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Post by newcomer22 on Apr 26, 2016 6:51:42 GMT 10
Hello Guys, Im got more into Resident Evil the past month and found your awesome work. After trying some of the released mods, especially this one (Samus), I wanted to try it myself. I found a video Tutorial that more or less accomplished the samus mod. Changing an entire model. I wanted to try it with a newer model of Samus and found this XNALara Model. Then I spent like 6 hours to import that model into 3ds max (because all Texture maps got lost). Here is the fixed Version (3ds Max 2017 File) (Google Drive Zip File). After I was done with that, the above mentioned Tutorial Video was offline, and now im a bit lost. All I found was this "Tutorial", but its written very weird and it leads to being stuck at the mercenary loading screen (not sure if done correctly). Im very new to modding or modelling, but for basics exists enough tutorials out there. So I hope you can help me a bit. If you guys got anything that could help me with that, like tutorials you used to consult or other media, I would be happy. To be more precise were i am stuck: I unpacked the re6 model of Sherry EX1 (Does it make a diffrent which one i want to change?) and imported it into 3ds max. Now I have both models in my projekt and position them in the same spot. The tutorial now says something about skinwrapping, but im not quite sure what I should do there. Thank you for reading this xD
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Post by dark0mega7 on May 15, 2016 16:21:11 GMT 10
Hi, i want to know if you have found how to do the skinwrap, if not send me a message, im not an expert about modding but i know only the basic and i think this forum is for help the others, grettings
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Keeping calm and go ahead
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Post by Arthas Menethil on Jun 25, 2016 0:31:02 GMT 10
Frist,modding RE6 must use 3Ds max 2012 .Secound,you need choose your model and every mesh of lordgroup1 and hide unselected,then click ur model and creat a skinwrap modifier ,add every mesh of lordgroup1 in skinwrap.
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