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Post by maynard76 on Jan 30, 2016 21:06:54 GMT 10
Replace the current menu portraits for both Billy and Becky with the portraits from the original gamecube version.
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Post by hdface on Feb 2, 2016 14:49:00 GMT 10
Im having a play around with the menus atm (I dont like all the clutter on the side of the screen).
Once i have something more substantial, ill post some screens and you can tell me what you think.
Fyi: The Map screen can be edited in real time. Just alt tab out, make changes in .dds, repack and drag n drop .arc to game folder, then alt tab back into game. Unfortunately this doesnt work with the item screen.
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Post by maynard76 on Feb 2, 2016 15:08:41 GMT 10
Alright! I'll wait for it, thanks man.
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Post by hdface on Feb 2, 2016 20:29:56 GMT 10
A quick cut, copy and paste. The portrait is taken from the GCN version using Dolphins texture dump feature, so the image quality of the portraits arent of HQ. Would you like me to continue with this?
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Post by maynard76 on Feb 3, 2016 1:04:18 GMT 10
Oh yeah! That's what I wanted, I don't care about it not being HQ.
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Post by hdface on Feb 3, 2016 10:53:50 GMT 10
No worries. I'll get onto it.
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Post by hdface on Feb 3, 2016 20:11:33 GMT 10
Hows this? Download link: GC Portraits - TestTop is PC (1080p), bottom is OG Gamecube (904x680).
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Post by reaccount on Feb 3, 2016 20:44:16 GMT 10
That looks great! One thing, though, is that it looks like your portraits are very slightly squashed. (Notice how the monitor is slightly taller in the GameCube version.) This probably can be easily compensated for just by narrowing the face by about 10%.
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Post by hdface on Feb 3, 2016 20:52:37 GMT 10
Thanks!
The GC (ingame)seems to squash the image into an either correct or incorrect aspect, as the raw image file is not as slim as it is in game (with Dolphin atleast).
So im kinda at a loss as to what is correct. Is it the in-game GC portrait, or the raw image from the GC files?
Would you suggest the GC aspect (in game) is the correct one?
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Post by reaccount on Feb 3, 2016 21:17:25 GMT 10
I'm not sure. I mean, in the bygone days of the CRT, developers were weird when it came to aspect ratios. (For example, sometimes a moon might appear as a perfect circle if you look at a background file, but in-game on a TV it gets stretched out; meanwhile, other games took advantage of or compensated for the 4:3 stretching, and look weird otherwise). I've been messing around with item icons in REHD, and one item in particular is the ink ribbon. The raw asset is kinda squished, but it's perfectly circular in-game. So I would wager in-game is supposed to be what's right.
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Post by hdface on Feb 3, 2016 21:31:26 GMT 10
Image updated
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Post by reaccount on Feb 3, 2016 23:20:09 GMT 10
Perfect!
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Post by maynard76 on Feb 3, 2016 23:38:54 GMT 10
It's perfect! Thanks a lot man!
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