Welcome To The Party, Pal !!!
Posts: 247
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Post by ReiKaz on Feb 15, 2020 3:56:35 GMT 10
Any chance in future for RECVX HD (PS3/X360) support? Is only RECVX is missing!
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Post by thesorrow on Feb 15, 2020 16:22:13 GMT 10
why there is no code veronica ?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Feb 15, 2020 19:20:14 GMT 10
Any chance in future for RECVX HD (PS3/X360) support? Is only RECVX is missing! Code Veronica HD was never a priority for me as it wasn't on PC. I'm focusing on RE Engine modding these days, so it's unlikely I'll go back to working on ARCtool. Other people have been their own ARC modding tools, so it's possible one of those supports CV HD.
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Post by madaoda on Feb 24, 2020 3:33:54 GMT 10
From what I read Fluffy, you're don't feel like working on Arctool anymore, but in the slight chance you get around to it could I ask that you check Sengoku Basara 4 Sumeragi or Basara Yukimura Den?
Using the Ps3 bat for DMC 4 SE works for some of the textures but menus etc. come out corrupted which is a problem, since the main reason I need it is so I can work on an English patch for these games XD
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Feb 24, 2020 23:09:42 GMT 10
Sorry, but it's pretty unlikely. I can remember trying to add support for more TEX formats back in the day, but I had to give up on some of them. So even if I had the time or motivation to do it now, the result might be the same. You could look into other ARC modding frameworks to see if they added support for those TEX formats.
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Post by delta333 on Mar 10, 2020 14:24:12 GMT 10
I tried to extract merc.arc from RE6 directory using your tool, but then I got "RE6 tex format selected. Xbox or PS3, but this is a PC or 3DS ARC. Assuming it's PC. Errors will occur if this is a 3DS ARC". After that I checked my merc folder, but there isn't any data folder, instead it's ARCtool\Merce\soft\id\jpn\extra and the only file extra.3B5C7FD3 with 0 byte. How can I fix this? I want to replace Helena EX1 and 2's portrait with Jill BSAA and Battlesuit.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Mar 11, 2020 6:54:09 GMT 10
I tried to extract merc.arc from RE6 directory using your tool, but then I got "RE6 tex format selected. Xbox or PS3, but this is a PC or 3DS ARC. Assuming it's PC. Errors will occur if this is a 3DS ARC". After that I checked my merc folder, but there isn't any data folder, instead it's ARCtool\Merce\soft\id\jpn\extra and the only file extra.3B5C7FD3 with 0 byte. How can I fix this? I want to replace Helena EX1 and 2's portrait with Jill BSAA and Battlesuit. This sounds like you're not using the re6 PC batch file.
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Post by maxfriend23 on Mar 12, 2020 0:50:30 GMT 10
Hi Fluffy, I am a greatsword modder for DDDA, thank you very much for your tool, it will be impossible for modding without your tool. Do you by any chance know where I get the the param file that controls skill speed? I have no problem with converting XML file by editting pc-dd.bat -xfs all that, I just cannot find the right param file control skill speed for each weapon. Please help, thank you very much!
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Posts: 121
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Post by classicbiohazard on Mar 12, 2020 5:15:52 GMT 10
If you create a .bat file and copy and paste this, that would make it process every .arc file in the same directory. for %%s in (*.arc) do pc-re6-extract %%s And you could tweak it to make it work with RE5 (replace pc-re6-extract with pc-re5-extract) or have it convert textures (add -tex just before %%s). I may did something wrong... I can extract all the textures at once from an arc archive, but I can't extract all the arc archives from a directory at once. What am I doing wrong? This is my batch file: arctool.exe -re0 -texRE6 -alwayscomp -pc -txt -v 7 %1 %2 %3 %4 %5 %6 %7 %8 %9 for %%s in (*.arc) do pc-re6-extract -tex %%s I tried deleting "-tex" before "%%s" but no results. I want extract all the arcs from a directory and textures inside at once.
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Mar 12, 2020 7:49:03 GMT 10
Hi Fluffy, I am a greatsword modder for DDDA, thank you very much for your tool, it will be impossible for modding without your tool. Do you by any chance know where I get the the param file that controls skill speed? I have no problem with converting XML file by editting pc-dd.bat -xfs all that, I just cannot find the right param file control skill speed for each weapon. Please help, thank you very much! Unfortunately, I have no idea. There are many parameters to go through, so stuff like that can be hard to find. You could ask other DD modders. I may did something wrong... I can extract all the textures at once from an arc archive, but I can't extract all the arc archives from a directory at once. What am I doing wrong? This is my batch file: arctool.exe -re0 -texRE6 -alwayscomp -pc -txt -v 7 %1 %2 %3 %4 %5 %6 %7 %8 %9 for %%s in (*.arc) do pc-re6-extract -tex %%s I tried deleting "-tex" before "%%s" but no results. I want extract all the arcs from a directory and textures inside at once. Are you trying to extract multiple ARC files with one click, or are you trying to do it one-by-one?
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Posts: 121
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Post by classicbiohazard on Mar 12, 2020 9:30:00 GMT 10
I may did something wrong... I can extract all the textures at once from an arc archive, but I can't extract all the arc archives from a directory at once. What am I doing wrong? This is my batch file: arctool.exe -re0 -texRE6 -alwayscomp -pc -txt -v 7 %1 %2 %3 %4 %5 %6 %7 %8 %9 for %%s in (*.arc) do pc-re6-extract -tex %%s I tried deleting "-tex" before "%%s" but no results. I want extract all the arcs from a directory and textures inside at once. Are you trying to extract multiple ARC files with one click, or are you trying to do it one-by-one? I am trying to extract multiple ARC files with one clic, one by one I can do it. Can I do this? And extract all the textures from these multiple ARC at the same time?
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✫Advanced Coder✫
First, I was known as Sectus. And then, well, I ended up here.
Posts: 2,811
Original Join Date: Aug 31 2009
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Post by FluffyQuack on Mar 13, 2020 4:12:58 GMT 10
Are you trying to extract multiple ARC files with one click, or are you trying to do it one-by-one? I am trying to extract multiple ARC files with one clic, one by one I can do it. Can I do this? And extract all the textures from these multiple ARC at the same time? Make a batch file with this code: for %%s in (*.arc) do pc-re0.bat %%s Replace "pc-re0.bat" with another batch file if you're not using that one. That batch file will convert every ARC file in the same directory.
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Post by delta333 on Mar 13, 2020 13:59:33 GMT 10
I tried to extract merc.arc from RE6 directory using your tool, but then I got "RE6 tex format selected. Xbox or PS3, but this is a PC or 3DS ARC. Assuming it's PC. Errors will occur if this is a 3DS ARC". After that I checked my merc folder, but there isn't any data folder, instead it's ARCtool\Merce\soft\id\jpn\extra and the only file extra.3B5C7FD3 with 0 byte. How can I fix this? I want to replace Helena EX1 and 2's portrait with Jill BSAA and Battlesuit. This sounds like you're not using the re6 PC batch file. Never mind. It worked. Thanks for your reminder.
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Post by bigbossz on May 19, 2020 6:59:37 GMT 10
Please help me, I have a problem, I extract the textures from the RE HD, and the RE0 HD Xbox 360 without problems, however, when I reimport, even without being edited, those with _MM.TEX, are buggy, that in the Xbox 360 version, they extract in .TGA, and are reimported without problems, with the exception of those with _MM.TGA, when they are reimported, they bug, break, and when you put them in the game, it gets buggy, or it extracts again it gets buggy, even if it doesn't edit them, extract them and reimport them, they bug, break, blur, I don't know what to do, .TXT file of them, when extracted are as follows: TEX Format = DXT5A Mips = 8 Textype = 25 The sizes vary for each texture, how can I solve this problem? Can someone help me? I'm just having problems with this type !, the others are normal, can someone help me?
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Post by adromcarol on May 20, 2020 5:06:06 GMT 10
I'm facing the same problem FluffyQuack , help us please ...
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