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Post by DoctaSmitty on Jan 26, 2015 14:27:07 GMT 10
I am aware that there are mods for this released already but the one I got from (http://z6.invisionfree.com/Resident_Evil_4_PC/ar/t24472.htm) are a little bugged. Example: When I play the Mercenaries mode in RE6, his torso is invisible. The BSAA to Chris Mod works fine in the campaign and the 1st Mercenaries map.
I would just like to request a working BSAA Soldier mod to replace Chris in the Campaign and Mercenaries mode that doesn't have an invisible torso on certain maps.
(This is my first post here, sorry if I sound outta' place.
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Post by Deleted on Jan 26, 2015 15:49:25 GMT 10
try using wilsonsos trainer go to chris under characters and check force show body, head, and hands and see if that works first oh and theres an even better one than that right here. it still bugged and im pretty sure the guy stopped developing it but i'm still using it and i think its fine even with the bugs still try the above solution though residentevilmodding.boards.net/thread/758/tacticool-chris-piersif you want to change the body and helmets from one of them to the other let me know and ill do it but when you use piers helmet on chris his nose glitches through the goggles because its to dam big but i cant stand the helmet that guy gave him
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Post by DoctaSmitty on Jan 27, 2015 1:13:45 GMT 10
I'll try this out since I have no school today. Thanks! EDIT: Same problem, went to the Mercenaries, Mining the Depths, torso was still invisible. Recommendation? Tried the trainer, went to "Chris" selected BSAA Rookie costume, and clicked apply, and clicked one Force Show Body, kept the trainer running and it still wouldn't work.
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Post by Deleted on Jan 27, 2015 8:03:20 GMT 10
I'll try this out since I have no school today. Thanks! EDIT: Same problem, went to the Mercenaries, Mining the Depths, torso was still invisible. Recommendation? Tried the trainer, went to "Chris" selected BSAA Rookie costume, and clicked apply, and clicked one Force Show Body, kept the trainer running and it still wouldn't work. no dude you dont click bsaa rookie costume because the model swap swaps chris's asia and europe outfits so you don't touch that just the force options. but if i remember correctly it didnt work for me in merc either, sorry i wish i could help but i have 0 model editing experience and i don't have 3ds max. i wish i could help but just keep this thread up and hope that someone can help you out
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Post by DoctaSmitty on Jan 27, 2015 13:06:46 GMT 10
Alright well thank you, ill try out some stuff
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Post by schnippshly on Jan 27, 2015 14:18:01 GMT 10
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Post by Deleted on Jan 27, 2015 18:45:51 GMT 10
sorry to say this but the shader package doesn't do anything in mercenaries because ive tried it, at lease for the one without balcalvas
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Post by schnippshly on Jan 27, 2015 19:45:52 GMT 10
The shader package includes the 5900 soldier, not the 5800 soldier. I used the 5800 soldier for one of the non-balaclava characters, if not both. I never got around to converting the non-balaclava guys to 5900. I might do that in the near future, for now I am working on putting the BSAA gasmask from RE5 into RE6.
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Post by DoctaSmitty on Jan 28, 2015 8:24:39 GMT 10
First off, thanks for the replies! I installed the ultimate shader package v1.0 from another source, I cant download the Balaclava BSAA guy from your link because Mediafire decided to fuckin' hate me as of now and make me wait countless hours for the files. Can you re-upload the BSAA Balaclava dudes to filedropper? I also tried some other BSAA mods and Chris's body is still invisible in the Mercenaries.
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Post by schnippshly on Jan 28, 2015 13:25:36 GMT 10
First off, thanks for the replies! I installed the ultimate shader package v1.0 from another source, I cant download the Balaclava BSAA guy from your link because Mediafire decided to fuckin' hate me as of now and make me wait countless hours for the files. Can you re-upload the BSAA Balaclava dudes to filedropper? I also tried some other BSAA mods and Chris's body is still invisible in the Mercenaries. I was wrong, the ultimate shader package does not affect The Mercenaries at all. You must download this file that I have compiled: www.mediafire.com/download/y16y6jfk6ex53a1/Mercenaries+with+BSAA+Shaders.zipReplace the Mercenaries.arc inside of nativePC/sa/DX9. All BSAA soldiers should appear in every Mercenaries level with this file but I have only tested it a little. To get the most out of Mediafire, you must turn off ad blocker and make sure to enter the confirmation codes when they ask you.
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Post by Deleted on Jan 28, 2015 14:06:16 GMT 10
First off, thanks for the replies! I installed the ultimate shader package v1.0 from another source, I cant download the Balaclava BSAA guy from your link because Mediafire decided to fuckin' hate me as of now and make me wait countless hours for the files. Can you re-upload the BSAA Balaclava dudes to filedropper? I also tried some other BSAA mods and Chris's body is still invisible in the Mercenaries. I was wrong, the ultimate shader package does not affect The Mercenaries at all. You must download this file that I have compiled: www.mediafire.com/download/y16y6jfk6ex53a1/Mercenaries+with+BSAA+Shaders.zipReplace the Mercenaries.arc inside of nativePC/sa/DX9. All BSAA soldiers should appear in every Mercenaries level with this file but I have only tested it a little. To get the most out of Mediafire, you must turn off ad blocker and make sure to enter the confirmation codes when they ask you. ive only tried it out on urban chaos but it works fine for me nice job with this
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Post by DoctaSmitty on Jan 31, 2015 10:27:09 GMT 10
Guys, thanks so much for helping me with this! So far with the Balaclava guys, I've had no problems in the campaign or the mercenaries. Thanks so much! Much fuckin' love!
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