Posts: 1,349
Original Join Date: Dec 1, 2009
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Post by reituolc on Apr 12, 2015 4:24:43 GMT 10
Lost In Nightmares Lighting
Public Assembly The Mines Ancient Ruins [Missile Area] Ship Deck [+ Ship Deck 1.0] Prison Desperate Escape Lighting
Village [Ancient Ruins 1.0] [Experimental Facility] NOTE: Missile Area and Experimental Facility's lighting mods are located in the 'Extras' folder in the download. I removed them from the main package because they would randomly have the 'radioactive' model bug. Your mileage may vary. Ancient Ruins & Ship Deck V1.0 are also located in the 'Extras' folder. (AR 1.0 = Desperate Escape lighting, SD 1.0 = Mountains in the background) -Each stage has their own Mercenaries & Versus Results image. -Credits for darkened PA textures to KamiA. WARNING: These stage mods were made to give these modes a darker atmosphere. As a result, enemies, other players, and items may be harder to spot as you play. Keep that in mind if you plan to play more seriously with these mods installed.Download V1.0WIP Thread with more images
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Like a Girl Gon- NO! ~Gay Gone Wild :3
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Post by rasengan597 on Apr 12, 2015 4:46:10 GMT 10
YESSSS!!! Downloading right now
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i lost my youtube channel :( hacked
Posts: 2,019
Original Join Date: Feb 20 2011
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Post by KRIZALID on Apr 12, 2015 15:02:20 GMT 10
the stages look great thanks a lot btw how did u take this photo ?
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Posts: 1,349
Original Join Date: Dec 1, 2009
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Post by reituolc on Apr 12, 2015 15:17:48 GMT 10
KRIZALIDI put the modded stages in my GFWL RE5. then I used wilsonso's trainer to walk thru walls, make character model invisible, and then i take screenshot
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i lost my youtube channel :( hacked
Posts: 2,019
Original Join Date: Feb 20 2011
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Post by KRIZALID on Apr 13, 2015 5:39:55 GMT 10
smart move shcloutier
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Deleted
Deleted Member
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Post by Deleted on Apr 13, 2015 13:47:20 GMT 10
Nice work Is very Great!! Thanks
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Post by HisBoyfriend on Apr 13, 2015 20:20:07 GMT 10
Great work! I like the atmosphere even more now XD
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Post by chrispybreadfield on Apr 14, 2015 11:47:44 GMT 10
Can this be done in story mode?
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Posts: 1,349
Original Join Date: Dec 1, 2009
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Post by reituolc on Apr 14, 2015 11:49:21 GMT 10
In theory yes. I won't be doing it though. That's a crapton of work
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Post by lanaya on Apr 14, 2015 21:59:37 GMT 10
wtf
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Post by chrispybreadfield on Apr 15, 2015 7:47:44 GMT 10
Oh ok I understand...It would be excellent though if someone did it...it would make it much more creepy
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Post by ThatDamnGayGuy on Apr 15, 2015 12:57:34 GMT 10
wtf lmao *when mario gets that golden star*
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Post by BeltwayEX on Apr 23, 2015 12:20:06 GMT 10
So...technically EX facility, Missile Area and Acient Ruins are too hard to change the light?
Im suffering with Ex Facility T_T
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Posts: 1,349
Original Join Date: Dec 1, 2009
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Post by reituolc on Apr 23, 2015 12:44:06 GMT 10
I had no issues changing lighting in Ancient Ruins
But Experimental Facility and Missile Area always give me problems
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