Posts: 471
Original Join Date: Aug 5 2007
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Post by Forgotten_Soldier on Aug 11, 2015 10:30:41 GMT 10
Has anyone tried this on Windows 10? I open it up and get that infamous "has stopped working error"
*Edit* It was my graphics card driver. It's working now sorry.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Aug 13, 2015 21:26:47 GMT 10
Can you put older versions of the mod for download? So we can choose which version works best with other mods etc... www.tzarsectus.com/tools/archive/ - There's a couple of older versions here. I don't see how newer versions would make mods incompatible though. The mod managing has always worked the same way. Hi there, maybe someone can help me. I try to run modmanager.exe but it crushes as soon as I open with a error message : "Modmanager has stopped working" Any idea ? Thanks I don't know why it's crashing, but you can try installing this if you don't have it already: www.microsoft.com/en-us/download/details.aspx?id=29The swapping does make RE5 absolutely amazing, but it still limits the characters to picking Male/Female teams (story/de/lin). Is there a way for it to have alternate variations? Like say have a Male do the female jump animations on ladders/gaps + Females throwing animations on ladders/gaps I know that would involve messing with the existing arcs. Meaning that it will overite the previous animation with the new one, but what if there was a copy arc with the new animations that doesn't effect the original? I.E. WeskerCos2.arc = original WeskerFem2.arc = female animations JillCos1.arc = original JillMal1.arc = male animations Then within the mod mananger you can choose whether you want to use the new animations over a char or not. Meaning new possible team ups Male + Male/Female + Female/Or to be silly a Female + Male Of course this is all far fetched and probably not very likely to load up arc files with new names, but it's wishful thinking regardless (Just like having a 4p campaign in RE5). Either way, keep up the awesome work sectus. I think that would fit better for a normal mod than something to implement into the mod manager. Before I had mod manager just working perfectly but when I bought RE6 JP version it leads to crash (mod manager).... help How and when does it crash? When you start the mod manager? When you try to install a mod? When you activate the trainer?
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Posts: 16
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Post by xcon on Aug 14, 2015 8:00:06 GMT 10
FluffyQuack@ When I'm trying to use 'Voice command mapping' option and I tried to run as admin but it didn't work as well just keep crashing.
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Post by necrokat on Aug 15, 2015 18:31:35 GMT 10
howdy! i'm new. links i'd read had led me here to get Wilsonso's trainer, but i don't like how you need to downgrade the game exe to 1.05. so i saw Fluffy's trainer and it seems to work with the latest game exe. so what is the difference in these trainers? can i still swap model skins with this one? i'm not gonna do much to my game. just wanted to unlock and use some outfits from mercs into the main campaign. and was thinking of using that Sexy Helena mod with just the vest. that's probably all. will this trainer/manager let me do that, and all that Wilsonso's does? thanks!
edit: okay i see that i can swap skins
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Posts: 369
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Post by Kyle on Aug 15, 2015 22:25:24 GMT 10
The only problem is that the only "plausible" way to do this is to just swap them over the other sex.
Wesker over Sheva Vest Costume / Jill over Chris Vest Costume
But that is something I want to avoid. If it was possible to make it so the game can read multiple arc files thru the .exe then it would work out better. That's why I was merely suggesting to have it be able to be done in the mod manager. If it isn't possible, it's cool dude, just do what ya gotta do.
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Post by necrokat on Aug 17, 2015 6:41:45 GMT 10
anybody know how to get Texmod to work with this Trainer?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Aug 18, 2015 13:41:38 GMT 10
If people feel like messing with a work in progress version, you can try this: www.tzarsectus.com/WIP/Modmanager.exe (replace existing Modmanager.exe) There's 3 changes: progressive jpegs are supported for mod thumbnails, you can force laser for mouse aiming in RE5 in trainer, and the mod manager will now try to automatically rename file paths when installing RE5 GFWL mods to RE5 Steamworks version. The latter feature hasn't been fully tested yet, but hopefully it works fine. FluffyQuack@ When I'm trying to use 'Voice command mapping' option and I tried to run as admin but it didn't work as well just keep crashing. When does it crash? Are you running latest version of RE6? howdy! i'm new. links i'd read had led me here to get Wilsonso's trainer, but i don't like how you need to downgrade the game exe to 1.05. so i saw Fluffy's trainer and it seems to work with the latest game exe. so what is the difference in these trainers? can i still swap model skins with this one? i'm not gonna do much to my game. just wanted to unlock and use some outfits from mercs into the main campaign. and was thinking of using that Sexy Helena mod with just the vest. that's probably all. will this trainer/manager let me do that, and all that Wilsonso's does? thanks! edit: okay i see that i can swap skins I'm sure you've learned already, but there's big differences between my and wilsonso's trainer. Both can do character/costume changes though. anybody know how to get Texmod to work with this Trainer? I wasn't aware of any incompatibility between texmod, RE6, and my mod manager. That said, it's much more efficient to directly edit the texture files (you can use this program to extract and edit them: residentevilmodding.boards.net/thread/481 ).
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Posts: 16
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Post by xcon on Aug 19, 2015 6:36:06 GMT 10
FluffyQuack@ I told you it crashing after I click on 'Voice command mapping' option. Well of course I think I'm running on latest version because it is obviously every steam games on Auto-Updates Enabled there. So I'm waiting for new update for Mod Manager to fix my problem.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Aug 19, 2015 7:08:02 GMT 10
New version: www.tzarsectus.com/tools/modmanager.rarv1.73: - Added support for progressive jpegs as mod screenshots. - RE5: Added trainer function for replacing crosshair with normal laser pointer. - RE5: Mod manager will now rename paths when installing normal GFWL RE5 mods to Steamworks RE5, and vice versa, to make them more compatible. Mod manager detects if RE5 is Steamworks version by checking if RE5DX10.exe is NOT in the directory. If that file is in your RE5 Steamworks directory, delete it. Some mods will still be incompatible even after path renaming. - Improved UI behaviour when resizing or minimizing window. FluffyQuack@ I told you it crashing after I click on 'Voice command mapping' option. Well of course I think I'm running on latest version because it is obviously every steam games on Auto-Updates Enabled there. So I'm waiting for new update for Mod Manager to fix my problem. Are you running German version of the game? I can't re-produce the problem myself.
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Posts: 16
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Post by xcon on Aug 19, 2015 8:36:32 GMT 10
I bought RE6 Japanese version but it's on english language, too
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Aug 19, 2015 10:18:21 GMT 10
Unfortunately, I can't think of what would cause that crash. You could try going into "modmanager/RE6" and delete voicemappping.bin and then try again, but it's unlikely that would help.
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Posts: 16
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Post by xcon on Aug 19, 2015 12:47:32 GMT 10
I couldn't find voicemappping.bin file. xD
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We're Partners to the end.
Posts: 1,021
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Post by Pvimto on Aug 19, 2015 13:04:56 GMT 10
Thanks for the update sectus u is Fluffy
now im gonna be adding screenshots to them all :0
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Posts: 1,516
Original Join Date: Jan 22 2011
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Post by JKap on Aug 26, 2015 7:05:59 GMT 10
are you running a pirated copy of re5 gold? because if you are, the trainer will not work
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Posts: 219
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Post by mechanicalpaladin on Aug 28, 2015 13:20:35 GMT 10
are you running a pirated copy of re5 gold? because if you are, the trainer will not work I like how he went silent
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