Post by destroythevoice on Jul 10, 2024 0:06:32 GMT 10
Hello everyone, just wanted to share a little bit about myself and what I hope to achieve in my years of watching modders take over the RE games since I was a kid.
I finally built up my own PC a few years back, and decided since RE came to GOG finally I can attempt to mod some things without it being too risky... I know there were dozens of other ways to mod it but I just couldn't with the headache at the time. This simplified everything for me when it came to getting certain files. Growing up I saw a Youtuber by the name of Dominion... Who worked on an RE2 mod that basically replaced all of the enemies, skins, and he created his own world in the RPD police station. I always wanted to do that with RE1. I wanted to create my own experimental creatures with different movement animations eventually. But to get started I just really wanted to learn how to even ADD new enemies into a location.... How to edit the textures with a little bit more ease, how to reframe an animation... etc.
This is the first mod I ever worked on and I did it all using the RE1MV viewer.
I don't know if everything i did was 100% correct from a professional stand-point level but I was able to replace all of Chris' textures and model structure with Weskers and make it work. The only noticable bug I notice is that every gun takes the color of Weskers outfit... so they all kind of black out. But this is a perfect example of where I'm at. I'm a beginner and want to learn more because I have a drive to re-create something special in the first Resident Evil.
REALLY hoping to find some friends on here to help me on my journey and give me a few tips. I tried to go on this forum a while back when the remakes were dropped but that level of modding was too intense for me at the time. I am hoping there are a few fellows on here who feel the same as me and wish to go further as well. Maybe we can exchange some knowledge.. Thanks.
- Papa Rain
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I finally built up my own PC a few years back, and decided since RE came to GOG finally I can attempt to mod some things without it being too risky... I know there were dozens of other ways to mod it but I just couldn't with the headache at the time. This simplified everything for me when it came to getting certain files. Growing up I saw a Youtuber by the name of Dominion... Who worked on an RE2 mod that basically replaced all of the enemies, skins, and he created his own world in the RPD police station. I always wanted to do that with RE1. I wanted to create my own experimental creatures with different movement animations eventually. But to get started I just really wanted to learn how to even ADD new enemies into a location.... How to edit the textures with a little bit more ease, how to reframe an animation... etc.
This is the first mod I ever worked on and I did it all using the RE1MV viewer.
I don't know if everything i did was 100% correct from a professional stand-point level but I was able to replace all of Chris' textures and model structure with Weskers and make it work. The only noticable bug I notice is that every gun takes the color of Weskers outfit... so they all kind of black out. But this is a perfect example of where I'm at. I'm a beginner and want to learn more because I have a drive to re-create something special in the first Resident Evil.
REALLY hoping to find some friends on here to help me on my journey and give me a few tips. I tried to go on this forum a while back when the remakes were dropped but that level of modding was too intense for me at the time. I am hoping there are a few fellows on here who feel the same as me and wish to go further as well. Maybe we can exchange some knowledge.. Thanks.
- Papa Rain
![Wesker](https://staticdelivery.nexusmods.com/mods/2821/images/35/35-1720444635-921537600.jpeg)