Posts: 28
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Post by okdhfjfc on Feb 7, 2014 14:15:40 GMT 10
hello i would appreciate your help, i have the model ready but when i am going to export it from 3ds max this message appear "no execute function for undefined" somebody knows or has any idea how can i fix it? thanks!
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Posts: 1,154
Original Join Date: Oct 27, 2011
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Post by Kernelzilla on Feb 8, 2014 6:36:34 GMT 10
can you upload a screenshot with this message?
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Posts: 28
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Post by okdhfjfc on Feb 8, 2014 10:05:36 GMT 10
i have fixed it i exported the model character successfully, now i am looking how add the textures with photoshop because the model that i used has 4 texturs in diferent files, isnt just in one file like the video tutorial :/ do you know how can i make it?
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Posts: 1,154
Original Join Date: Oct 27, 2011
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Post by Kernelzilla on Feb 8, 2014 10:34:27 GMT 10
i have fixed it i exported the model character successfully, now i am looking how add the textures with photoshop because the model that i used has 4 texturs in diferent files, isnt just in one file like the video tutorial :/ do you know how can i make it? because you should make a big texture (2048x2048) to your model. example: then paste the texture above your model and use unwrap UVW in 3dmax. you need change the uv coordinates to avoid bugs.
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Posts: 28
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Post by okdhfjfc on Feb 8, 2014 11:09:15 GMT 10
so before i use my model in 3ds max i need to create that big texture, then begin with the modeling or i can do it now that i have the model done? :S
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Posts: 1,154
Original Join Date: Oct 27, 2011
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Post by Kernelzilla on Feb 8, 2014 11:45:16 GMT 10
so before i use my model in 3ds max i need to create that big texture, then begin with the modeling or i can do it now that i have the model done? :S i think it's necessary starting again to make the big texture.
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Posts: 28
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Post by okdhfjfc on Feb 8, 2014 12:08:10 GMT 10
oh ok thx thanks for the help now the problem is that i have no idea the steps and to do correctly that D:
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