Random Modder
Posts: 1,511
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Post by Snipz on May 16, 2015 4:22:10 GMT 10
The old ENB for RE5 works with the steam version, all you need to do is a few simple steps. ENB Series here: enbdev.com/patch_re5_v1_3.htmInstructions: Extract all but 'effect' folder into root folder. Go into shaderinput folder and rename the file psh031923D9.txt to pshCBF350A4.txt. Source: pcgamingwiki.com/wiki/Resident_Evil_5PLEASE NOTE:When using this the same bug that happened before we had with mods where we had stretching artifacts is still thing, this could be a effect of DX9 seeing as we can't use DX10, motion blur, and/or the ENB itself with mods.Screenshots:
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I WON'T DO ANY REQUESTS AT THE MOMENT
Posts: 555
Original Join Date: Feb 22 2012
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Post by ZERO on May 16, 2015 4:59:14 GMT 10
well if you want to use dx10 you got to do this at your own risk lol source
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Local Graphic Designer
Trust is built through actions not words
Posts: 3,079
Original Join Date: Jul 12 2013
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Post by Johnny Valentine on May 30, 2015 8:55:33 GMT 10
kewwl
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Posts: 6,004
Original Join Date: May 6 2011
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Post by ThatGayModder™ on Jun 2, 2015 4:53:35 GMT 10
thank you
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Post by ryuhayabusa94 on Jun 2, 2015 23:02:10 GMT 10
The old ENB for RE5 works with the steam version, all you need to do is a few simple steps. ENB Series here: enbdev.com/patch_re5_v1_3.htmInstructions: Extract all but 'effect' folder into root folder. Go into shaderinput folder and rename the file psh031923D9.txt to pshCBF350A4.txt. Source: pcgamingwiki.com/wiki/Resident_Evil_5PLEASE NOTE:When using this the same bug that happened before we had with mods where we had stretching artifacts is still thing, this could be a effect of DX9 seeing as we can't use DX10, motion blur, and/or the ENB itself with mods.Screenshots:
How to increase saturation or contrast with this ENB? Snips please help I so love to this tool
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We're Partners to the end.
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Post by Pvimto on Jun 30, 2015 23:21:52 GMT 10
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Post by saiido on Sept 27, 2015 15:00:19 GMT 10
thank you . became more natural color
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