Posts: 12
|
Post by serialkiller on Jul 6, 2015 12:31:02 GMT 10
Hi everyone, me and ClaireChocola are trying to make a mod for replace some language to japanese voices, we already have a archive extracted from Xbox360 DLC, but the archive came in .XMA and we need convert to .SNGW to game read it. But we don't know how, if someone can help us, we will be so thankful.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 6, 2015 16:59:10 GMT 10
Hi everyone, me and ClaireChocola are trying to make a mod for replace some language to japanese voices, we already have a archive extracted from Xbox360 DLC, but the archive came in .XMA and we need convert to .SNGW to game read it. But we don't know how, if someone can help us, we will be so thankful. Open it with audacity, and export the audio as a .ogg Then rename it on file properities and change it to the corresponding file name If not send me a file and i'll see how I could tell you how to do it !
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 6, 2015 18:53:36 GMT 10
Hi everyone, me and ClaireChocola are trying to make a mod for replace some language to japanese voices, we already have a archive extracted from Xbox360 DLC, but the archive came in .XMA and we need convert to .SNGW to game read it. But we don't know how, if someone can help us, we will be so thankful. Open it with audacity, and export the audio as a .ogg Then rename it on file properities and change it to the corresponding file name If not send me a file and i'll see how I could tell you how to do it ! But the thing is the audio might not be played fully, for example the audio might be 30 seconds long but it only play for 6 or a bit more seconds.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jul 6, 2015 20:04:01 GMT 10
Open it with audacity, and export the audio as a .ogg Then rename it on file properities and change it to the corresponding file name If not send me a file and i'll see how I could tell you how to do it ! But the thing is the audio might not be played fully, for example the audio might be 30 seconds long but it only play for 6 or a bit more seconds. I've encounted that issue when exporting songs into RE5 if thats the case, try importing it into a blank file and then re exporting it into another format, then open that and export AGAIN as ogg
|
|
Posts: 12
|
Post by serialkiller on Jul 7, 2015 7:43:49 GMT 10
Hi everyone, me and ClaireChocola are trying to make a mod for replace some language to japanese voices, we already have a archive extracted from Xbox360 DLC, but the archive came in .XMA and we need convert to .SNGW to game read it. But we don't know how, if someone can help us, we will be so thankful. Open it with audacity, and export the audio as a .ogg Then rename it on file properities and change it to the corresponding file name If not send me a file and i'll see how I could tell you how to do it ! Ok i will send you the files \o/
|
|
Posts: 12
|
Post by serialkiller on Jul 8, 2015 5:14:36 GMT 10
Ok guys, i extract e1000.xma and receive 3 archives, i convert using towav and convert again with Audacity to repack and save as .ogg (.SNGW), i try to replaced on French language but the game doesn't read it, say "error", in Audacity i put on 48000hz 16 bit and mono, like others sounds. But the game still crashing
|
|