Resident Evil XD
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Post by fabianxdd on Nov 4, 2015 14:55:09 GMT 10
anyone knows please help
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Resident Evil Modding Guru
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Post by |XF|-MadmaN[AR] on Dec 11, 2015 23:45:07 GMT 10
fabianxdd, If you want I can take a look at the Modify Audio Mercenaries and see if I can help with finishing it up since I do happen to be a coder (very limited time tho due to too many projects) but I have however been active trying on my own to figure out how to decrypt most the game file formats to help with making modding much easier. Feel free to pm me if you are interested in the help.
- |XF|-MadmaN [AR]
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Exinthevatican
Posts: 97
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Post by Evann on Dec 11, 2015 23:52:09 GMT 10
MadmaN, do you have any leads on the source code?
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Resident Evil Modding Guru
Posts: 25
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Post by |XF|-MadmaN[AR] on Dec 11, 2015 23:54:15 GMT 10
I have a few but planning to look more in detail since the sources are obviously somthing that the public has no access to. It is really too bad that this game was not created by monolith for example or rebellion since the aliens vs predator games both companies made I actually did possess the full source code to which atm I no longer have due to being forced to start all over since feb this year due to a house fire...
However I can tell all of you this much about resident evil 5 from what I have found so far.....
The game is written most likely in visual c++ since most games actually use that language, thankfully I can code in c++ tho I am a bit out of practice due to concentrating these days mostly on professional gfx design and website design (flash work mostly) so I have little time to dedicate to raw coding like I used to have a few years ago.
I can say tho that I have a better understanding of how bully works due to the similarities it shares with the gta games ...namely vice city and san andreas since both those games share the same game engine....just slightly diff versions of the same and in san andreas there is a lot of leftover code and other little bits from vice city and also the same with bully.
Another thing is bully's world map which from what I can tell (anyone can correct me if I am wrong) it looks like a modded version of the same structure the gta games use for their world map systems so there may be a way as well to edit the world map structure which would include the spawn points, warping points when changing from one area to the next like entering a building or exiting...etc just by using some modded tools for gta assuming that sources for such a app are available to be downloaded and modified once some the file formats and such are figured out.
I firmly believe if all of us work together on cracking some of this on bully then as a modding community we will thrive much as the gta modding community has and that only happens when ppl work together and share ideas, code, opinions...etc since afterall....I do not believe in the word impossible xD
later tonite if I can remember I will make a new topic outlining everything I have discovered on my own and if anyone wishes to help with this then go for it since if we can crack the file formats...namely the files in ide.img which all hold files with a *.idb extension...then most the current hex edited mods can be done just by simply editing a file in a text editor...reencoding it to its original format and adding or replacing the original file in ide.img
sry to ramble but when I get passionate about figuring somthing out....stay outta my way...lol
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Exinthevatican
Posts: 97
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Post by Evann on Dec 11, 2015 23:55:40 GMT 10
No, no, by all means, go on. Off-topic discussions are commonplace here, lol. And besides, we don't have any experienced coders, so go ahead and share with us in a new thread all that you've discovered, and we (or I, at least) will tell you every single thing that's been discovered so far.
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Never trust the dead to do a bullet’s job!
Posts: 650
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Post by Wesky on Dec 27, 2015 23:31:03 GMT 10
Hi to all . all this is easy, positions of spawns of the enemies, items, enemies and change the audio of re5. please pay attention: 1. search for an program called Audacity and download 2. look for the audio you want to modify here steamapps\common\Resident Evil 5\nativePC_MT\sound\bgm\oto\bgm 3. download any hex editor to modify tha duration of the audio and download any hex calculator 4. watch this video:
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