reckon we could get a "remove targeting reticle" mod next so we can have just a blue or red dot for aiming next instead of having to use laser aiming if we want to see more of the middle of the screen while aiming? that would be great cus laser aiming just doesn't work has good to me in the Revelations games.
thanks for sharing, also i bet your mod version may have some edited texture to remove the scanlines. anyway thanks for sharing.
The edited texture are more or less the same as yours (filter folder), but in that Core.arc a different approach was used : no change in the .SDL file, but only something that i can say it's very similar to the " LOD 0 " modding for a model part in 3DSMax ... that guy that made that Core.arc (that it's not the one who posted it here...) modified the rebuilt of the .tex files : Byte1=0 Byte2=0 using this settings in all of the 3 .txt files in the filter folder... the .tex file is the same as the one with the original settings, with only those 2 bytes at the very start different, but with a very different result.
I only try it for some part of the game, but it looks good.
[By the way... did he delete his post ? ... cause i cannot find it now.]
EDIT: oh... there are also 2 other .dds edited, but they have nothing to do with it.... they're in the UI section (one example: he made the "Bloodish" screen border when ill much less bloodish and more transparent...)