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Post by extra2360 on Oct 30, 2016 12:33:58 GMT 10
hey codeman ,I import a weapon model with the script but when it read the NM and MM texture at the same time , the model is getting dark .... how can i solve this ?
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Posts: 3
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Post by extra2360 on Oct 30, 2016 12:58:00 GMT 10
this is the one when it read BM,NM or BM,MM and it's the one that read BM,NM,MM at the same time .
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Post by xiaran on Nov 9, 2016 23:00:35 GMT 10
what is error 445?
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Resident Evil Officer
Posts: 32
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Post by 𝐅υger on Jan 23, 2017 0:43:19 GMT 10
i have some question, i need use re5strip or other program? just im rename the .newMod to. mod, and in game his didnt have a hands.
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Deleted
Deleted Member
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Post by Deleted on May 2, 2017 11:47:20 GMT 10
I intend to go back to modding re6 and was wondering if this script is importing and exporting normally? I do not remember which script I wore before.
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Posts: 28
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Post by lukong1515 on Jun 13, 2017 0:14:30 GMT 10
I intend to go back to modding re6 and was wondering if this script is importing and exporting normally? I do not remember which script I wore before. Its seems to work better for RE6 than RER2
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First of my name, Queen of Joke Mods, Mother of memes
Posts: 2,569
Original Join Date: May 12, 2009
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Post by JTeghius Kittius on Jun 15, 2017 0:01:14 GMT 10
I've said this before and I'll say it again... there's not much point in asking codeman for stuff in this thread... he doesn't really check up on the forums anymore nowadays
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Posts: 759
Original Join Date: Oct 7 2013
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Post by JoJo on Jun 15, 2017 1:45:34 GMT 10
I intend to go back to modding re6 and was wondering if this script is importing and exporting normally? I do not remember which script I wore before. In my opinion, use the 1.2.4 script. That one seems to be the best.
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Deleted
Deleted Member
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Post by Deleted on Jun 15, 2017 2:33:20 GMT 10
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Posts: 96
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Post by EVERGREEN on Aug 27, 2017 20:24:03 GMT 10
Hey guys, I've remodeled a P90 for Revelations and went for a quick export test. I use vv0.21 of the script, which is the only one that supports REV from what I gathered. When importing anything, the P90 in game just has no mesh at all. I've checked and in the repackaged .arc, everything's fine. The modded mesh is in LOD1, properly skinned and triangulated, no isolated or floating verts either. Known issue? Any idea? Thanks in advance
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SetMode : Enraged Mad Dog ---> SetMode : Ok
Posts: 367
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Post by CodeMan02Fr on Dec 31, 2017 3:07:41 GMT 10
yup i took a long break to work on some other models formats and have fun in life .... currently i am extracting god of war ascension mesh and levels for later use and some xps art maybe... i will releases then in this folder : God of war ascension modelsif someone have time to port then to xnalara/ xps it would be cool... i will come back when re2 remake came out as actually i no more have 3dsmax see you later XD
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Keeping calm and go ahead
Posts: 413
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Post by Arthas Menethil on Mar 31, 2018 0:25:39 GMT 10
script older version updates: -------------------------------- - see in the script for details
- Latest script version : 1drv.ms/22qw7Ji
-- ******************** -- script 1.2.8 version : -- ********************
12/2015 :
-- lot of fix fix for re6 support added. -- some more bones fix for dmc4 special edition support !!! (normals still not fixed)
-- ******************** -- script 1.2.7 version : -- ******************** 12/2015 : -- some fix for dmc4 special edition support !!! -- added basic support for Lost Planet 2 Pc
also just reuped a script version for dmc4se fix :
check the advanced option checkbox
then chex dmc4 fix
then you can import/export your dmc4se models
same goes for lost planet 2 models and fix
automatic version check don't worked because dmc4 and re6 use same mod file version grrr damn capcom.
IF YOU FIND A NOT WORKING MESH : SEND ME THE .MOD FILE + PROBLEM DESCRIPTION + GAME NAME IN A ZIP AND BY PM THANKS
Special thanks to theses peoples for their feedback on script on HD Remaster, revelation, Revelation 2 and Re6 : -- Zero -- ZombieAli2000 -- Evillord -- Kernelzilla -- The Chief -- JTeghius Kittius -- Emperor Shigu -- yupboy -- ryuhayabusa94
and any other ones that i may have omited including me lol.
There are always a wield weight for SheryAsia‘s shoulder. After I skin-wrap and convert to skin and export, Sherry‘s shoulder always get a wield weight. Can you check it?
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Post by addbue on Mar 31, 2018 1:57:15 GMT 10
Can we have this script updated for 3ds Max 2018? My license expired on the old 3ds Max, and now, I can't mod.
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SetMode : Enraged Mad Dog ---> SetMode : Ok
Posts: 367
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Post by CodeMan02Fr on Jan 21, 2019 4:25:58 GMT 10
i don't own max2018 so no X/
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Post by spiffyguacamole on Feb 24, 2019 12:09:59 GMT 10
Does the script work with blender as well?
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