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Post by seda on Sept 23, 2017 13:45:22 GMT 10
SHOOT the FREAKING HEAD damn it! IKR xD jeez this game is so boring WHO MADE THAT BORING ASS SHIT Oh yeah it was CRAPCOM :C ugh and look at Shinji Mikami <3 making TEW2 BEST GAME EVER SO FAR <3 the good thing about Mikami is, knowing how to go forward and make things better than before almost one month ago at Quakecon, he was confronted with that question: if asked to, and given complete creative freedom, would he direct Resident Evil 8? he said: “I might.” and i hope so but it will be so funny if he direct re8 based on re4 direction (but of course much more better and more enjoyable) so then funny part is that what is this 7 exactly doing in middle of numeric ones!
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Simps for Lepotitsa
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Post by Akeinu on Sept 23, 2017 14:43:33 GMT 10
It kinda annoys me that people like Shinji Mikami, Hideo Kojima or George Lucas always gets credit for stuff they did not create.
Shinji Mikami has almost nothing to do with the development of The Evil Within 2 and even in The Evil Within 1 all designs like the environments, the world, the lore, plot and charackters are not from him. Still almost everybody is talking like he made it by himself.
Please credit people like Ikumi Nakamura who was the lead concept artist of TEW. She designed and invented most of the creatures in TEW, or Hiroyuki Shimai, Keita Sakai, Yosuke Ishikawa, Reiko Hirashima, Ward Lindhout, naoki Katakai, Shin Hidaka, Kazuya Matsumara or Hiroshi Okayama. They created TEW and made it look how it looks. Shinji Mikami was just a tiny gear, still he get`s all credit.
In TEW 2 Mr. Mikami is not even the director and he still gets credited for the whole game, from people who have no clue what they are talking about. He is almost none existent in its development. I have alot of respect for Shinji Mikami, but only for the things he had actually done by himself.
John Johanas is directing TEW 2 and he had directed the two dlc`s, "The Assignment" and "The Consequence" of TEW 1. But he also is just a tiny part in the total game development.
If you hire an Artist to draw a picture, did you then drawn the picture because you paid for it?.......NO the Artist did it and should get full credit for his work and not the one who just paid the bill.
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sed.akoson@gmail.com
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Post by seda on Sept 23, 2017 16:39:31 GMT 10
It kinda annoys me that people like Shinji Mikami, Hideo Kojima or George Lucas always gets credit for stuff they did not create. Shinji Mikami has almost nothing to do with the development of The Evil Within 2 and even in The Evil Within 1 all designs like the environments, the world, the lore, plot and charackters are not from him. Still almost everybody is talking like he made it by himself. Please credit people like Ikumi Nakamura who was the lead concept artist of TEW. She designed and invented most of the creatures in TEW, or Hiroyuki Shimai, Keita Sakai, Yosuke Ishikawa, Reiko Hirashima, Ward Lindhout, naoki Katakai, Shin Hidaka, Kazuya Matsumara or Hiroshi Okayama. They created TEW and made it look how it looks. Shinji Mikami was just a tiny gear, still he get`s all credit. In TEW 2 Mr. Mikami is not even the director and he still gets credited for the whole game, from people who have no clue what they are talking about. He is almost none existent in its development. I have alot of respect for Shinji Mikami, but only for the things he had actually done by himself. John Johanas is directing TEW 2 and he had directed the two dlc`s, "The Assignment" and "The Consequence" of TEW 1. But he also is just a tiny part in the total game development. If you hire an Artist to draw a picture, did you then drawn the picture because you paid for it?.......NO the Artist did it and should get full credit for his work and not the one who just paid the bill. yes ofcourse he didn't make the games all just by himself same as re7! there was more than 200 specialist in that group too which they have done their best but someone used all of those talents and opportunities in the wrong way and he turned a known game to an unknown game (no name yet! they should give a name! my opinion) so leading is very important but yes ofcourse without other members of teams he can do nothing some time ago i was watching behind scenes of a movie and director said i don't know how they are doing this kind of special effects but i think it's necessary so i just ask them and they making it true and as you can see the result is perfect and matched with the style of the movie so i am pretty sure that re7 team were talented enough too, to make an amazing RESIDENT EVIL based game but what we got now is just a wrong leading and by the way when you want to talk about something usually you will use a symbol of it personally before re5 i never called the franchise by the name of Mikami i was calling it a capcom game! but after mikami everything changed and they just made a copy paste of re4 (albeit the graphic was perfect and another good thing was sheva) so now there is two different direction and for better mentioning we calling them by their determiner capcom ones and mikami ones so mikami is not taking all of the credits, he is just the symbol of a direction
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Simps for Lepotitsa
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Post by Akeinu on Sept 23, 2017 23:01:26 GMT 10
....so mikami is not taking all of the credits, he is just the symbol of a direction .... Unfortunately he is and it is still wrong, especially for The Evil Within 2, he is just one of the producers. He let the Tango Team create the game all by themselves, without him. It is like giving Bill Gates all the credit for everything that was ever created on Windows PCs. And...... i doubt that everyone has your "symbol view", most people have just no clue how a game is developed, but talk like they are experts because they play games. The 0815 gamer still thinks character models gets programmed. They believe all this false allegations. Everywhere, where people talking about "The Evil Within 2", they praise Shinji Mikami for it.
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Post by Rtoo on Sept 24, 2017 0:35:27 GMT 10
I remember Mikami being "just" a producer on RE2 and he axed the entire first version of that game because he didn't like it. Just because he doesn't do the assets or art it doesnt' mean he has no creative control over his games- in fact if those assets don't have his aproval who says he can't order the artists to redo them until they suit his taste. Even if he's not directing TEW2 you can bet your ass that the producer seat gives him enough control to step in and make demands if he so wishes.
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Post by Deleted on Sept 24, 2017 14:45:50 GMT 10
On paper, Mikami isn't the god of TEW.
But in practice, I'm pretty sure even people higher than him will bow to his will. Same with Kojima, etc. They're no Yoko Taros.
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Simps for Lepotitsa
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Post by Akeinu on Sept 24, 2017 16:17:08 GMT 10
I remember Mikami being "just" a producer on RE2 and he axed the entire first version of that game because he didn't like it. Just because he doesn't do the assets or art it doesnt' mean he has no creative control over his games- in fact if those assets don't have his aproval who says he can't order the artists to redo them until they suit his taste. Even if he's not directing TEW2 you can bet your ass that the producer seat gives him enough control to step in and make demands if he so wishes. Makes him still not the creator just because he can aprove or disaprove content. Just look at the artbook, any design there is pure gold. Giving a opinion what he likes or not, still does not make him the mental inventor of those things. Read the stuff that is public from TEW 2 there is nothing mentioned from his involvement, other than he let the team do as they want. Maybe they ask him for his opinion on certain things. it still gives zero justice to credit the game to him. Edit: Its like saying One Piece is not Eiichirō Oda`s creation, because in the end, a producer from Shueisha had to aprove his work ( One Piece is boring as hell by the way). A producer is a Producer and not the creator.
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Post by Rtoo on Sept 24, 2017 23:26:14 GMT 10
Tell me this- you are asked by a producer/director to, say design a character. You spend hours working your ass off giving it all you've got. You show him your work and he says: "It's cool and all but doesn't quite fit the game- make his feet smaller, his ears bigger, give him an eyepatch, leather jacket and a sweet pornstache". After you apply these changes can you really call the end result your creation? Because to me all you did is sacrificed your artistic vision in favour of that of the man in charge (or you can always decline and look for a new job, whatever suits you). And in this example you still got pretty much creative control, because in probably most cases before you even start working on your character you're given clear guidelines how this charater should look. Guidelines outlined in design documets for the game and the like- something that was created in preprodution by the director and his closest people. Movies and games are realisation of the directors artistic vision- and everyone involved is a tool to make this vision come true. These artworks you mentioned may be truly fantastic, no doubt, but their creation came out of the vision of the director. Having been asked to draw a tree with two branches on the right and three on the left you don't draw a car. The guy in charge wanted that tree to look like this not the artist- he just used him to give his idea form. I don't think you understand the producers role in these projects: While the directors role is to deliver the end product, the producer is there to provide him with tools to do so, including the funding. So if a producer sees that the inversors funds are misused he has every right to intervene and do whatever he sees fit to make better use of these funds (like Mikami did with RE2). To quote this interview: www.ign.com/articles/2017/08/10/the-evil-within-2-shinji-mikami-talks-his-input-on-the-sequel"You will see my influence here and there. It was a team effort, with John at the helm and me there supervising". That basically means "as long as it's fine with me it's ok". You really think he has no control?
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Simps for Lepotitsa
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Post by Akeinu on Sept 25, 2017 12:31:02 GMT 10
Rtoo my whole point is that it is wrong to credit the whole game to him. A producer has a voice. They often say stupid things like, we demand a male main ptotagonist. Outside that, they don`t invent or create stuff. They make not the game how they want, then they would be not only a producer. They just give the final approve. Still the team comes up with 100 percent of the content until ALL producers are satisfied. With Shinji Mikami alone, we would get just a boring bunch of giant animals as enemies, or huge nude men. After your logic you can`t credit Mikami for TEW 1 because he was there "ONLY" the director, but in TEW 2 he was a mighty producer,.... one of many. If you think you can give the whole credit to a single producer, for a team effort of hundred of people and the person did not even invent a single thing, than i feel truly sorry for your fanboying attitude. Zitat. Rtoo (......These artworks you mentioned may be truly fantastic, no doubt, but their creation came out of the vision of the director......) totally No. they are not the ideas of the director, nor his vision. Ikumi Nakamura tells how she came up with most of the stuff, without the order or advice. and of course the producers, the director and other team members could decline her designs. She speaks for example that Mikami wanted another recurring boss, and Ikumi then created all by herself the Keeper and at first the team was not fond of that design, but they later agreed to it. So it was not Mikami who said: Ohh i have this vision of a man with a safe as a head, no he only ordered another charackter without any vision from him. It was not shinji Mikami who came up with those ideas. How can it be HIS vision when even the story is not written by him. Itaru Yokoyma and Keith Dwyer wrote the plot. Shinji Mikami stated that they just startet creating 3d assets before they concepted things. The artist just created stuff they felt would match a survival horror game at first. They came up with all those ideas by themself. The only order was let us make a horror game, first they wanted to make a Sci Fi game. And where did you hear that Shinji Mikami alone scrapped RE 1.5. All i found is this from residentevil.wikia...... Resident Evil 1.5 / Biohazard 1.5 (also known as BIOHAZARD 2 PROTOTYPE) is the development name given to the first iteration of Resident Evil 2, which was scrapped in 1997. As the game was approaching its March 1997 release date, the developers were dissatisfied with the resulting product. Rather than releasing a game they were unhappy with, the developers took the risk of cancelling the game and developing the game again from scratch....... So not your god Mikami. Edit: My final reply in this matter, this is after all the RE 7 thread.
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Post by Adngel on Sept 25, 2017 19:32:12 GMT 10
Totally agree, I think the Mikami omni-work is more for marketing purposes. Anyone who knows about game development, knows how mistaken is that concept.
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Post by Rtoo on Sept 28, 2017 8:07:21 GMT 10
So (...) not your god Mikami.
What I find hilarious about this is that you seem to believe that I find TEW such a masterpiece of survival horror that I need to defend Mikamis right of "ownership" and "authorship". Let me get you up to speed then. If not for the gameplay which was really, really good, and maybe the graphics TEW for me would be the pinnacle of mediocrity. Normally I would blame Mikami for every issue I had with the game, yet you go out of your way trying to convince me about how little involvement he had in this going as far as giving me the names of people directly involved with areas I have issues with, so according to you I have to shift this blame on them then. So for all I care you defended Mikami more than I ever did:) Good day.
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Simps for Lepotitsa
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Post by Akeinu on Oct 5, 2017 6:32:49 GMT 10
Uhuh thats how i like ma internet, no arguments other than feelings and no facts to begin with. Better then not play The Evil Within 2, without your senpai Mikami it can only be mediocre garbage for you. Good day!!!
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Post by Deleted on Oct 17, 2017 1:26:18 GMT 10
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Ada... Ada Wong :D
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Post by EvilLord on Oct 17, 2017 1:57:14 GMT 10
ROFL XD why does zoey look like A Snow Queen XD this really looks like a fairytale story right now ROFL RE turned into a Disney Princess Story XD
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Post by Deleted on Oct 17, 2017 2:22:54 GMT 10
It already was a princess story given that it was shallow and had a lackluster ending.
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