レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Dec 15, 2016 7:48:24 GMT 10
Nice to have an Outbreak references, although that game had multiple scenarios so it'll be neat to know what is Capcom has devised as canon. Probably a everyone lived scenario. I don't think that woman is Alyssa though, as there was nothing on Reddit which said anything along those lines. Plus Alyssa was about 30 in Outbreak so she'd be a bit older than this woman depicted.
It'd still be nice to see the Outbreak cast and a new Outbreak release, but that's wishful thinking on my end.
Speculate away.
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Deleted
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Post by Deleted on Dec 15, 2016 9:31:19 GMT 10
I'd agree with you on the age bit but Japanese companies can't convey the ages of women very well at all.
They're either <30 or >70, no middle ground.
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Reskinner & Graphic Designer
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Post by Frank Alcantara on Dec 15, 2016 10:28:33 GMT 10
I'd agree with you on the age bit but Japanese companies can't convey the ages of women very well at all. They're either <30 or >70, no middle ground. Yeah, you're right.
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sed.akoson@gmail.com
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Post by seda on Dec 15, 2016 14:21:39 GMT 10
some of textures are very good in re7 but some ones are like ps2 games and even worse! i think they didn't balance the graphics as well very good the hand is really virtual reality! very good and also reminds me re2! i expect for some zombie's hands coming out from that blocked window! not good hand has a bad glowing and shinning but i like the watch they should release a app like that for watches! good i guess they mean by re1 was this stage! really awful! is this a good wood's texture for a 2017 game capcom?! and also i saw some of kitchen's stuff textures which those were awful too low res textures are acceptable when we are playing an open world game but for these kind of games which gamers are alway surrounded by walls in a small room... a big NO but wooow for this one! scene is awesome and funny! this guy is really insane i guess this game could be (or become) a good start for a new franchise for fps fans
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Deleted
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Post by Deleted on Dec 15, 2016 15:28:20 GMT 10
You do realize the game is a WIP and therefore a lot of textures aren't 1) Finalized or 2) Completed?
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レッドフィールド
Posts: 1,332
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Post by Beefy Busch on Dec 15, 2016 15:45:41 GMT 10
Plus games a have a month or 2 to be shipped and distrusted in stores. So yeah, plus screenshots could be released from months earlier.
Sidenote: That scorpion looks like it's from Fallout 4!
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Sleeping
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Post by SAMI on Dec 15, 2016 17:13:51 GMT 10
Yes the game indeed lookeds blurry. They should improve the hands badly.
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sed.akoson@gmail.com
Posts: 651
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Post by seda on Dec 15, 2016 21:41:10 GMT 10
i didn't upload any of those screen shots, i was just searching for any news for re2 remake but every where are just talking about re7 only... by the way, those images were together {Spoiler}{Spoiler}{Custom Spoiler} but i took these ones right now and all by myself 1: first trailer when i saw this i said to myself: what is it? max payne 1! but i didn't say anything because the game was wip i thought ok, it is still work in progress so it's just a demo 2: second trailer including some part of gameplay car's model and texture are very bad but i didn't say anything again because it's not a racing game! so doesn't matter! 3: gameplay when the girl is hiding behind the box this is the box's texture! and these screen shots again from web i think the door's texture is very very perfect (it's so real, and i love it) but the side woods aren't very good, at least not as good as the door and also this one it's ok but still not very good (older re have better view) i mean not good for a fps game specially for 2017 because by a fps view environment's textures are more important than a 3rd view and gamer has more attention to things (my opinion) but also some of textures in most of scenes are really good like this one so maybe they are doing balance the quality for final release we should wait and see what they wanna release at the end by the way guys look at this one: really capcom?! fight in space?!!! (or maybe i should cry of hearing this) is this your idea for moving forward and going to next level?!!! really?! www.digitaltrends.com/gaming/masachika-kawata-interview/
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Deleted
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Post by Deleted on Dec 15, 2016 22:50:17 GMT 10
I'm... not really sure posting stills from trailers proves your points.
Those trailers are, again, from a WIP piece of software and therefore aren't entirely refined nor perfected.
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Sleeping
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Post by SAMI on Dec 15, 2016 22:54:43 GMT 10
I'm... not really sure posting stills from trailers proves your points. Those trailers are, again, from a WIP piece of software and therefore aren't entirely refined nor perfected. You are right. The actual games look way worser than the trailers.
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Reskinner & Graphic Designer
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Post by Frank Alcantara on Dec 16, 2016 0:44:20 GMT 10
4 days left, and anyone going to be able to extract the character from the demo to we see your face? xD
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Deleted
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Post by Deleted on Dec 16, 2016 4:49:26 GMT 10
I'm... not really sure posting stills from trailers proves your points. Those trailers are, again, from a WIP piece of software and therefore aren't entirely refined nor perfected. You are right. The actual games look way worser than the trailers. Correct, if anything you shouldn't be entirely worried about the game looking like shit pre-release because it's somewhat better than making the game look amazing pre-release and having it look like shit post-release. Like the first Watch_Dogs! (But not two) That and uh... our only playable source is on consoles. No wonder it looks garbage from a detail perspective.
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Post by Adngel on Dec 16, 2016 5:11:26 GMT 10
At two month of delivery? there are not much WIP left. When they announced the game in July, one could understand that they still needs to polish it, but at end of October the development ends because they need to go on with the distribution tasks. At least that they were going to launch a patch day one. I doubt there were high differencies between the final game and the (promotional) images already showed.
Also must be noted that the game provides 2 notable graphics qualities, the normal one, and the one you use when you play in VR that is definitely lower to keep the 90fps.
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Reskinner & Graphic Designer
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Post by Frank Alcantara on Dec 16, 2016 5:17:53 GMT 10
At two month of delivery? there are not much WIP left. When they announced the game in July, one could understand that they still needs to polish it, but at end of October the development ends because they need to go on with the distribution tasks. At least that they were going to launch a patch day one. I doubt there were high differencies between the final game and the (promotional) images already showed. Also must be noted that the game provides 2 notable graphics qualities, the normal one, and the one you use when you play in VR that is definitely lower to keep the 90fps. Exactly! I would not stop playing on my PS4 Pro or PC, just to play on VR.
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Sleeping
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Post by SAMI on Dec 16, 2016 6:08:58 GMT 10
You are right. The actual games look way worser than the trailers. Correct, if anything you shouldn't be entirely worried about the game looking like shit pre-release because it's somewhat better than making the game look amazing pre-release and having it look like shit post-release. Like the first Watch_Dogs! (But not two) That and uh... our only playable source is on consoles. No wonder it looks garbage from a detail perspective. Right. I'm tired of all these bullshots devs these days show us. Atleast the lighting isn't bland and pale in RE7 so far. It looks a bit plastic but still better than unreal Engine 4 games.
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