Deleted
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Post by Deleted on Jan 25, 2014 6:03:49 GMT 10
hi as some of you may know i released a mod for Chris's campaign and i re textured the gloves to look like hard knuckle nomex gloves. im not sure but i hope the re5 texture rules apply to re6 because i read a tutorial and it said that editing normal maps can somewhat change the shape of the model and i was hoping to use that to make the knuckle part of the gloves from just a texture to 3d. he also said that you can't edit the normal map at all but i don't get how i'm even supposed to edit the normal map if it doesn't match my retexture. and how to add the 3d texture to the normal map. im not new to skinning but i am to this part of it
any help would be greatly appreciated
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Busy, but still here
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Post by on Jan 25, 2014 13:39:57 GMT 10
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Deleted
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Post by Deleted on Jan 25, 2014 15:46:54 GMT 10
oh ok thanks
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