.pmd) while being converted into smd
|
|