Hi everyone! This mod replaces the first Tyrant battle BGM with a special 5.1 mix of the second Proto-Tyrant battle BGM from RE0. I added some new instruments and a little RE2 homage. You can install the mod manually or using Sectus' Mod Manager.
Post by zombiesurvivalcat on Oct 19, 2016 4:02:29 GMT 10
Very nice, reminds me of the Resident Evil 2 battle!
But pleeeeeeeease can you help me, I am currently reworking some music files too and I made a nice theme for the Yawn snake boss fight, but this file is impossible to implement. This is the file and I think it sounds good and fits to a Resident Evil snake monster
When converting do I have to follow a certain procedure (bitrate, sample rate ....) ?
edit: Hmm I tried .ogg files with every possible bitrate and sampling rate, and the new soundfile does not play. If someone can convert my new Yawn Snake bossfight theme to a file that is usable by Resident Evil please?
Have fun converting! I give up because I cannot do more than try every possible .ogg converter with every possible bitrate and other variable but it just does not work. The game doesn`t crash but it just refuses to play my new snake theme
WELCOME TO RE MODDING. Please use [u-rl][/url] (remove the - in the first tag) tags at the start/end of links.
388: Where I can find the full more 're2_pak_names_release.list' ,thanks!
Jul 5, 2020 18:07:15 GMT 10
angelina: where can I download the voice on Ashley Graham in resident evil 5?
Jul 6, 2020 9:01:30 GMT 10
liviad34d: alphaz. The free dlc "Not a Hero" where you play as Chris doesn't have a Chris model?
Jul 6, 2020 13:56:25 GMT 10
johnnyfromthe80s: Can a model in fbx. format get rigged for Resident Evil Games ? And if yes wich games ?
Jul 6, 2020 15:51:31 GMT 10
alphaz: liviad34d His head is not in the files, no. His body is, but that just looks like a generic umbrella soldier's
Jul 6, 2020 16:42:24 GMT 10
liviad34d: alphaz Oh, well that sucks. I thought there were some cut scenes. I'll have to play it again. The one I saw for re2 or 3 of the re7 Chris looked good though.
Jul 6, 2020 23:46:46 GMT 10
Adngel: johnnyfromthe80s, importing a character into a game, requires you rig that character into the bones structure that uses that game, so if you have an already rigged model in fbx, unless they were using the game's skeleton, you will have to re-do it.
Jul 7, 2020 19:07:03 GMT 10