Mercenaries Redemption (04_21_2015 Update)
Dec 10, 2013 21:10:44 GMT 10
reituolc, packman, and 20 more like this
Post by Kyle on Dec 10, 2013 21:10:44 GMT 10
So it has been a long ass time since I last updated this bad boy. I just want to personally thank all those who made this possible. This has been an on going project that I've messed with for over a year or more. I wanted to get the idea of a true Mercenaries Mode into RE5 with multiple iconic characters and team pairings. It is also recommended to use the versus mod I provide in the dl link + play in DX10 to get the full experience.
I also want to stress that this isn't 100% done. I want to eventually swap the true models into the game + do some tweaking here and there. This is just a more up to date version for those interested until I get everything situated.
A VERY BIG THANKS TO AMEN for the wonderful converter. It's been years since there was first work on this, and now that it is here... it's almost like a dream come true.
Menu Changes
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Stage Select (Mercs Mode)
Mercenaries Portraits
Lobby (Mercs Mode)
Costume Select
Mercs 3D Style HUD
{Character Swaps}
:Character Swaps:
==============
Chris BSAA to Leon Kennedy RPD (Custom Melee; Another special thanks to FelixXCurve for a Wonderful ass job on this import.)
Chris BSAA (Melee Vest) to Hunk (Thanks to zer0 for another awesome job on a model import + Custom Melee done by myself)
Chris BSAA (Bulletproof Vest) to Carlos Olivera (Thanks to ZombieAli for the model + Custom Melee done by myself)
Chris BSAA (Both Vests) to Excella (Custom Melee + Voices + Mostly Female Animations; there is still some Chris things like kicking doors and running like him with a grenade, etc) --Cutscene Head Support Included--
Chris Safari to Chris STARS
Chris STARS to Josh Stone GE (Custom Melee + Voices; Thanks to EvilLord we now have the GE Version in game with Weapons Appearing on his back)
Chris Warrior to Barry Burton (Custom Melee + Voices) --Cutscene Head Support Included-- / Wesker Midnight to Barry Burton
Sheva BSAA to Rebecca Chambers (Custom Melee + Voices) --Cutscene Head Support Included--
Sheva BSAA (Melee Vest) to Wesker STARS (Melees into mainly Wesker + Voices + Male Animations over Female adjusted)
Sheva BSAA (Bulletproof Vest) to Nicholai Ginovaef (Thanks again to ZombieAli for a great model. He really did his best on this one. Custom Melee + Mostly Male Animations by myself)
Sheva BSAA (Both Vests) to Claire Redfield CV Rendition (Custom Melee; Thanks to FelixXCurve for adding the lovely sister to the game and added his high quality textures. Fixed some bugs as well.) / Jill Battlesuit to Claire Redfield CV Rendition
Alt Low Res Link for those who play on low settings: www.4shared.com/rar/smAIYW5eba/claire_pack.html
Sheva Clubbin' to Ada Wong RE2 Rendition (Update to Melee to feel more Ada like; Thanks to EvilLord for this amazing ass port. Nicely done man and I took the time to update it to his recent HD textures)
Sheva Tribal to Sheva BSAA
Sheva Business to Jill Valentine STARS (Melees + Voices; A very nice import from our very own Chief. He's done well on this little retro throwback. For the skin, I mixed and matched both versions of HD+Gamecube Textures so it appears ok in game. The glitch with the hair still is present until he is able to fix it. It beats having the entire model invisible though. It is also recommended to play this mod on high settings. ) / Jill BSAA to Jill Valentine STARS
Alt Low Res Link for those who play on low settings: www.4shared.com/rar/fh90Ryycba/Jill_STARS_Pack__Low_Res___1_.html
:Character Swaps:
==============
Chris BSAA to Leon Kennedy RPD (Custom Melee; Another special thanks to FelixXCurve for a Wonderful ass job on this import.)
Chris BSAA (Melee Vest) to Hunk (Thanks to zer0 for another awesome job on a model import + Custom Melee done by myself)
Chris BSAA (Bulletproof Vest) to Carlos Olivera (Thanks to ZombieAli for the model + Custom Melee done by myself)
Chris BSAA (Both Vests) to Excella (Custom Melee + Voices + Mostly Female Animations; there is still some Chris things like kicking doors and running like him with a grenade, etc) --Cutscene Head Support Included--
Chris Safari to Chris STARS
Chris STARS to Josh Stone GE (Custom Melee + Voices; Thanks to EvilLord we now have the GE Version in game with Weapons Appearing on his back)
Chris Warrior to Barry Burton (Custom Melee + Voices) --Cutscene Head Support Included-- / Wesker Midnight to Barry Burton
Sheva BSAA to Rebecca Chambers (Custom Melee + Voices) --Cutscene Head Support Included--
Sheva BSAA (Melee Vest) to Wesker STARS (Melees into mainly Wesker + Voices + Male Animations over Female adjusted)
Sheva BSAA (Bulletproof Vest) to Nicholai Ginovaef (Thanks again to ZombieAli for a great model. He really did his best on this one. Custom Melee + Mostly Male Animations by myself)
Sheva BSAA (Both Vests) to Claire Redfield CV Rendition (Custom Melee; Thanks to FelixXCurve for adding the lovely sister to the game and added his high quality textures. Fixed some bugs as well.) / Jill Battlesuit to Claire Redfield CV Rendition
Alt Low Res Link for those who play on low settings: www.4shared.com/rar/smAIYW5eba/claire_pack.html
Sheva Clubbin' to Ada Wong RE2 Rendition (Update to Melee to feel more Ada like; Thanks to EvilLord for this amazing ass port. Nicely done man and I took the time to update it to his recent HD textures)
Sheva Tribal to Sheva BSAA
Sheva Business to Jill Valentine STARS (Melees + Voices; A very nice import from our very own Chief. He's done well on this little retro throwback. For the skin, I mixed and matched both versions of HD+Gamecube Textures so it appears ok in game. The glitch with the hair still is present until he is able to fix it. It beats having the entire model invisible though. It is also recommended to play this mod on high settings. ) / Jill BSAA to Jill Valentine STARS
Alt Low Res Link for those who play on low settings: www.4shared.com/rar/fh90Ryycba/Jill_STARS_Pack__Low_Res___1_.html
{Barry's Samurai Edge}
I also swapped the samurai edge over the H&K P8, this also includes its own icons
Mercenaries Portrait
Mercenaries Lobby
In-Game Inventory
In-Game Shop
Infinite Ammo Menu
I also swapped the samurai edge over the H&K P8, this also includes its own icons
Mercenaries Portrait
Mercenaries Lobby
In-Game Inventory
In-Game Shop
Infinite Ammo Menu
{Portrait Updates}
[Claire Redfield Portrait Updates]
Claire Redfield Portrait
Claire Redfield Lobby
[Jill Valentine Portrait Updates]
Jill Valentine Portrait
Jill Valentine Lobby
[Leon Kennedy Portrait Updates]
Leon Kennedy Portrait
Leon Kennedy Lobby
[Claire Redfield Portrait Updates]
Claire Redfield Portrait
Claire Redfield Lobby
[Jill Valentine Portrait Updates]
Jill Valentine Portrait
Jill Valentine Lobby
[Leon Kennedy Portrait Updates]
Leon Kennedy Portrait
Leon Kennedy Lobby
{Enemy Swaps}
Town Majini into Various Zombies with Licker sound effects(thanks to Zer0 for the crimson head import and for helping me modify the models. Custom textures by myself)
Village Majini into Corpse with Licker sound effects
Masked Majini into Mr.X (thanks to zer0) with Big Man Majini sound effects
Gatling Gun Majini into Nemesis (thanks to zer0 for the import yet again. Nicely done man)
Army Majini into Alpha Team Corpse with Licker sounds
Note: You will also notice most of the enemy weapons are invisible now to give the illusion that zombies don't use weapons. They will still use grenades for balancing (re6 had them use em too). Keep in mind when using them without weapons, that they might not hit you all the time. A small price to pay, but at least they can transform and the like! Enjoy either way.
Town Majini into Various Zombies with Licker sound effects(thanks to Zer0 for the crimson head import and for helping me modify the models. Custom textures by myself)
Village Majini into Corpse with Licker sound effects
Masked Majini into Mr.X (thanks to zer0) with Big Man Majini sound effects
Gatling Gun Majini into Nemesis (thanks to zer0 for the import yet again. Nicely done man)
Army Majini into Alpha Team Corpse with Licker sounds
Note: You will also notice most of the enemy weapons are invisible now to give the illusion that zombies don't use weapons. They will still use grenades for balancing (re6 had them use em too). Keep in mind when using them without weapons, that they might not hit you all the time. A small price to pay, but at least they can transform and the like! Enjoy either way.
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Version 04/21/15
1drv.ms/1IAEhDt