http://atom0s.com
Posts: 154
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Post by atom0s on May 12, 2015 16:01:25 GMT 10
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http://atom0s.com
Posts: 154
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Post by atom0s on May 13, 2015 18:31:58 GMT 10
Working on some bug fixes for the next release. So far I have: - Changed fonts to render as clear type now instead of default anti-alias. - Fixed issue with fonts looking bold when they shouldn't. - Fixed issue with primitives offsetting incorrectly when using a background texture. - Fixed issue with primitives scaling incorrectly when using a background texture.
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http://atom0s.com
Posts: 154
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Post by atom0s on May 18, 2015 17:09:54 GMT 10
RE6Hook v1.0.0.1- [CHG] Changed fonts to render as clear type now instead of default anti-alias.
- [FIX] Fixed issue with fonts looking bold when they shouldn't.
- [FIX] Fixed issue with primitives offsetting incorrectly when using a background texture.
- [FIX] Fixed issue with primitives scaling incorrectly when using a background texture.
- [ADD] Added draw flags exposure to font objects allowing them to have various drawing alterations applied. (Border, Centering, etc.)
- [ADD] Added border size exposure to font objects.
- [ADD] Added more parameters to loading textures for primitive objects. Users can now set a custom texture format, filtering, and alpha keys.)
- [CHG] The default border size of font objects is now 0.0 instead of 0.1.
- [ADD] (Addon Plugin) Added exposure to the new GetDrawFlags/SetDrawFlags functions.
- [ADD] (Addon Plugin) Added exposure to the new GetBorderSize/SetBorderSize functions.
- [ADD] (Addon Plugin) Added exposure to HitTest function on font objects. (Addons should not need to call this but its there if needed.)
- [CHG] (Addon Plugin) Adjusted the SetTextureFromFile function with the new parameters added to the function call.
Downloadwww.dropbox.com/s/9f64srjgydhdoqb/RE6Hook_v1.0.0.1_by_atom0s.7z?dl=0
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I love Panda !
Posts: 34
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Post by Ryou on May 22, 2015 16:55:14 GMT 10
in-game console ? Means we can spawn an enemy with command ?
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http://atom0s.com
Posts: 154
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Post by atom0s on May 22, 2015 17:54:14 GMT 10
in-game console ? Means we can spawn an enemy with command ? No. This is not any developer console that is built into the game, it is my own console I created within my hook. Spawning anything is not possible as nothing of that sort is exposed.
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I love Panda !
Posts: 34
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Post by Ryou on May 22, 2015 21:20:05 GMT 10
in-game console ? Means we can spawn an enemy with command ? No. This is not any developer console that is built into the game, it is my own console I created within my hook. Spawning anything is not possible as nothing of that sort is exposed. I thought it's a developer console. Sorry then.
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http://atom0s.com
Posts: 154
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Post by atom0s on Dec 1, 2016 6:22:50 GMT 10
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Posts: 29
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Post by exassasinx on Aug 21, 2017 6:20:38 GMT 10
will bh 1.0.6 ever be supported?
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http://atom0s.com
Posts: 154
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Post by atom0s on Aug 21, 2017 19:39:52 GMT 10
will bh 1.0.6 ever be supported? Don't think anything should have broken in my stuff. However, I do not plan on updating any of the RE stuff I've done in the past since it is not really worth my time.
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