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Post by Deleted on Jul 7, 2016 9:53:12 GMT 10
RE1 and 0 are a russian roulette cause you either get a smooth 60fps experience or you summon a portal to an eldritch hellhole and Rebecca speaks in broken latin
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First of my name, Queen of Joke Mods, Mother of memes
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Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Jul 7, 2016 19:29:26 GMT 10
mansion map trailer video thing
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Post by Night Furious on Jul 7, 2016 21:17:37 GMT 10
What a stupid thing happens at the end of trailer? XD
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Post by Deleted on Jul 7, 2016 22:29:16 GMT 10
God the animations still look terrible. People just GLIDE for fuck sake.
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Post by Night Furious on Jul 7, 2016 22:34:52 GMT 10
RE1 and 0 are a russian roulette cause you either get a smooth 60fps experience or you summon a portal to an eldritch hellhole and Rebecca speaks in broken latin Capcom may not be tailored to fit each individual PC configuration and it is impossible to test the game on all possible combinations of pc hardware in the world. If the game works well for a large number of players, they have made his job. Basically, I have seen complaints from owners of laptops, but people do not realize that notebooks are designed for easy work, but not games. Yes, you can play some games, but their performance considering a last. And I do not blame Capcom that they leave behind minority who have problems! Thus, the problem is often not in a bad port or optimization and unsuitable of your PC configuration, it is not fault developer.
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Post by Deleted on Jul 8, 2016 0:26:15 GMT 10
Are you... seriously blaming other people for Capcom's failings?
I'm out.
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ピアス・ザ・ヘヴンズ!
"Man shouldn't have to live on carbohydrates alone, complex or otherwise" *Spike*
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Post by ToCool74 on Jul 8, 2016 2:06:15 GMT 10
I can back this up since I myself have personally had trouble running Resident Evil remake on my PC even though my PC apparently reaches (although barely) the minimum system requirements and that is due to it having poor optimization, if Capcom had taken some time to optimize it right it would have been much more fulfilling, I would not even be able to play it at all if not for the mods and hacks that fix performance issues that Capcom could have addressed themselves.
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Post by Night Furious on Jul 8, 2016 2:09:59 GMT 10
Are you... seriously blaming other people for Capcom's failings? I'm out. LOL You're trying to say that RE Remake and Zero demanded further support patches. I say that these ports have been made very good, about this says a lot of positive reviews and the game works great for most players. The fact that the some players encountered the some problems, the problem is not the port, and their PC and blame the developers that these a small amount are not get patches so stupid! Frankly, in this case, you are trying to blame the developers in their failings when the problem is in you, namely your PC. If your PC is not suitable for the stated minimum requirements, you are playing on an integrated card, which is not intended for games and you get slow motion or your sound card distorts the sound - it's again all your PC, not a game. I will tell you a little secret that the game can not work good not because bad port, but due to the problems the drivers for your system by third-party developers. So before you blame game developers, learn how to distinguish the really bad ports from the system problems of your PC. That's all , because I can see that you really do not understand what are you talking about! Bb.
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Post by Deleted on Jul 8, 2016 2:32:40 GMT 10
First of all don't call me "bb", it just makes you seem immature.
Also, what do you say to those that well exceed the minimum requirements with GTX 980s and i7s that still get problems? People who BUTCHER the system requirements yet still have issues? People who bought the game day one and still can't even LAUNCH it?
You're just blatantly giving Capcom a handjob and trying to defend them when they're utterly inadequate at porting games to PC. If you believe a game doesn't deserve a patch just because "some" people have issues, then I question your thought process. A good developer would look at even the minority of gamers and think "Hrm, we can do something to help them".
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ピアス・ザ・ヘヴンズ!
"Man shouldn't have to live on carbohydrates alone, complex or otherwise" *Spike*
Posts: 6,845
Original Join Date: Dec 10 2009
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Post by ToCool74 on Jul 8, 2016 5:57:29 GMT 10
Are you... seriously blaming other people for Capcom's failings? I'm out. Frankly, in this case, you are trying to blame the developers in their failings when the problem is in you, namely your PC. If your PC is not suitable for the stated minimum requirements, you are playing on an integrated card, which is not intended for games and you get slow motion or your sound card distorts the sound - it's again all your PC, not a game. I will tell you a little secret that the game can not work good not because bad port, but due to the problems the drivers for your system by third-party developers. So before you blame game developers, learn how to distinguish the really bad ports from the system problems of your PC. As I mentioned earlier I actually met the minimum system requirements to play the game according to Capcom, so no its not our fault that the game does not work, if Capcom knew what they where doing they would have either bumped the system requirements or actually took some extra time to optimize it before releasing the port and listing those minimum system requirements. Also, just because you are seeing nothing but good things about those ports doesn't mean its a universal reality that its a great port since as it has been mentioned in this thread by other members there are actually people who meet and or exceed those listed requirements and still could not run those games, so they either wasted their money or had to find tweaks on the web to make it playable and no matter how you slice it this is the fault of Capcom not handling their PC ports as good as they should.
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Post by Rtoo on Jul 8, 2016 6:08:06 GMT 10
I'm actually one of those people who had problems running the game, and I was certainly not playing on a laptop- my pc at the time was on the lower end of the system requirements spectrum and considering that I played RE5 comfortably on that setup, which not only is a more gaphically intensive game but uses pretty much the same engine, I'll say that the optimisation was pretty shit in that game. I'm no specialist when it comes to game development, but I'm willing to bet that displaying a single frame of RE5 gameplay requires more computing power than entire rooms in the REmake. If you're so sure about the stellar port of this game why don't you explain where do all the resources go, since as far as I'm concerned it should be running on a bloody calculator.
Somehow I get the feeling that it's the same MTF version that was used in Revelations 2 which again not only looked worse than RE5 or 6 but performed like shit as well. So, yeah, in regards to what's happening on screen with the required specs to run these games I'll say that these are the worst ports Capcom released in recent years. Actually I only played these games because I brute forced my way through the requirements, by changing my setup...
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Post by Deleted on Jul 8, 2016 7:37:42 GMT 10
It puzzles me how Rev2, RE1 and RE0 can run so poorly sometimes considering they're far less intensive than RE5 or ESPECIALLY RE6, which looks visually stunning but isn't very graphically intensive.
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From my experience, yes.
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Post by sharontubul on Jul 9, 2016 3:23:41 GMT 10
Praising CAPCOM for things that are positive isn't an issue but just blindly defending them is taking things a bit too far. I really don't understand the logic some users here posses.
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Post by Night Furious on Jul 9, 2016 4:23:59 GMT 10
As I mentioned earlier I actually met the minimum system requirements to play the game according to Capcom, so no its not our fault that the game does not work, if Capcom knew what they where doing they would have either bumped the system requirements or actually took some extra time to optimize it before releasing the port and listing those minimum system requirements. Also, just because you are seeing nothing but good things about those ports doesn't mean its a universal reality that its a great port since as it has been mentioned in this thread by other members there are actually people who meet and or exceed those listed requirements and still could not run those games, so they either wasted their money or had to find tweaks on the web to make it playable and no matter how you slice it this is the fault of Capcom not handling their PC ports as good as they should. I'm not talking about the ideal ports and not defended Capcom. I just said that RE Remake and RE Zero in general have a very good ports with a minimum of critical problems for average and higher PC systems. At that time, such as Revelations 2 still have a problem, even on a very powerful PC systems are faced with without cause freezing and fps drop. Here I can blame them for better optimization, but to say that Remake and Zero had a bad port and not the best of all, I would not. Yes, it could have been better for low PC, but overall, good for most! Some are ready to be angry on developers not because they have made a bad port, but only because they were among those who received problem. That's why I say that people must learn to see really bad ports and optimization, between that what their PC just is not suitable for the new games anymore even at the minimum requirements.
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Umbrella's MIA Audio Enthusiast
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Post by D on Jul 9, 2016 4:24:35 GMT 10
It puzzles me how Rev2, RE1 and RE0 can run so poorly sometimes considering they're far less intensive than RE5 or ESPECIALLY RE6, which looks visually stunning but isn't very graphically intensive. Oh, that's an easy one. Qloc didn't port them. They've put spec reqs close to Qloc ports, but their in-house team along with TOSE are nowhere near as good. Not to mention they're also using Simplygon for LoD optimizations in their recent titles.
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