Posts: 22
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Post by ALacKOfLife on Dec 12, 2013 18:06:18 GMT 10
I managed to find the music And after about... oh 2 months of work I managed to make my own piano+percussion version of Resident Evil 6's Survivors theme... However after trying to learn how to replace the music, I ran into a problem I managed to find the music definitions file (s1400Soft.arc) for the survivors theme, set the loopstart/end at the correct positions that I wanted (or rather leave them alone since they were correct with how I set the music up). I had gotten the Sample size set as well, and I even matched the 'Mono, 48000Hz, 16-bit PCM' settings that RE6 uses with its music... However, everytime a survivors match loaded, it would crash immediately I've honestly given up trying to get it to work, but I was wonder if you guys could do it, and I'll even supply the files for you. bgm0118 - The actual looping theme bgm0119 - The match over themeOH I forgot to mention that the sample sizes and loopstart and end are default since its the same theme and I even compared the two side by side so their tempo is equal
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Posts: 1,154
Original Join Date: Oct 27, 2011
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Post by Kernelzilla on Dec 12, 2013 20:15:20 GMT 10
I managed to find the music And after about... oh 2 months of work I managed to make my own piano+percussion version of Resident Evil 6's Survivors theme... However after trying to learn how to replace the music, I ran into a problem I managed to find the music definitions file (s1400Soft.arc) for the survivors theme, set the loopstart/end at the correct positions that I wanted (or rather leave them alone since they were correct with how I set the music up). I had gotten the Sample size set as well, and I even matched the 'Mono, 48000Hz, 16-bit PCM' settings that RE6 uses with its music... However, everytime a survivors match loaded, it would crash immediately I've honestly given up trying to get it to work, but I was wonder if you guys could do it, and I'll even supply the files for you. bgm0118 - The actual looping theme bgm0119 - The match over themeOH I forgot to mention that the sample sizes and loopstart and end are default since its the same theme and I even compared the two side by side so their tempo is equal your music have 2 channels or 6?
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Posts: 22
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Post by ALacKOfLife on Dec 13, 2013 1:06:05 GMT 10
Damn, so it has to match the amount of channels the original did?
I think the original had 6
I noticed the original had the first 2 channels with the song, then 2 muted, then 2 more with the song. Eh just curious, what can I use to allow for six channels when I export it?
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Posts: 22
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Post by ALacKOfLife on Dec 13, 2013 1:51:10 GMT 10
Oh holy shit!
Thanks I guess, sure enough having 6 channels worked
If you want, head over to the audio releases, since it was all done, just the audio itself needed to be finished
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