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Post by Rtoo on Oct 17, 2016 7:13:58 GMT 10
A freaking real Nemesis or Mr. X (voice, music and sounds made magic with those, also their horrible/lifeless looks) not this farmer wannabe´s that even smile when they got you wtf... I think that could help
I do not feel afraid of monsters when they have facial "expresions" same happened with RE6 Zombies a lifeless looks would have been scarier
than their >=( faces when they attack
The first guy got exposed to the virus some time before the game starts so he had time to decompose, wheras the RE6 zobmies are fresh after the infection. You still have the graveyard and catacomb zombies which are more wasted than those from RE1.
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レッドフィールド
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Post by Beefy Busch on Oct 17, 2016 7:28:03 GMT 10
Alien Isolation did have weapons though, some repelled the big mofo, others were more so to kill other baddies. Indeed, but not until very late in the game (talking about Alien). What would you suggest to make a game scarier, especially RE7? That question is tricky for me as what I'd find scary, others would not and games thrive on a universal catharsis. Some games would be terrifying in real life if I was set in them, like RE5 & RE6, or Manhunt, but then again you play as someone very capable. As long as I have option to attack if need be without being overpowered, I didn't like how Amnesia made you a defenseless dolt with an over the top British accent. The claustrophobic environments of Chris' campaign would've been perfect had they not armed you to the teeth with guns galore, and made the j'avo sneaky quiet types instead of the chattering masked goons. Fatal Frame 2 got me good when I'd be trying to take a picture and the fricken falling woman ghost would fall in front of me out of thin air. Eternal Darnkness's Sanity mechanic was great for fucking with you. I'll probably get a few jolt inducing surprises out of RE7 in it's current state, but I'd say I'd have to agree with Johnny Valentine , that the emotionless zombies have always unnerved me as a kid, they were slow but relentless and I imagine being grabbed by one would be a hell of a fight because they'd just chomp on your then and there. In fact weirdly when I go to lock up my chickens at night I sometimes get a little uneasy thinking there is a zombie shambling around at night. I have an overactive imagination okay. I like to think that the "family/ hillbillies" are zombies with a more intact brain/consciousness that Umbrella wanted, but on the flipside they are still chaotic and not prone to be commanded, only influenced and even then they are a confused lot, but I speculate greatly. The fact that zombies had facial expressions when swinging an axe or crowbar does have an element of comedy to it. I don't mind that the family has facial expression but they do lend to a more in your face approach with giggles and talking, which I think Capcom needs to drop for a change. We already had babbling enemies for the past 4 games.
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Post by Johnny Valentine on Oct 17, 2016 15:52:56 GMT 10
The first guy got exposed to the virus some time before the game starts so he had time to decompose, wheras the RE6 zobmies are fresh after the infection. You still have the graveyard and catacomb zombies which are more wasted than those from RE1. still no point in going ">=(" if they are dead that´s my point, fresh or not. also ambiance was not effective, at least not for me...
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Post by Deleted on Oct 18, 2016 9:11:52 GMT 10
According to Capcom, the Japanese standard editions, Western and "Grotesque" Resident Evil 7 will be different in the content of the game violence. Capcom announced the special edition "Grotesque", with less censorship of violent content during the Tokyo Game Show 2016. Biohazard 7 Grotesque Version received indicative classification "CERO Z" games with explicit violent content and not for sale to minors under 18 years in Japan. The standard edition of Biohazard 7 received classification "CERO D", indicated for people over 17 years. Resident Evil 7 received rating of "Mature" in the United States, also for more than 17 years. With the issue of ad Biohazard 7 Grotesque, some fans wondered what would be different from the violent content of this version compared to the eastern version of the game. There was the case of the versions "Grotesque" and West are identical in relation to violent content while the eastern version would be "attenuated" because of Japanese games censorship policies. With a narrower indicative classification, especially with regard to violence, it is common that some games suffer an attenuation in violent content in Japanese versions. Biohazard 4, for example, has some details that remove the explicit content of the Western version: Leon is not beheaded by Dr Salvador or Bella Sisters, and headshots do the heads of Ganados explode. These changes in relation to what we see in Biohazard 4 just happens to the title does not fall into the classification "CERO Z" and be held "CERO D", like most other games in the Resident Evil series in Japan. The CERO Z rating is usually associated with violent content that is really heavy and explicit and games that fall into this category may not be advertised through traditional public advertisements. It is prohibited, including the exposure of copies on store shelves and availability in stations for testing. Capcom explained to REVIL that each version of Resident Evil 7 (Biohazard 7 standard, western and "Grotesque") will have its own violent content. Although 7 Biohazard and Resident Evil 7 have received ratings for over 17 years in Japan and the US, the content of the two versions may be different. Remember that Resident Evil 4 was rated "Mature" and "CERO D" (both for over 17 years) and suffered violent content censorship in Japan, indicating that the indicative ratings of each country are not exactly equivalent. The company has not confirmed whether there is a kind of "gradation of violence", but it is likely that the issue "Grotesque" is the heaviest of all, while the Biohazard 7 (default) would be the mildest of the three. Resident Evil 7 will be released on January 24, 2017 for Xbox One, PC and PlayStation 4, with support for PlayStation VR. Font : REVIL - SITE │ Translated by GOOGLE → Sorry for errors in writing and Sorry ZombieAli but I had to post this informations.
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First of my name, Queen of Joke Mods, Mother of memes
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Post by JTeghius Kittius on Oct 18, 2016 18:58:56 GMT 10
2 new videos
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Ada... Ada Wong :D
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Post by EvilLord on Oct 18, 2016 22:00:08 GMT 10
Oohohohohohoh TFW you were right about the Audio logs and it feels good I told you guys there will be Audio logs save system DIDNT I!!!! MAKE ME YOUR GOD XD im kidding ;D this is getting very Hype ish im not sure what to do with my life now XD
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Post by Frank Alcantara on Oct 19, 2016 0:24:21 GMT 10
Ohhhhhhhhh man, i like that *u*
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From my experience, yes.
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Post by sharontubul on Oct 19, 2016 0:42:46 GMT 10
Do people check games' maturity ratings these days? Seems truly unnecessary to create different versions based entirely on the amount of violence - just more work for the developers.
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Reskinner & Graphic Designer
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Post by Frank Alcantara on Oct 19, 2016 0:58:29 GMT 10
According to Capcom, the Japanese standard editions, Western and "Grotesque" Resident Evil 7 will be different in the content of the game violence. Capcom announced the special edition "Grotesque", with less censorship of violent content during the Tokyo Game Show 2016. Biohazard 7 Grotesque Version received indicative classification "CERO Z" games with explicit violent content and not for sale to minors under 18 years in Japan. The standard edition of Biohazard 7 received classification "CERO D", indicated for people over 17 years. Resident Evil 7 received rating of "Mature" in the United States, also for more than 17 years. With the issue of ad Biohazard 7 Grotesque, some fans wondered what would be different from the violent content of this version compared to the eastern version of the game. There was the case of the versions "Grotesque" and West are identical in relation to violent content while the eastern version would be "attenuated" because of Japanese games censorship policies. With a narrower indicative classification, especially with regard to violence, it is common that some games suffer an attenuation in violent content in Japanese versions. Biohazard 4, for example, has some details that remove the explicit content of the Western version: Leon is not beheaded by Dr Salvador or Bella Sisters, and headshots do the heads of Ganados explode. These changes in relation to what we see in Biohazard 4 just happens to the title does not fall into the classification "CERO Z" and be held "CERO D", like most other games in the Resident Evil series in Japan. The CERO Z rating is usually associated with violent content that is really heavy and explicit and games that fall into this category may not be advertised through traditional public advertisements. It is prohibited, including the exposure of copies on store shelves and availability in stations for testing. Capcom explained to REVIL that each version of Resident Evil 7 (Biohazard 7 standard, western and "Grotesque") will have its own violent content. Although 7 Biohazard and Resident Evil 7 have received ratings for over 17 years in Japan and the US, the content of the two versions may be different. Remember that Resident Evil 4 was rated "Mature" and "CERO D" (both for over 17 years) and suffered violent content censorship in Japan, indicating that the indicative ratings of each country are not exactly equivalent. The company has not confirmed whether there is a kind of "gradation of violence", but it is likely that the issue "Grotesque" is the heaviest of all, while the Biohazard 7 (default) would be the mildest of the three. Resident Evil 7 will be released on January 24, 2017 for Xbox One, PC and PlayStation 4, with support for PlayStation VR. Font : REVIL - SITE │ Translated by GOOGLE → Sorry for errors in writing and Sorry ZombieAli but I had to post this informations. sharontubul It was what I showed on this informations...and particularly I do not think it relevant,several versions.much unnecessary !
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Post by Deleted on Oct 19, 2016 3:44:56 GMT 10
It's 2016, I didn't think anyone gave a shit about violent content in games these days. But eh, cultural differences.
Also I imagine RE7 is gonna do the "storytelling by audio logs" thing that System Shock pioneered and then every other fucking game beat into the ground.
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Reskinner & Graphic Designer
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Post by Frank Alcantara on Oct 19, 2016 4:50:40 GMT 10
It's 2016, I didn't think anyone gave a shit about violent content in games these days. But eh, cultural differences. Also I imagine RE7 is gonna do the "storytelling by audio logs" thing that System Shock pioneered and then every other fucking game beat into the ground. I agree with you !
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Post by Adngel on Oct 19, 2016 11:29:45 GMT 10
Perhaps people ignore those things, but the market laws of some countries don't. For example, Germany, the biggest videogames market from Europe, has very controlled the topic of the gore and violence in the videogames, till the point to forbid the sale of certains games in their country. So if Capcom wants to sell there (that.... it wants), it must adapt the videogame content to comply with their requirements, a polemic example, is that they don't allow the dismemberment of humans (humans, zombies, infected, etc...).
Therefore, the multiple versions, could be actually "more work for developers", but the alternative, is make only the game with the less explicit and low gore version. If they wanted to make "grotesques" scenes, they will have to make it apart of the main (soft) game. (I think that with an external patch would be ok, but they want to do it in retail with an age check... well, perhaps it calls the atention for its gore, this distintion is publicity after all).
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"May the odds never be in your favor, idiot." -Joanna Ceddia
Posts: 122
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Post by Hen on Oct 19, 2016 15:16:01 GMT 10
Resident Evil 7/ Biohazard 7 Deluxe Edition Pre-Order (XBOX ONE & PS4) Unsure if this will be available for the PC version.
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Post by EdgeStylez on Oct 19, 2016 17:35:58 GMT 10
Perhaps people ignore those things, but the market laws of some countries don't. For example, Germany, the biggest videogames market from Europe, has very controlled the topic of the gore and violence in the videogames, till the point to forbid the sale of certains games in their country. So if Capcom wants to sell there (that.... it wants), it must adapt the videogame content to comply with their requirements, a polemic example, is that they don't allow the dismemberment of humans (humans, zombies, infected, etc...). Therefore, the multiple versions, could be actually "more work for developers", but the alternative, is make only the game with the less explicit and low gore version. If they wanted to make "grotesques" scenes, they will have to make it apart of the main (soft) game. (I think that with an external patch would be ok, but they want to do it in retail with an age check... well, perhaps it calls the atention for its gore, this distintion is publicity after all). This new RE is nothing gore or something like that, is just scary and survival mode, trust me, i was expecting more.
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Post by Adngel on Oct 19, 2016 18:46:38 GMT 10
Spoiler Warning:
According to the ESRB game description that was leaked by mistake:
Those things are open to "bans" in some countries, so perhaps the different versions are for that, for example in the grotesque version, maybe the family dad can aumputate the Cop's leg, but in the soft version, it just hit him and the cop dies.... O.ò
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